Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CURR3NTS
Janus
Level 160
God Stats
3W - 1L
1,852 SR
Queue Stats
78W - 61L
1,623 Elo+
Party 2
Tiamat
Tiamat
Inkhuddle
Tiamat
Level 109
God Stats
3W - 1L
1,672 SR
Queue Stats
70W - 52L
1,549 Elo+
Party 2
Loki
Loki
R3MM3DY
Loki
Level 157
God Stats
2W - 2L
1,323 SR
Queue Stats
82W - 87L
1,651 Elo+
Party 2
Atlas
Atlas
x40COINSx
Atlas
Level 142
God Stats
2W - 0L
1,624 SR
Queue Stats
72W - 61L
1,611 Elo+
Party 2
Team Averages
Level 126
1,594 SR
1,587 Elo+

VS

Team Averages
Level 46
1,434 SR
1,657 Elo+
Thoth
Thoth
HotChocolateStan
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,604 Elo+
Solo
Tyr
Tyr
MrsPepperoniTip
Tyr
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
1,027W - 1,034L
1,571 Elo+
Solo
Ymir
Ymir
Sсyther
Ymir
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
51W - 16L
1,755 Elo+
Solo
Chernobog
Chernobog
Teleos
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,760 Elo+
Party 1
Ganesha
Ganesha
twonghowls
Ganesha
Level 126
God Stats
10W - 12L
1,404 SR
Queue Stats
407W - 385L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 1 / 5
4,927
985
462
2,980
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
CURR3NTS
Janus
12
2 / 1 / 2
6,048
1,210
4,213
2,298
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Inkhuddle
Tiamat
8
1 / 1 / 4
5,279
1,056
1,545
2,935
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
R3MM3DY
Loki
10
4 / 0 / 2
5,775
1,155
6,180
2,275
1,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
x40COINSx
Atlas
10
0 / 0 / 6
5,374
1,075
2,619
4,045
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,340
868
0
1,358
322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 2
4,927
985
2,516
3,471
2,645
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
1 / 1 / 1
5,286
1,057
2,223
4,064
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Teleos
Chernobog
10
1 / 1 / 1
5,478
1,096
3,089
3,507
1,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
twonghowls
Ganesha
10
0 / 2 / 2
5,073
1,015
2,134
4,886
3,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
7
Kills
3
3
Deaths
7
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
5
2.5
W
Janus
CURR3NTS
Janus
2
1
2
3
L
0
1
0
0
W
Tiamat
Inkhuddle
Tiamat
1
1
4
3
L
1
2
2
1
W
Loki
R3MM3DY
Loki
4
0
2
5
L
Ymir
1
1
1
1.5
L
Chernobog
Teleos
Chernobog
1
1
1
1.5
L
Ganesha
twonghowls
Ganesha
0
2
2
0.5
W
Atlas
x40COINSx
Atlas
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,019
Damage
9,962
14,533
Taken
17,286
9,832
Mitigated
10,514
4,173
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
462
41
0
378
2,980
2,381
0
913
2,044
1,302
0
W
Janus
CURR3NTS
Janus
4,213
274
943
215
2,298
802
78
1,275
997
17,110
0
L
0
0
0
30
1,358
322
0
866
464
960
0
W
Tiamat
Inkhuddle
Tiamat
1,545
157
0
458
2,935
1,478
240
644
2,206
3,843
0
L
2,516
264
400
457
3,471
2,645
0
2,097
1,313
0
3,228
W
Loki
R3MM3DY
Loki
6,180
1,215
159
867
2,275
1,110
142
738
1,537
0
9,162
L
Ymir
2,223
58
614
1,585
4,064
3,229
0
2,263
1,772
5,115
0
L
Chernobog
Teleos
Chernobog
3,089
1,538
0
1,432
3,507
1,081
0
985
2,339
0
13,150
L
Ganesha
twonghowls
Ganesha
2,134
162
678
658
4,886
3,237
0
2,628
2,105
5,289
0
W
Atlas
x40COINSx
Atlas
2,619
980
129
1,024
4,045
4,061
15
787
3,226
4,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
25,104
43
Minions Killed
46
0
Camps Cleared
0
539,121
Distance Traveled
427,012
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,927
985
7
1
0
86,173
1
W
Janus
6,048
1,210
26
5
0
102,914
1
L
Thoth
4,340
868
2
0
0
32,824
0
W
Tiamat
5,279
1,056
6
1
0
122,647
2
L
Tyr
4,927
985
1
0
0
102,723
1
W
Loki
5,775
1,155
1
0
0
113,546
0
L
Ymir
5,286
1,057
8
2
0
83,473
0
L
Chernobog
5,478
1,096
33
7
0
107,772
0
L
Ganesha
5,073
1,015
2
0
0
100,220
1
W
Atlas
5,374
1,075
3
1
0
113,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role