Player Matchup

Achilles
Achilles
Silver I
I_am_McSimpin
Achilles
Silver I
Level 152
God Stats
6W - 8L
1,469 SR
Queue Stats
175W - 168L
1,324 MMR
Party 1
Agni
Agni
Bronze III
LumpyNuts5935
Agni
Bronze III
Level 127
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
RageDisorder
Cabrakan
Gold IV
Level 68
God Stats
1W - 1L
1,509 SR
Queue Stats
47W - 48L
1,401 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,531 SR
1,408 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,511 SR
1,379 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver III
Rad_Josh_
Mulan
Silver III
Level 80
God Stats
21W - 22L
1,411 SR
Queue Stats
52W - 72L
1,131 MMR
Party 2
Fenrir
Fenrir
Silver III
URxNaCl
Fenrir
Silver III
Level 67
God Stats
9W - 11L
1,622 SR
Queue Stats
34W - 47L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I_am_McSimpin
Achilles
16
6 / 3 / 12
10,663
762
11,666
14,476
15,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 2 / 12
11,087
792
18,671
6,230
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
RageDisorder
Cabrakan
15
6 / 1 / 13
11,332
809
12,213
14,704
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiAtlasThothHerculesArtio

VS

Bans
GilgameshOdinHorusAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 8 / 4
8,870
634
9,956
20,497
10,390
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Rad_Josh_
Mulan
14
0 / 6 / 4
8,792
628
5,815
15,133
13,514
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
URxNaCl
Fenrir
14
5 / 5 / 0
10,570
755
5,034
14,742
9,148
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
19
Kills
6
6
Deaths
19
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
8
4
0.38
W
Achilles
I_am_McSimpin
Achilles
6
3
12
4
W
7
2
12
6.5
L
Mulan
Rad_Josh_
Mulan
0
6
4
0.33
W
Cabrakan
RageDisorder
Cabrakan
6
1
13
12.5
L
Fenrir
URxNaCl
Fenrir
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
20,805
35,410
Taken
50,372
35,152
Mitigated
33,052
8,787
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,956
563
0
4,346
20,497
10,390
0
13,354
6,707
28,321
0
W
Achilles
I_am_McSimpin
Achilles
11,666
3,220
0
2,498
14,476
15,080
387
4,341
10,135
2,190
28,297
W
18,671
1,245
0
470
6,230
2,216
1,817
1,025
5,205
57,170
0
L
Mulan
Rad_Josh_
Mulan
5,815
193
0
2,272
15,133
13,514
0
9,654
5,325
0
25,651
W
Cabrakan
RageDisorder
Cabrakan
12,213
1,279
611
5,208
14,704
17,856
115
4,986
9,718
30,891
0
L
Fenrir
URxNaCl
Fenrir
5,034
932
15
317
14,742
9,148
0
8,819
5,608
0
20,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
28,232
163
Minions Killed
115
8
Camps Cleared
4
780,230
Distance Traveled
709,479
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,870
634
49
4
2
220,652
6
W
Achilles
10,663
762
40
3
4
278,793
4
W
Agni
11,087
792
80
6
3
254,741
4
L
Mulan
8,792
628
34
2
0
229,649
2
W
Cabrakan
11,332
809
43
3
1
246,696
2
L
Fenrir
10,570
755
32
2
2
259,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role