Player Matchup

Cernunnos
Cernunnos
DatBilly
Cernunnos
Level 84
God Stats
7W - 9L
1,699 SR
Queue Stats
238W - 232L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
GenkiDama247
Cu Chulainn
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
152W - 149L
1,637 Elo+
Solo
Sol
Sol
Hwknight
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,725 Elo+
Solo
Fafnir
Fafnir
Jiggaspacker
Fafnir
Level 129
God Stats
10W - 6L
1,588 SR
Queue Stats
169W - 142L
1,626 Elo+
Solo
Kumbhakarna
Kumbhakarna
KlutzyDarkling
Kumbhakarna
Level 158
God Stats
0W - 3L
1,373 SR
Queue Stats
228W - 251L
1,463 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,615 Elo+

VS

Team Averages
Level 112
1,534 SR
1,477 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BruisedPride
Merlin
Level 104
God Stats
4W - 7L
1,605 SR
Queue Stats
38W - 57L
1,373 Elo+
Party 1
Camazotz
Camazotz
DarthCharlieHD
Camazotz
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
638W - 635L
1,544 Elo+
Solo
Rama
Rama
LitosBoyy
Rama
Level 88
God Stats
5W - 0L
1,475 SR
Queue Stats
79W - 61L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
RitoBrown
Sun Wukong
Level 107
God Stats
4W - 3L
1,588 SR
Queue Stats
27W - 45L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DatBilly
Cernunnos
20
3 / 4 / 1
12,876
715
21,097
16,681
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
GenkiDama247
Cu Chulainn
17
1 / 4 / 4
11,238
624
9,752
16,955
14,875
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 2
10,717
595
9,680
14,566
5,505
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
19
4 / 4 / 3
12,890
716
13,200
20,856
28,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
KlutzyDarkling
Kumbhakarna
17
0 / 7 / 3
10,751
597
7,281
21,404
25,304
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 1 / 12
12,316
684
12,227
17,436
15,921
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
20
4 / 1 / 10
12,879
716
18,239
11,415
4,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
20
5 / 0 / 13
12,747
708
14,246
22,773
28,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
20
9 / 3 / 5
14,431
802
17,321
16,851
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RitoBrown
Sun Wukong
19
4 / 3 / 12
12,500
694
13,234
19,939
19,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
8
Kills
24
24
Deaths
8
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
12
8
W
Merlin
4
1
10
9
W
Camazotz
5
0
13
11.5
L
Cernunnos
DatBilly
Cernunnos
3
4
1
0.88
L
Cu Chulainn
GenkiDama247
Cu Chulainn
1
4
4
0.75
L
0
5
2
0.2
L
Fafnir
4
4
3
1.38
L
Kumbhakarna
KlutzyDarkling
Kumbhakarna
0
7
3
0.21
W
Rama
9
3
5
3.83
W
Sun Wukong
RitoBrown
Sun Wukong
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
75,267
90,462
Taken
88,414
80,588
Mitigated
75,378
10,223
Healing
41,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,227
276
8,577
8,421
17,436
15,921
195
8,516
8,920
34,434
0
W
Merlin
18,239
1,069
1,551
3,766
11,415
4,680
1,719
4,161
7,254
56,014
0
W
Camazotz
14,246
5,132
0
9,213
22,773
28,589
81
8,479
14,294
0
43,953
L
Cernunnos
DatBilly
Cernunnos
21,097
13,081
0
2,775
16,681
6,350
845
5,896
10,422
0
76,832
L
Cu Chulainn
GenkiDama247
Cu Chulainn
9,752
3,890
0
714
16,955
14,875
0
4,213
12,332
1,420
40,598
L
9,680
2,920
197
1,441
14,566
5,505
1,058
6,056
8,108
29,180
0
L
Fafnir
13,200
4,578
254
4,842
20,856
28,554
256
6,164
14,220
35,137
0
L
Kumbhakarna
KlutzyDarkling
Kumbhakarna
7,281
718
0
0
21,404
25,304
89
7,407
13,429
25,937
0
W
Rama
17,321
13,901
0
5,567
16,851
6,532
6,237
6,915
9,936
0
79,415
W
Sun Wukong
RitoBrown
Sun Wukong
13,234
2,886
0
4,298
19,939
19,656
980
2,412
17,527
0
35,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,472
Gold Earned
64,873
289
Minions Killed
334
0
Camps Cleared
0
1,549,263
Distance Traveled
1,782,092
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,316
684
60
3
0
354,869
3
W
Merlin
12,879
716
69
4
0
330,785
1
W
Camazotz
12,747
708
44
2
0
391,696
0
L
Cernunnos
12,876
715
113
6
0
311,860
1
L
Cu Chulainn
11,238
624
48
3
0
243,126
1
L
Sol
10,717
595
59
3
0
336,238
0
L
Fafnir
12,890
716
34
2
0
328,939
1
L
Kumbhakarna
10,751
597
35
2
0
329,100
4
W
Rama
14,431
802
124
7
0
339,492
2
W
Sun Wukong
12,500
694
37
2
0
365,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role