Player Matchup

Chaac
Chaac
EliteBeast55
Chaac
Level 87
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 2L
1,385 Elo+
Solo
Discordia
Discordia
Flxws
Discordia
Level 87
God Stats
3W - 0L
1,894 SR
Queue Stats
228W - 219L
1,489 Elo+
Solo
Cabrakan
Cabrakan
Krouzee101
Cabrakan
Level 79
God Stats
3W - 3L
1,632 SR
Queue Stats
96W - 90L
1,529 Elo+
Party 1
Medusa
Medusa
LIDERDECO
Medusa
Level 156
God Stats
6W - 4L
1,569 SR
Queue Stats
385W - 407L
1,532 Elo+
Solo
Apollo
Apollo
SumT1ngWong
Apollo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
525W - 526L
1,480 Elo+
Party 1
Team Averages
Level 108
1,580 SR
1,483 Elo+

VS

Team Averages
Level 106
1,567 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HadesVengence
Sol
Level 140
God Stats
5W - 6L
1,835 SR
Queue Stats
467W - 447L
1,414 Elo+
Solo
Arachne
Arachne
OneTapIGuess
Arachne
Level 64
God Stats
23W - 26L
1,501 SR
Queue Stats
524W - 543L
1,507 Elo+
Solo
Ymir
Ymir
Reddmin
Ymir
Level 98
God Stats
5W - 10L
1,500 SR
Queue Stats
403W - 377L
1,468 Elo+
Party 2
Horus
Horus
TwoFingersdp
Horus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 2
12,225
643
21,634
19,658
13,520
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Flxws
Discordia
19
5 / 3 / 9
11,069
583
11,710
10,172
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Krouzee101
Cabrakan
12
1 / 9 / 10
8,771
462
9,973
19,775
22,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
LIDERDECO
Medusa
18
7 / 4 / 5
11,468
604
14,292
18,130
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
17
4 / 6 / 13
10,653
561
13,833
18,221
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 5 / 4
9,151
482
3,649
13,429
5,784
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
10 / 5 / 2
10,619
559
15,854
14,850
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
OneTapIGuess
Arachne
16
6 / 9 / 10
10,084
531
13,599
20,924
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Reddmin
Ymir
18
11 / 5 / 5
12,038
634
21,001
21,899
17,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 4 / 14
8,148
429
10,788
17,500
17,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
63
28
Kills
28
28
Deaths
28
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
4
0.6
W
11
6
2
2
W
Discordia
Flxws
Discordia
5
3
9
3.17
L
10
5
2
2.2
W
Cabrakan
Krouzee101
Cabrakan
1
9
10
0.67
W
Medusa
LIDERDECO
Medusa
7
4
5
2.38
L
Arachne
OneTapIGuess
Arachne
6
9
10
1.22
L
Ymir
Reddmin
Ymir
11
5
5
2.7
W
Apollo
4
6
13
1.75
L
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,442
Damage
64,891
85,956
Taken
88,602
53,362
Mitigated
51,775
21,787
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,649
231
2,238
4,331
13,429
5,784
0
4,515
8,670
69,195
0
W
21,634
5,040
0
6,133
19,658
13,520
631
11,276
8,202
736
90,957
W
Discordia
Flxws
Discordia
11,710
616
0
1,622
10,172
3,995
65
4,904
5,164
80,077
0
L
15,854
4,655
0
5,916
14,850
3,185
0
3,337
11,381
71,049
0
W
Cabrakan
Krouzee101
Cabrakan
9,973
1,526
216
1,677
19,775
22,510
0
8,754
10,525
20,108
3,545
W
Medusa
LIDERDECO
Medusa
14,292
5,317
0
6,916
18,130
6,389
1,295
10,544
7,445
0
92,906
L
Arachne
OneTapIGuess
Arachne
13,599
11,144
0
6,845
20,924
7,561
0
4,249
16,503
0
54,637
L
Ymir
Reddmin
Ymir
21,001
9,877
0
8,686
21,899
17,459
562
2,561
19,224
67,268
0
W
Apollo
13,833
8,026
0
5,223
18,221
6,948
124
6,182
11,941
0
74,993
L
10,788
4,351
808
3,002
17,500
17,786
0
6,138
11,188
3,541
22,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
50,040
603
Minions Killed
473
0
Camps Cleared
0
1,730,063
Distance Traveled
1,768,649
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,151
482
125
7
0
348,496
5
W
Chaac
12,225
643
153
8
0
355,507
0
W
Discordia
11,069
583
149
8
0
359,067
10
L
Sol
10,619
559
110
6
0
356,114
1
W
Cabrakan
8,771
462
22
1
0
315,591
7
W
Medusa
11,468
604
160
8
0
337,800
3
L
Arachne
10,084
531
81
4
0
351,477
7
L
Ymir
12,038
634
121
6
0
325,504
4
W
Apollo
10,653
561
119
6
0
362,098
1
L
Horus
8,148
429
36
2
0
387,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role