Player Matchup

Sol
Sol
Caboose04
Sol
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 31L
1,678 Elo+
Party 2
Neith
Neith
DaBlackGuyx
Neith
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
MummaGoose
Discordia
Level 129
God Stats
0W - 2L
1,469 SR
Queue Stats
20W - 10L
1,779 Elo+
Party 2
Zeus
Zeus
SwanueDragon
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,316 Elo+
Solo
Geb
Geb
ßulldozer
Geb
Level 109
God Stats
1W - 1L
1,491 SR
Queue Stats
68W - 49L
1,712 Elo+
Party 2
Team Averages
Level 93
1,492 SR
1,597 Elo+

VS

Team Averages
Level 101
1,556 SR
1,463 Elo+
Kuzenbo
Kuzenbo
GR0SSE M0LLE
Kuzenbo
Level 107
God Stats
1W - 0L
1,219 SR
Queue Stats
41W - 37L
1,502 Elo+
Party 1
Hachiman
Hachiman
Heavenshield
Hachiman
Level 89
God Stats
6W - 0L
1,848 SR
Queue Stats
82W - 80L
1,408 Elo+
Solo
The Morrigan
The Morrigan
JEDY26
The Morrigan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,451 Elo+
Party 1
Pele
Pele
Ki11erKam
Pele
Level 127
God Stats
3W - 2L
1,714 SR
Queue Stats
93W - 97L
1,456 Elo+
Party 1
Hades
Hades
phatman6996
Hades
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 92L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 15
11,026
689
18,035
15,849
6,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 8 / 13
10,270
642
10,355
14,996
6,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MummaGoose
Discordia
20
9 / 4 / 16
11,838
740
19,315
15,525
6,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 9 / 12
9,124
570
5,633
11,002
3,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 7 / 19
11,798
737
15,283
23,476
33,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GR0SSE M0LLE
Kuzenbo
19
4 / 6 / 17
12,551
784
11,563
24,409
36,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Heavenshield
Hachiman
20
12 / 3 / 16
14,611
913
25,398
13,752
5,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
JEDY26
The Morrigan
19
3 / 3 / 13
11,494
718
11,028
9,191
3,482
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
18
6 / 7 / 13
11,954
747
11,290
19,702
7,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 10 / 15
12,750
797
15,642
20,932
13,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
107
28
Kills
33
33
Deaths
29
75
Assists
74
Player
Kills
Deaths
Assists
KDA
L
8
5
15
3.1
L
4
8
13
1.31
W
Kuzenbo
GR0SSE M0LLE
Kuzenbo
4
6
17
2.08
W
Hachiman
Heavenshield
Hachiman
12
3
16
6.67
W
The Morrigan
JEDY26
The Morrigan
3
3
13
3.17
W
Pele
6
7
13
1.79
L
Discordia
MummaGoose
Discordia
9
4
16
4.25
L
1
9
12
0.78
W
8
10
15
1.55
L
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,621
Damage
74,921
80,848
Taken
87,986
56,830
Mitigated
67,190
19,848
Healing
32,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,035
3,882
1,405
4,965
15,849
6,313
629
7,762
8,087
33,680
0
L
10,355
2,816
0
1,451
14,996
6,648
0
7,257
7,739
0
23,480
W
Kuzenbo
GR0SSE M0LLE
Kuzenbo
11,563
2,477
2,336
5,692
24,409
36,482
218
11,077
13,332
21,867
0
W
Hachiman
Heavenshield
Hachiman
25,398
10,796
1,949
5,726
13,752
5,999
1,610
10,769
2,983
0
60,394
W
The Morrigan
JEDY26
The Morrigan
11,028
2,308
1,699
2,672
9,191
3,482
1,117
6,683
2,464
26,328
0
W
Pele
11,290
1,876
1,316
4,701
19,702
7,984
933
13,768
5,934
0
23,101
L
Discordia
MummaGoose
Discordia
19,315
570
1,564
2,825
15,525
6,907
123
5,561
9,964
49,497
0
L
5,633
1,265
342
471
11,002
3,778
0
6,018
4,984
16,470
0
W
15,642
315
1,494
4,808
20,932
13,243
284
15,925
5,007
24,674
0
L
15,283
1,200
2,211
4,614
23,476
33,184
54
11,635
11,841
29,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
63,360
168
Minions Killed
156
0
Camps Cleared
0
1,162,439
Distance Traveled
1,377,562
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,026
689
34
2
0
267,475
0
L
Neith
10,270
642
33
2
0
191,935
0
W
Kuzenbo
12,551
784
17
1
0
320,458
0
W
Hachiman
14,611
913
63
4
0
298,183
0
W
The Morrigan
11,494
718
36
2
0
268,488
3
W
Pele
11,954
747
21
1
0
257,830
1
L
Discordia
11,838
740
59
4
0
294,683
1
L
Zeus
9,124
570
24
2
0
151,174
0
W
Hades
12,750
797
19
1
0
232,603
0
L
Geb
11,798
737
18
1
0
257,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role