Player Matchup

Chaac
Chaac
Bensworthy
Chaac
Level 128
God Stats
1W - 0L
1,133 SR
Queue Stats
48W - 30L
1,646 Elo+
Party 1
Zeus
Zeus
DreadDoctorZX
Zeus
Level 119
God Stats
5W - 0L
1,830 SR
Queue Stats
111W - 79L
1,563 Elo+
Party 3
Ganesha
Ganesha
MalwareCookies_
Ganesha
Level 108
God Stats
2W - 0L
1,355 SR
Queue Stats
57W - 24L
1,740 Elo+
Party 1
Medusa
Medusa
USED_Tissue_
Medusa
Level 75
God Stats
1W - 0L
1,785 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Loki
Loki
WhiteWolf8195
Loki
Level 104
God Stats
10W - 4L
1,706 SR
Queue Stats
212W - 196L
1,501 Elo+
Party 3
Team Averages
Level 107
1,562 SR
1,590 Elo+

VS

Team Averages
Level 85
1,462 SR
1,590 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Garrosh97
Ganesha
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 120L
1,768 Elo+
Solo
Freya
Freya
Karl3212
Freya
Level 61
God Stats
1W - 2L
1,256 SR
Queue Stats
153W - 164L
1,587 Elo+
Party 2
Mulan
Mulan
Sennna
Mulan
Level 101
God Stats
2W - 2L
1,552 SR
Queue Stats
94W - 109L
1,536 Elo+
Solo
Thor
Thor
Zmelt24
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
10 / 2 / 9
6,767
1,128
8,465
7,368
4,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 8
6,249
1,042
5,592
2,720
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 14
5,654
942
1,912
8,440
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
4 / 1 / 11
6,422
1,070
6,277
4,176
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 9
5,928
988
3,847
3,849
1,313
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 4 / 3
5,263
877
4,784
5,084
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Garrosh97
Ganesha
9
0 / 3 / 4
4,883
814
2,092
5,520
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Karl3212
Freya
10
2 / 6 / 1
5,535
923
1,819
6,202
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Sennna
Mulan
8
0 / 3 / 2
4,458
743
2,020
3,877
1,518
Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Zmelt24
Thor
10
2 / 7 / 4
5,447
908
2,807
8,378
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
23
Kills
6
7
Deaths
23
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
3
0.88
W
Chaac
10
2
9
7.25
W
4
1
8
8
L
Ganesha
Garrosh97
Ganesha
0
3
4
0.67
L
Freya
Karl3212
Freya
2
6
1
0.42
W
0
1
14
7
L
Mulan
Sennna
Mulan
0
3
2
0.33
W
Medusa
4
1
11
9.5
W
5
2
9
4.75
L
Thor
Zmelt24
Thor
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,093
Damage
13,522
26,553
Taken
29,061
13,280
Mitigated
9,625
4,725
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,784
499
0
1,294
5,084
1,265
0
837
4,247
11,757
0
W
Chaac
8,465
2,326
0
2,010
7,368
4,326
667
2,218
5,150
0
18,692
W
5,592
732
0
419
2,720
772
303
406
2,314
22,135
0
L
Ganesha
Garrosh97
Ganesha
2,092
85
0
837
5,520
2,440
0
1,132
4,388
6,206
0
L
Freya
Karl3212
Freya
1,819
538
0
455
6,202
1,773
0
1,083
5,119
6,715
0
W
1,912
168
95
1,674
8,440
5,365
0
3,024
5,416
5,411
0
L
Mulan
Sennna
Mulan
2,020
239
0
605
3,877
1,518
0
1,658
2,219
0
4,612
W
Medusa
6,277
1,531
0
525
4,176
1,504
1,018
1,346
2,830
0
24,810
W
3,847
539
0
2
3,849
1,313
240
1,701
2,148
0
11,661
L
Thor
Zmelt24
Thor
2,807
434
0
270
8,378
2,629
0
2,794
5,584
0
8,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
25,586
138
Minions Killed
52
0
Camps Cleared
0
688,233
Distance Traveled
551,038
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,263
877
13
2
0
128,463
1
W
Chaac
6,767
1,128
21
4
0
136,822
0
W
Zeus
6,249
1,042
44
7
0
147,171
1
L
Ganesha
4,883
814
2
0
0
129,072
3
L
Freya
5,535
923
15
3
0
115,087
1
W
Ganesha
5,654
942
1
0
0
135,443
0
L
Mulan
4,458
743
8
1
0
59,163
1
W
Medusa
6,422
1,070
55
9
0
118,695
0
W
Loki
5,928
988
17
3
0
150,102
0
L
Thor
5,447
908
14
2
0
119,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role