Player Matchup

Achilles
Achilles
Dascnitle
Achilles
Level 121
God Stats
5W - 2L
1,728 SR
Queue Stats
246W - 242L
1,642 Elo+
Party 2
Sol
Sol
Dokeshi-No-Tai
Sol
Level 92
God Stats
13W - 6L
1,742 SR
Queue Stats
21W - 14L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sasawasabasa
Kumbhakarna
Level 104
God Stats
9W - 4L
1,800 SR
Queue Stats
248W - 218L
1,483 Elo+
Party 2
Rama
Rama
THEDEADMAN2700
Rama
Level 115
God Stats
1W - 2L
1,516 SR
Queue Stats
56W - 60L
1,529 Elo+
Solo
Cliodhna
Cliodhna
WillyWomper_
Cliodhna
Level 129
God Stats
7W - 3L
1,646 SR
Queue Stats
55W - 47L
1,556 Elo+
Solo
Team Averages
Level 112
1,686 SR
1,539 Elo+

VS

Team Averages
Level 141
1,522 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Allison182408
Neith
Level 155
God Stats
12W - 13L
1,392 SR
Queue Stats
85W - 91L
1,412 Elo+
Party 3
Awilix
Awilix
Danterojo33
Awilix
Level 160
God Stats
7W - 10L
1,482 SR
Queue Stats
490W - 483L
1,490 Elo+
Party 3
Cerberus
Cerberus
TertianRhymez
Cerberus
Level 104
God Stats
1W - 3L
1,335 SR
Queue Stats
117W - 111L
1,495 Elo+
Party 3
Discordia
Discordia
TheOneTrueMyth
Discordia
Level 157
God Stats
8W - 2L
1,904 SR
Queue Stats
220W - 221L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dascnitle
Achilles
16
4 / 4 / 3
9,979
499
7,098
12,043
18,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 7 / 6
11,275
564
10,838
18,273
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Sasawasabasa
Kumbhakarna
14
1 / 6 / 10
9,049
452
6,690
20,787
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 5 / 2
9,868
493
9,200
15,319
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
WillyWomper_
Cliodhna
16
7 / 10 / 5
10,431
522
13,484
20,550
11,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
7 / 2 / 8
11,974
599
11,665
11,336
5,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 1 / 4
12,847
642
13,058
10,813
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
18
6 / 10 / 7
11,145
557
15,128
18,389
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
TertianRhymez
Cerberus
17
4 / 4 / 19
11,291
565
12,471
24,086
19,773
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
TheOneTrueMyth
Discordia
17
5 / 7 / 9
10,818
541
15,027
11,558
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
22
Kills
32
32
Deaths
24
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
8
5.5
W
10
1
4
12
W
Awilix
6
10
7
0.95
L
Achilles
Dascnitle
Achilles
4
4
3
1.38
L
6
7
6
1.29
L
Kumbhakarna
Sasawasabasa
Kumbhakarna
1
6
10
1
L
4
5
2
1
W
Cerberus
TertianRhymez
Cerberus
4
4
19
3.38
W
Discordia
TheOneTrueMyth
Discordia
5
7
9
1.36
L
Cliodhna
WillyWomper_
Cliodhna
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,310
Damage
67,349
86,972
Taken
76,182
59,905
Mitigated
40,930
20,745
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,665
3,788
192
4,134
11,336
5,692
4,756
2,127
9,209
0
65,770
W
13,058
5,388
0
6,598
10,813
4,122
3,469
1,368
9,445
0
99,924
W
Awilix
15,128
8,273
0
705
18,389
7,440
149
3,779
14,610
0
77,723
L
Achilles
Dascnitle
Achilles
7,098
1,204
0
2,174
12,043
18,879
28
4,143
7,706
0
44,860
L
10,838
2,606
0
4,778
18,273
5,511
1,198
6,380
11,627
71,502
0
L
Kumbhakarna
Sasawasabasa
Kumbhakarna
6,690
742
989
4,664
20,787
19,775
0
9,192
11,287
22,681
0
L
9,200
7,274
0
4,162
15,319
4,724
931
1,604
13,715
0
65,584
W
Cerberus
TertianRhymez
Cerberus
12,471
701
127
8,193
24,086
19,773
0
6,773
17,313
41,840
7,142
W
Discordia
TheOneTrueMyth
Discordia
15,027
1,744
0
1,275
11,558
3,903
1,203
3,481
8,077
66,234
0
L
Cliodhna
WillyWomper_
Cliodhna
13,484
2,721
0
3,978
20,550
11,016
0
4,238
16,116
0
63,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
58,075
469
Minions Killed
608
0
Camps Cleared
0
1,794,353
Distance Traveled
1,871,570
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,974
599
124
6
0
415,547
3
W
Neith
12,847
642
171
9
0
370,747
5
W
Awilix
11,145
557
100
5
0
385,338
0
L
Achilles
9,979
499
94
5
0
391,571
4
L
Sol
11,275
564
138
7
0
329,844
1
L
Kumbhakarna
9,049
452
29
1
0
376,826
3
L
Rama
9,868
493
110
6
0
318,686
2
W
Cerberus
11,291
565
101
5
0
367,091
7
W
Discordia
10,818
541
112
6
0
332,847
4
L
Cliodhna
10,431
522
98
5
0
377,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role