Player Matchup

Horus
Horus
FartYourMom
Horus
Level 133
God Stats
32W - 14L
1,710 SR
Queue Stats
647W - 378L
1,660 Elo+
Party 2
Ganesha
Ganesha
glopozoid
Ganesha
Level 87
God Stats
0W - 1L
1,879 SR
Queue Stats
42W - 59L
1,452 Elo+
Party 2
Medusa
Medusa
lDepressionl
Medusa
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,698 Elo+
Party 2
Team Averages
Level 113
1,696 SR
1,603 Elo+

VS

Team Averages
Level 130
1,684 SR
1,516 Elo+
Sylvanus
Sylvanus
Alep0ke
Sylvanus
Level 160
God Stats
6W - 3L
1,715 SR
Queue Stats
92W - 75L
1,616 Elo+
Solo
Sol
Sol
TamboFields
Sol
Level 125
God Stats
5W - 0L
1,732 SR
Queue Stats
22W - 19L
1,465 Elo+
Party 1
Apollo
Apollo
ojibwe242
Apollo
Level 105
God Stats
7W - 4L
1,604 SR
Queue Stats
18W - 17L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,915
660
10,847
15,393
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
glopozoid
Ganesha
13
0 / 6 / 3
7,872
656
6,640
16,820
15,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
12
2 / 7 / 1
8,607
717
9,920
11,964
3,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alep0ke
Sylvanus
15
4 / 1 / 18
10,468
872
10,148
18,181
21,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 14
9,604
800
12,225
11,693
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
ojibwe242
Apollo
15
14 / 1 / 6
10,570
881
13,766
11,166
5,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
23
23
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alep0ke
Sylvanus
4
1
18
13
L
1
10
1
0.15
W
5
1
14
12
L
Ganesha
glopozoid
Ganesha
0
6
3
0.25
L
Medusa
2
7
1
0.36
W
Apollo
ojibwe242
Apollo
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
36,139
44,177
Taken
41,040
26,454
Mitigated
31,366
6,257
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alep0ke
Sylvanus
10,148
3,167
5,357
7,255
18,181
21,340
441
2,232
15,739
19,296
0
L
10,847
4,565
667
3,399
15,393
7,809
37
7,950
7,443
0
25,053
W
12,225
4,501
0
3,550
11,693
4,596
987
3,663
7,847
38,553
4,250
L
Ganesha
glopozoid
Ganesha
6,640
474
0
1,338
16,820
15,029
0
7,465
9,203
18,879
0
L
Medusa
9,920
4,099
0
853
11,964
3,616
0
6,268
5,696
0
30,031
W
Apollo
ojibwe242
Apollo
13,766
8,616
0
2,007
11,166
5,430
592
1,608
9,104
0
42,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,394
Gold Earned
30,642
105
Minions Killed
141
2
Camps Cleared
9
584,109
Distance Traveled
653,606
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,468
872
13
1
1
198,415
2
L
Horus
7,915
660
30
3
0
177,522
2
W
Sol
9,604
800
59
5
4
235,487
0
L
Ganesha
7,872
656
9
1
0
213,858
6
L
Medusa
8,607
717
66
6
2
192,729
2
W
Apollo
10,570
881
69
6
4
219,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role