Player Matchup

Cerberus
Cerberus
Bdotti
Cerberus
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 23L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
Czar_Ken
Nu Wa
Level 126
God Stats
4W - 0L
1,843 SR
Queue Stats
68W - 49L
1,659 Elo+
Party 2
Hun Batz
Hun Batz
DeAdEye_MoNsTeR
Hun Batz
Level 140
God Stats
5W - 0L
1,500 SR
Queue Stats
103W - 57L
1,920 Elo+
Party 2
Loki
Loki
Swcvx
Loki
Level 39
God Stats
13W - 12L
1,500 SR
Queue Stats
43W - 60L
1,384 Elo+
Solo
Olorun
Olorun
Zelxes
Olorun
Level 28
God Stats
47W - 10L
1,930 SR
Queue Stats
58W - 15L
1,817 Elo+
Party 2
Team Averages
Level 72
1,655 SR
1,680 Elo+

VS

Team Averages
Level 57
1,516 SR
1,611 Elo+
Persephone
Persephone
Atropa77
Persephone
Level 47
God Stats
30W - 26L
1,369 SR
Queue Stats
233W - 274L
1,370 Elo+
Solo
Charybdis
Charybdis
Bonetonetony
Charybdis
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 17L
1,746 Elo+
Solo
Set
Set
Rice Ronin
Set
Level 24
God Stats
1W - 2L
1,690 SR
Queue Stats
10W - 5L
1,742 Elo+
Party 1
Bellona
Bellona
TenuousChalk32
Bellona
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,600 Elo+
Solo
Bacchus
Bacchus
ayoboonex
Bacchus
Level 126
God Stats
0W - 2L
1,521 SR
Queue Stats
28W - 32L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bdotti
Cerberus
11
1 / 2 / 6
6,828
488
3,316
11,075
8,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Czar_Ken
Nu Wa
11
0 / 5 / 4
6,342
453
5,556
7,303
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
15
4 / 0 / 4
8,521
609
8,968
8,952
5,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Swcvx
Loki
14
8 / 2 / 2
8,113
580
8,481
8,206
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Zelxes
Olorun
14
2 / 2 / 3
8,134
581
4,808
7,169
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Atropa77
Persephone
12
0 / 3 / 3
7,536
538
5,653
8,238
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Bonetonetony
Charybdis
7
0 / 2 / 2
5,479
391
3,370
4,980
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 4 / 4
7,821
559
8,847
12,094
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 0
7,958
568
6,081
12,200
10,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
ayoboonex
Bacchus
11
4 / 3 / 4
7,482
534
4,793
11,291
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
15
Kills
11
11
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
Atropa77
Persephone
0
3
3
0.5
W
Cerberus
Bdotti
Cerberus
1
2
6
2
L
Charybdis
Bonetonetony
Charybdis
0
2
2
0.5
W
Nu Wa
Czar_Ken
Nu Wa
0
5
4
0.4
W
Hun Batz
4
0
4
6
L
5
4
4
1.75
W
Loki
Swcvx
Loki
8
2
2
4.5
L
2
3
0
0.67
W
Olorun
Zelxes
Olorun
2
2
3
1.75
L
Bacchus
ayoboonex
Bacchus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,129
Damage
28,744
42,705
Taken
48,803
20,644
Mitigated
30,389
15,752
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Atropa77
Persephone
5,653
541
53
1,818
8,238
2,290
0
3,794
4,151
46,366
0
W
Cerberus
Bdotti
Cerberus
3,316
375
229
3,627
11,075
8,439
0
4,343
6,732
19,802
0
L
Charybdis
Bonetonetony
Charybdis
3,370
2,002
0
1,814
4,980
1,072
0
2,119
2,781
0
22,519
W
Nu Wa
Czar_Ken
Nu Wa
5,556
1,205
0
905
7,303
2,188
0
3,443
3,860
31,775
0
W
Hun Batz
8,968
2,490
0
4,742
8,952
5,220
0
169
8,783
0
54,440
L
8,847
3,292
0
4,550
12,094
4,640
0
1,873
10,143
0
43,713
W
Loki
Swcvx
Loki
8,481
2,162
0
3,182
8,206
2,568
0
1,268
6,938
0
43,997
L
6,081
2,733
0
4,812
12,200
10,815
0
1,277
10,821
0
50,159
W
Olorun
Zelxes
Olorun
4,808
3,107
43
3,024
7,169
2,229
2,460
776
6,393
60,225
0
L
Bacchus
ayoboonex
Bacchus
4,793
680
0
1,909
11,291
11,572
0
3,956
7,224
14,021
4,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
36,276
404
Minions Killed
365
0
Camps Cleared
0
1,383,215
Distance Traveled
1,191,897
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,536
538
110
8
0
270,930
6
W
Cerberus
6,828
488
48
3
0
278,001
0
L
Charybdis
5,479
391
41
3
0
124,638
0
W
Nu Wa
6,342
453
57
4
0
224,088
0
W
Hun Batz
8,521
609
125
9
0
302,464
3
L
Set
7,821
559
73
5
0
278,890
2
W
Loki
8,113
580
64
5
0
306,744
0
L
Bellona
7,958
568
113
8
0
255,352
3
W
Olorun
8,134
581
110
8
0
271,918
4
L
Bacchus
7,482
534
28
2
0
262,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role