Player Matchup

Bakasura
Bakasura
HikaruSuzuhara
Bakasura
Level 115
God Stats
7W - 5L
1,500 SR
Queue Stats
298W - 210L
1,679 Elo+
Party 1
Kali
Kali
WhiteRoseFluff
Kali
Level 129
God Stats
0W - 2L
1,303 SR
Queue Stats
381W - 261L
1,697 Elo+
Party 1
Shiva
Shiva
lKuro_Roxasl
Shiva
Level 136
God Stats
4W - 4L
1,139 SR
Queue Stats
7W - 18L
1,307 Elo+
Solo
Team Averages
Level 127
1,314 SR
1,561 Elo+

VS

Team Averages
Level 94
1,517 SR
1,461 Elo+
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Diablo_Killer777
Bastet
Level 67
God Stats
4W - 10L
1,291 SR
Queue Stats
188W - 234L
1,408 Elo+
Solo
Janus
Janus
Vidlex
Janus
Level 127
God Stats
10W - 7L
1,759 SR
Queue Stats
301W - 373L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
7 / 2 / 1
8,056
806
6,420
9,027
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 5
6,624
662
5,646
10,289
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 6
7,040
704
5,529
10,137
7,075
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 2 / 9
7,465
747
9,144
7,213
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 7
7,826
783
6,171
8,890
3,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Vidlex
Janus
13
5 / 2 / 5
8,395
840
9,423
6,206
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
11
12
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
9
3.25
W
4
4
7
1.88
L
Bakasura
7
2
1
3.75
W
Janus
Vidlex
Janus
5
2
5
3.75
L
0
5
5
0.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
24,738
29,453
Taken
22,309
18,174
Mitigated
8,963
4,917
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,144
1,720
84
1,678
7,213
4,038
185
113
6,474
0
21,932
W
6,171
1,661
0
1,423
8,890
3,286
382
287
7,944
0
15,235
L
Bakasura
6,420
4,006
0
1,242
9,027
4,355
0
3,762
4,996
0
13,524
W
Janus
Vidlex
Janus
9,423
807
0
1,448
6,206
1,639
191
0
5,926
32,538
0
L
5,646
1,714
0
1,612
10,289
6,744
0
1,973
8,050
0
20,498
L
5,529
199
494
1,569
10,137
7,075
69
4,005
6,015
0
14,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,720
Gold Earned
23,686
95
Minions Killed
106
3
Camps Cleared
6
535,500
Distance Traveled
587,686
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,465
747
28
3
2
206,144
3
W
Bastet
7,826
783
22
2
2
197,593
0
L
Bakasura
8,056
806
31
3
2
189,443
1
W
Janus
8,395
840
56
6
2
183,949
2
L
Kali
6,624
662
34
3
1
177,986
1
L
Shiva
7,040
704
30
3
0
168,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role