Player Matchup

Kukulkan
Kukulkan
NASA_Conrad
Kukulkan
Level 16
God Stats
3W - 2L
1,566 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
NASA_icewell
Danzaburou
Level 139
God Stats
30W - 29L
1,406 SR
Queue Stats
55W - 69L
1,584 Elo+
Party 1
Shiva
Shiva
Shadoworn
Shiva
Level 128
God Stats
9W - 5L
1,623 SR
Queue Stats
52W - 88L
1,454 Elo+
Party 1
Team Averages
Level 94
1,532 SR
1,493 Elo+

VS

Team Averages
Level 86
1,575 SR
1,469 Elo+
Nu Wa
Nu Wa
SpaceDaddyRanger
Nu Wa
Level 107
God Stats
1W - 3L
1,571 SR
Queue Stats
83W - 56L
1,512 Elo+
Party 2
Rama
Rama
ranatobi
Rama
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
89W - 181L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
super-KDH
Gilgamesh
Level 28
God Stats
11W - 6L
1,655 SR
Queue Stats
200W - 180L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NASA_Conrad
Kukulkan
15
1 / 3 / 15
11,050
737
10,260
10,582
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NASA_icewell
Danzaburou
18
19 / 4 / 2
14,410
961
27,769
18,347
5,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
Shadoworn
Shiva
15
3 / 8 / 11
11,508
767
13,778
18,230
17,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 8
12,015
801
14,545
14,622
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
2 / 11 / 5
9,531
635
2,509
19,112
4,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
super-KDH
Gilgamesh
16
6 / 5 / 8
12,084
806
12,352
25,483
19,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
23
Kills
15
15
Deaths
23
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
NASA_Conrad
Kukulkan
1
3
15
2.83
W
Danzaburou
NASA_icewell
Danzaburou
19
4
2
5
W
Shiva
Shadoworn
Shiva
3
8
11
1.06
L
7
7
8
1.57
L
Rama
2
11
5
0.41
L
Gilgamesh
super-KDH
Gilgamesh
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,807
Damage
29,406
47,159
Taken
59,217
26,665
Mitigated
27,963
15,229
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
NASA_Conrad
Kukulkan
10,260
879
0
1,713
10,582
3,245
632
4,276
6,036
37,666
0
W
Danzaburou
NASA_icewell
Danzaburou
27,769
12,480
68
8,465
18,347
5,821
2,569
4,987
12,264
0
64,723
W
Shiva
Shadoworn
Shiva
13,778
1,673
394
4,589
18,230
17,599
0
5,611
12,266
241
41,765
L
14,545
2,849
0
809
14,622
4,095
0
3,420
10,770
40,085
0
L
Rama
2,509
1,886
1,264
1,794
19,112
4,398
34
2,313
16,479
0
16,591
L
Gilgamesh
super-KDH
Gilgamesh
12,352
2,987
420
1,344
25,483
19,470
0
4,094
20,612
0
33,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
33,630
177
Minions Killed
108
9
Camps Cleared
5
833,914
Distance Traveled
689,731
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,050
737
53
4
5
290,632
0
W
Danzaburou
14,410
961
66
4
3
261,888
2
W
Shiva
11,508
767
58
4
1
281,394
2
L
Nu Wa
12,015
801
49
3
1
219,746
0
L
Rama
9,531
635
29
2
1
165,111
0
L
Gilgamesh
12,084
806
30
2
3
304,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role