Player Matchup

Nemesis
Nemesis
ForensicwinnerTV
Nemesis
Level 126
God Stats
3W - 2L
1,504 SR
Queue Stats
191W - 193L
1,627 Elo+
Solo
Jing Wei
Jing Wei
JTPR5
Jing Wei
Level 147
God Stats
3W - 5L
1,765 SR
Queue Stats
95W - 83L
1,637 Elo+
Party 2
Yemoja
Yemoja
LordCh1Chi
Yemoja
Level 134
God Stats
1W - 4L
1,492 SR
Queue Stats
125W - 118L
1,586 Elo+
Party 2
King Arthur
King Arthur
Mythicalbeast11
King Arthur
Level 100
God Stats
5W - 7L
1,740 SR
Queue Stats
730W - 698L
1,555 Elo+
Solo
Agni
Agni
iTzMaik
Agni
Level 98
God Stats
4W - 5L
1,461 SR
Queue Stats
361W - 359L
1,625 Elo+
Solo
Team Averages
Level 121
1,592 SR
1,606 Elo+

VS

Team Averages
Level 109
1,613 SR
1,608 Elo+
Shiva
Shiva
Dreamz989
Shiva
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,612 Elo+
Party 1
Chronos
Chronos
IbleedWhenIpee
Chronos
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 81L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
Namko927
Kukulkan
Level 59
God Stats
2W - 0L
1,743 SR
Queue Stats
8W - 6L
1,461 Elo+
Solo
Apollo
Apollo
darkroi
Apollo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,706 Elo+
Party 1
Vamana
Vamana
slayermj12
Vamana
Level 140
God Stats
5W - 2L
1,822 SR
Queue Stats
229W - 203L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,685
457
6,678
16,324
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
JTPR5
Jing Wei
17
0 / 1 / 1
9,604
505
6,541
9,901
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
LordCh1Chi
Yemoja
13
0 / 2 / 2
7,795
410
2,854
11,810
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
Mythicalbeast11
King Arthur
16
3 / 3 / 0
9,889
520
6,140
16,420
12,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
iTzMaik
Agni
16
3 / 5 / 2
9,907
521
12,546
10,802
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dreamz989
Shiva
14
0 / 2 / 1
8,718
459
4,496
13,763
6,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 2
10,263
540
9,479
6,927
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Namko927
Kukulkan
18
3 / 3 / 2
11,436
602
10,866
7,898
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
darkroi
Apollo
17
6 / 3 / 0
10,937
576
6,635
11,944
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
slayermj12
Vamana
20
6 / 0 / 4
11,513
606
11,515
14,811
10,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
17
17
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
Dreamz989
Shiva
0
2
1
0.25
L
2
6
2
0.5
W
2
0
2
3
L
Jing Wei
JTPR5
Jing Wei
0
1
1
0.5
L
Yemoja
LordCh1Chi
Yemoja
0
2
2
0.5
L
King Arthur
Mythicalbeast11
King Arthur
3
3
0
1
W
Kukulkan
Namko927
Kukulkan
3
3
2
1.33
W
Apollo
darkroi
Apollo
6
3
0
2
L
Agni
iTzMaik
Agni
3
5
2
0.8
W
Vamana
slayermj12
Vamana
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
42,991
65,257
Taken
55,343
33,015
Mitigated
26,573
15,482
Healing
20,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Dreamz989
Shiva
4,496
520
1,414
2,791
13,763
6,384
0
2,548
11,215
0
43,256
L
6,678
2,496
0
2,059
16,324
5,478
0
1,335
14,969
0
61,111
W
9,479
4,335
0
3,335
6,927
2,493
0
2,896
4,031
69,386
6,979
L
Jing Wei
JTPR5
Jing Wei
6,541
4,958
1
4,384
9,901
3,298
62
2,283
7,618
0
83,920
L
Yemoja
LordCh1Chi
Yemoja
2,854
502
997
2,780
11,810
8,330
0
4,268
7,327
22,355
4,407
L
King Arthur
Mythicalbeast11
King Arthur
6,140
292
0
3,793
16,420
12,034
0
9,164
6,668
0
59,903
W
Kukulkan
Namko927
Kukulkan
10,866
1,990
0
1,688
7,898
3,539
528
0
7,898
77,738
0
W
Apollo
darkroi
Apollo
6,635
2,733
0
2,695
11,944
3,411
2,505
5,594
6,350
0
72,417
L
Agni
iTzMaik
Agni
12,546
281
0
1,468
10,802
3,875
0
1,130
9,672
69,938
0
W
Vamana
slayermj12
Vamana
11,515
6,711
0
8,904
14,811
10,746
135
4,003
10,808
0
101,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
52,867
553
Minions Killed
672
0
Camps Cleared
0
1,829,357
Distance Traveled
1,969,791
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,718
459
56
3
0
392,148
6
L
Nemesis
8,685
457
91
5
0
411,194
3
W
Chronos
10,263
540
141
7
0
390,465
7
L
Jing Wei
9,604
505
149
8
0
365,690
2
L
Yemoja
7,795
410
52
3
0
359,229
1
L
King Arthur
9,889
520
131
7
0
343,158
5
W
Kukulkan
11,436
602
163
9
0
358,327
2
W
Apollo
10,937
576
136
7
0
388,602
5
L
Agni
9,907
521
130
7
0
350,086
0
W
Vamana
11,513
606
176
9
0
440,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role