Player Matchup

Danzaburou
Danzaburou
ProMiriel
Danzaburou
Level 60
God Stats
9W - 11L
1,347 SR
Queue Stats
41W - 40L
1,264 Elo+
Party 1
Vulcan
Vulcan
Speaker_erreape
Vulcan
Level 111
God Stats
3W - 2L
1,511 SR
Queue Stats
52W - 37L
1,585 Elo+
Party 1
Bacchus
Bacchus
roger1_0
Bacchus
Level 73
God Stats
15W - 5L
1,561 SR
Queue Stats
133W - 94L
1,585 Elo+
Party 1
Team Averages
Level 81
1,473 SR
1,478 Elo+

VS

Team Averages
Level 74
1,690 SR
1,434 Elo+
Kukulkan
Kukulkan
Bunkerwolf899
Kukulkan
Level 41
God Stats
5W - 4L
1,713 SR
Queue Stats
35W - 46L
1,416 Elo+
Party 2
Geb
Geb
Saucedntfwu
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,427 Elo+
Solo
Chiron
Chiron
USGDeathStroke
Chiron
Level 98
God Stats
3W - 2L
1,858 SR
Queue Stats
55W - 65L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ProMiriel
Danzaburou
16
6 / 2 / 7
11,503
767
9,889
11,345
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 2 / 7
11,425
762
19,909
9,101
3,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
roger1_0
Bacchus
15
2 / 0 / 10
10,840
723
8,817
18,362
17,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bunkerwolf899
Kukulkan
16
3 / 2 / 0
10,194
680
16,719
14,021
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 0
7,892
526
5,540
12,983
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 3
9,180
612
8,242
15,494
5,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
4
4
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bunkerwolf899
Kukulkan
3
2
0
1.5
W
Danzaburou
ProMiriel
Danzaburou
6
2
7
4.75
L
0
5
0
0
W
6
2
7
4.75
L
1
7
3
0.36
W
Bacchus
roger1_0
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,615
Damage
30,501
38,808
Taken
42,498
23,970
Mitigated
20,231
14,154
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bunkerwolf899
Kukulkan
16,719
1,833
0
177
14,021
5,599
0
11,091
2,930
64,145
0
W
Danzaburou
ProMiriel
Danzaburou
9,889
5,870
0
1,990
11,345
3,778
2,585
6,856
4,489
0
36,198
L
5,540
551
46
2,446
12,983
8,874
0
7,739
5,244
15,959
0
W
19,909
7,859
0
579
9,101
3,140
705
6,030
3,071
69,758
0
L
8,242
1,138
330
2,301
15,494
5,758
0
10,401
5,067
0
24,922
W
Bacchus
roger1_0
Bacchus
8,817
838
330
11,255
18,362
17,052
263
10,115
8,247
25,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
27,266
174
Minions Killed
154
8
Camps Cleared
4
877,012
Distance Traveled
716,627
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,194
680
99
7
2
268,726
1
W
Danzaburou
11,503
767
43
3
2
253,703
0
L
Geb
7,892
526
17
1
1
204,635
3
W
Vulcan
11,425
762
97
6
5
312,267
4
L
Chiron
9,180
612
38
3
1
243,266
4
W
Bacchus
10,840
723
34
2
1
311,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role