Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DAYUUM TJ
Chang'e
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 277L
1,454 Elo+
Solo
Khepri
Khepri
FinicalRapier2
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,434 Elo+
Solo
Tiamat
Tiamat
Terra_Esperra
Tiamat
Level 108
God Stats
1W - 2L
1,220 SR
Queue Stats
34W - 31L
1,476 Elo+
Solo
Hou Yi
Hou Yi
wonderedXbearder
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,309 Elo+
Solo
Team Averages
Level 72
1,444 SR
1,435 Elo+

VS

Team Averages
Level 87
1,494 SR
1,468 Elo+
Awilix
Awilix
LimLamLum
Awilix
Level 54
God Stats
3W - 8L
1,320 SR
Queue Stats
149W - 169L
1,430 Elo+
Party 2
Cerberus
Cerberus
LivinLikePaul
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 143L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
Star-Struck03112
Ne Zha
Level 62
God Stats
1W - 2L
1,332 SR
Queue Stats
39W - 44L
1,445 Elo+
Party 1
Anubis
Anubis
Tsubaki_Assassin
Anubis
Level 125
God Stats
2W - 3L
1,816 SR
Queue Stats
42W - 39L
1,518 Elo+
Party 1
Horus
Horus
forever-sins
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 4 / 23
12,031
708
24,314
24,836
23,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
DAYUUM TJ
Chang'e
19
4 / 5 / 19
11,810
695
17,349
17,750
10,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 15
13,570
798
15,585
24,795
30,537
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 4 / 21
11,984
705
24,195
21,918
10,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 4 / 18
12,993
764
22,280
19,919
6,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LimLamLum
Awilix
18
5 / 6 / 12
11,801
694
11,930
19,058
7,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
LivinLikePaul
Cerberus
19
1 / 3 / 19
10,841
638
11,428
25,691
26,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 11 / 9
11,711
689
17,331
22,793
9,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 6 / 11
12,741
749
35,821
29,343
16,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 4 / 18
11,028
649
11,827
31,867
27,792
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
91
30
Kills
22
22
Deaths
30
96
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
4
23
4.13
W
Chang'e
DAYUUM TJ
Chang'e
4
5
19
2.7
W
9
5
15
3.3
L
Awilix
LimLamLum
Awilix
5
6
12
1.83
L
Cerberus
LivinLikePaul
Cerberus
1
3
19
3.5
L
6
11
9
0.95
W
6
4
21
4.13
L
8
6
11
2.25
L
2
4
18
2.75
W
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,723
Damage
88,337
109,218
Taken
128,752
81,793
Mitigated
87,699
55,916
Healing
68,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
24,314
5,319
1,732
2,760
24,836
23,566
112
10,207
14,629
45,282
0
W
Chang'e
DAYUUM TJ
Chang'e
17,349
2,079
16,717
8,483
17,750
10,813
251
9,176
8,574
30,103
0
W
15,585
1,877
1,823
5,072
24,795
30,537
333
8,172
16,623
24,485
0
L
Awilix
LimLamLum
Awilix
11,930
4,153
2,532
3,591
19,058
7,426
589
13,646
5,412
0
24,238
L
Cerberus
LivinLikePaul
Cerberus
11,428
628
1,719
7,048
25,691
26,161
804
13,132
12,559
35,302
0
L
17,331
3,563
849
4,107
22,793
9,840
664
13,716
9,077
0
24,253
W
24,195
1,496
2,664
8,008
21,918
10,791
1,003
9,982
11,936
40,610
0
L
35,821
2,802
1,514
14,224
29,343
16,480
897
18,207
11,136
76,759
0
L
11,827
3,627
14,556
18,433
31,867
27,792
359
22,742
9,125
0
17,375
W
22,280
16,214
2,620
6,037
19,919
6,086
3,807
9,712
10,207
0
51,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,388
Gold Earned
58,122
157
Minions Killed
199
0
Camps Cleared
0
1,479,894
Distance Traveled
1,388,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,031
708
25
1
0
299,779
0
W
Chang'e
11,810
695
27
2
0
304,136
0
W
Khepri
13,570
798
12
1
0
289,403
1
L
Awilix
11,801
694
22
1
0
295,502
0
L
Cerberus
10,841
638
67
4
0
326,613
2
L
Ne Zha
11,711
689
9
1
0
240,183
0
W
Tiamat
11,984
705
21
1
0
322,764
0
L
Anubis
12,741
749
95
6
0
205,943
0
L
Horus
11,028
649
6
0
0
319,803
0
W
Hou Yi
12,993
764
72
4
0
263,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role