Player Matchup

Izanami
Izanami
Hobojhonchicken
Izanami
Level 55
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 2
Horus
Horus
SoccerScare
Horus
Level 59
God Stats
0W - 1L
1,413 SR
Queue Stats
3W - 9L
1,235 Elo+
Party 2
Baron Samedi
Baron Samedi
jacktasticone
Baron Samedi
Level 62
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 2
Team Averages
Level 59
1,569 SR
1,140 Elo+

VS

Team Averages
Level 87
1,693 SR
1,467 Elo+
Kali
Kali
IPhuckFrogs
Kali
Level 47
God Stats
3W - 0L
1,731 SR
Queue Stats
22W - 32L
1,466 Elo+
Party 1
Vulcan
Vulcan
TacuChi
Vulcan
Level 156
God Stats
3W - 0L
1,660 SR
Queue Stats
75W - 84L
1,340 Elo+
Solo
Odin
Odin
fajaha00000
Odin
Level 59
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 28L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,663
666
3,764
9,897
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 2
6,550
655
2,196
10,801
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
jacktasticone
Baron Samedi
10
2 / 9 / 1
6,648
665
4,161
11,579
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
9,221
922
5,706
8,142
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
TacuChi
Vulcan
15
12 / 0 / 8
9,599
960
19,413
4,579
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 13
7,565
757
4,870
6,252
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
20
20
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
7
1
8
11
L
0
6
2
0.17
W
Vulcan
TacuChi
Vulcan
12
0
8
16
W
1
3
13
2.5
L
Baron Samedi
jacktasticone
Baron Samedi
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,121
Damage
29,989
32,277
Taken
18,973
11,900
Mitigated
9,851
6,356
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,764
2,181
0
1,603
9,897
2,089
23
5,795
3,905
0
22,746
W
5,706
2,437
0
3,610
8,142
2,878
741
1,598
6,544
0
18,462
L
2,196
561
522
2,501
10,801
6,488
0
6,799
3,879
0
6,332
W
Vulcan
TacuChi
Vulcan
19,413
5,908
0
1,329
4,579
1,654
1,007
1,281
3,298
54,068
0
W
4,870
278
424
798
6,252
5,319
733
1,632
4,620
0
11,108
L
Baron Samedi
jacktasticone
Baron Samedi
4,161
166
452
1,278
11,579
3,323
24
6,819
4,679
17,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,861
Gold Earned
26,385
100
Minions Killed
127
0
Camps Cleared
8
483,738
Distance Traveled
592,375
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,663
666
48
5
0
164,155
3
W
Kali
9,221
922
28
3
5
191,809
3
L
Horus
6,550
655
19
2
0
164,612
4
W
Vulcan
9,599
960
79
8
2
214,412
2
W
Odin
7,565
757
20
2
1
186,154
1
L
Baron Samedi
6,648
665
33
3
0
154,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role