Player Matchup

Shiva
Shiva
FartYourMom
Shiva
Level 133
God Stats
62W - 15L
1,774 SR
Queue Stats
647W - 378L
1,645 Elo+
Party 2
Athena
Athena
glopozoid
Athena
Level 87
God Stats
2W - 0L
1,729 SR
Queue Stats
42W - 59L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
lDepressionl
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,629 Elo+
Party 2
Team Averages
Level 113
1,668 SR
1,572 Elo+

VS

Team Averages
Level 104
1,591 SR
1,456 Elo+
Chang'e
Chang'e
GOLIATH2410-TTV
Chang'e
Level 99
God Stats
2W - 3L
1,715 SR
Queue Stats
82W - 94L
1,446 Elo+
Party 1
Neith
Neith
Kadmilos24
Neith
Level 147
God Stats
12W - 11L
1,308 SR
Queue Stats
224W - 237L
1,471 Elo+
Solo
Horus
Horus
Midpurse651
Horus
Level 65
God Stats
3W - 3L
1,749 SR
Queue Stats
165W - 201L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
8,790
879
16,302
11,503
7,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
glopozoid
Athena
12
5 / 2 / 13
8,353
835
5,694
11,435
11,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 12
7,789
779
7,162
4,977
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 1
7,737
774
8,198
11,381
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
10
1 / 5 / 2
7,211
721
6,676
8,555
2,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
5,884
588
4,117
11,656
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
4
4
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
3
9
1
0.39
L
Neith
1
5
2
0.4
L
0
4
2
0.25
W
Athena
glopozoid
Athena
5
2
13
5.75
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
18,991
27,915
Taken
31,592
20,467
Mitigated
13,199
5,792
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,302
3,435
387
3,926
11,503
7,432
919
2,271
8,695
0
33,551
L
8,198
524
1,405
2,125
11,381
3,125
0
5,263
6,118
18,646
0
L
Neith
6,676
2,567
0
664
8,555
2,403
0
3,757
4,798
0
26,035
L
4,117
2,194
1,404
2,784
11,656
7,671
0
4,072
7,584
0
9,621
W
Athena
glopozoid
Athena
5,694
1,807
0
983
11,435
11,452
330
3,347
7,568
16,535
0
W
7,162
2,047
70
426
4,977
1,583
1,126
2,313
2,477
21,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
20,832
94
Minions Killed
76
6
Camps Cleared
2
519,545
Distance Traveled
461,471
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,790
879
40
4
1
187,315
0
L
Chang'e
7,737
774
32
3
1
148,561
1
L
Neith
7,211
721
44
4
1
150,956
3
L
Horus
5,884
588
0
0
0
161,954
0
W
Athena
8,353
835
22
2
2
178,054
6
W
Nu Wa
7,789
779
32
3
3
154,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role