Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CF-KillerBlackja
Ne Zha
Level 61
God Stats
12W - 18L
1,400 SR
Queue Stats
255W - 279L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
Praetorian418
Sun Wukong
Level 83
God Stats
7W - 9L
1,283 SR
Queue Stats
54W - 61L
1,343 Elo+
Solo
Nu Wa
Nu Wa
Rinnegan-Callen2
Nu Wa
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 40L
1,240 Elo+
Party 1
Horus
Horus
twokirbytwo
Horus
Level 80
God Stats
2W - 7L
1,166 SR
Queue Stats
39W - 43L
1,287 Elo+
Party 1
Team Averages
Level 78
1,370 SR
1,343 Elo+

VS

Team Averages
Level 41
1,459 SR
1,417 Elo+
Nu Wa
Nu Wa
Bubblegamer8698
Nu Wa
Level 23
God Stats
1W - 8L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
GKSY_JSTER
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,416 Elo+
Solo
Neith
Neith
Ganyae
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,395 Elo+
Party 2
Awilix
Awilix
Nimphoholic
Awilix
Level 61
God Stats
4W - 4L
1,727 SR
Queue Stats
11W - 27L
1,434 Elo+
Party 2
Shiva
Shiva
Pupkin6638
Shiva
Level 44
God Stats
2W - 2L
1,066 SR
Queue Stats
9W - 15L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 4 / 1
7,111
444
6,487
11,216
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 5 / 7
8,663
541
9,429
13,783
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Praetorian418
Sun Wukong
14
1 / 5 / 0
8,429
527
4,892
15,262
11,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 3 / 3
9,090
568
11,509
7,017
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
7,169
448
4,617
17,622
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
6,748
422
4,505
8,559
2,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
GKSY_JSTER
Cabrakan
15
6 / 1 / 0
9,183
574
11,572
11,551
14,833
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Ganyae
Neith
12
3 / 3 / 8
7,706
482
10,795
9,816
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
12
7 / 4 / 2
7,936
496
7,995
12,412
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
11
5 / 1 / 7
8,097
506
8,346
13,117
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
13
Kills
22
22
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
1
4
7
1.13
L
4
5
7
1.5
W
Cabrakan
GKSY_JSTER
Cabrakan
6
1
0
6
W
Neith
Ganyae
Neith
3
3
8
2.33
W
Awilix
7
4
2
2
L
Sun Wukong
Praetorian418
Sun Wukong
1
5
0
0.2
W
Shiva
5
1
7
8.5
L
7
3
3
2.83
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,934
Damage
43,213
64,900
Taken
55,455
34,265
Mitigated
32,124
20,660
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,487
2,088
191
4,741
11,216
2,882
576
652
10,564
0
40,824
W
4,505
883
0
918
8,559
2,222
0
3,717
4,378
25,477
0
L
9,429
2,175
0
1,515
13,783
5,233
533
3,248
10,535
0
51,718
W
Cabrakan
GKSY_JSTER
Cabrakan
11,572
1,630
0
2,128
11,551
14,833
1,088
775
10,685
52,894
0
W
Neith
Ganyae
Neith
10,795
4,613
0
2,926
9,816
3,688
376
809
8,923
24
43,779
W
Awilix
7,995
4,857
602
680
12,412
3,695
358
3,002
9,220
0
42,198
L
Sun Wukong
Praetorian418
Sun Wukong
4,892
651
0
4,479
15,262
11,000
0
9,888
5,374
0
42,713
W
Shiva
8,346
1,677
1,221
3,791
13,117
7,686
144
2,174
10,740
1,653
28,040
L
11,509
2,016
486
1,556
7,017
2,492
1,097
1,037
5,980
45,049
0
L
4,617
2,496
2,218
5,474
17,622
12,658
402
1,604
16,018
0
15,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
39,670
343
Minions Killed
322
0
Camps Cleared
0
1,418,527
Distance Traveled
1,397,885
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,111
444
70
4
0
246,233
0
W
Nu Wa
6,748
422
41
3
0
240,809
1
L
Ne Zha
8,663
541
88
6
0
348,836
2
W
Cabrakan
9,183
574
104
7
0
242,163
0
W
Neith
7,706
482
82
5
0
285,782
1
W
Awilix
7,936
496
57
4
0
321,006
0
L
Sun Wukong
8,429
527
80
5
0
240,737
0
W
Shiva
8,097
506
38
2
0
308,125
4
L
Nu Wa
9,090
568
75
5
0
274,973
4
L
Horus
7,169
448
30
2
0
307,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role