Player Matchup

He Bo
He Bo
BBR Beast
He Bo
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 124L
1,732 Elo+
Solo
Chaac
Chaac
BaronKit
Chaac
Level 160
God Stats
27W - 21L
1,655 SR
Queue Stats
238W - 218L
1,699 Elo+
Party 1
Bellona
Bellona
Tyrs My Dad
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,735 Elo+
Party 1
Nu Wa
Nu Wa
iWeagle
Nu Wa
Level 148
God Stats
10W - 10L
1,612 SR
Queue Stats
209W - 175L
1,722 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vaavv
Tsukuyomi
Level 159
God Stats
1W - 2L
1,172 SR
Queue Stats
26W - 17L
1,685 Elo+
Party 1
Team Averages
Level 144
1,488 SR
1,715 Elo+

VS

Team Averages
Level 151
1,464 SR
1,576 Elo+
Atlas
Atlas
Drazhoyster
Atlas
Level 158
God Stats
8W - 6L
1,639 SR
Queue Stats
130W - 123L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
King Shadow XV
Zhong Kui
Level 160
God Stats
5W - 2L
1,547 SR
Queue Stats
429W - 145L
1,641 Elo+
Solo
Shiva
Shiva
R3inv3nt
Shiva
Level 159
God Stats
5W - 2L
1,351 SR
Queue Stats
73W - 64L
1,509 Elo+
Solo
Kali
Kali
Sammywhammy210
Kali
Level 150
God Stats
24W - 20L
1,439 SR
Queue Stats
876W - 844L
1,560 Elo+
Solo
Ra
Ra
VIV1ID_XIXVII
Ra
Level 129
God Stats
1W - 1L
1,343 SR
Queue Stats
187W - 171L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BBR Beast
He Bo
13
6 / 4 / 0
7,665
548
7,158
5,903
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
BaronKit
Chaac
12
0 / 1 / 3
6,410
458
4,277
9,283
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Tyrs My Dad
Bellona
12
0 / 5 / 1
7,084
506
5,340
11,001
9,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
iWeagle
Nu Wa
12
1 / 4 / 1
7,266
519
5,919
7,490
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
vaavv
Tsukuyomi
7
0 / 0 / 1
5,452
389
2,404
3,816
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,279
520
5,672
9,644
5,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
King Shadow XV
Zhong Kui
16
3 / 1 / 3
9,151
654
5,835
7,855
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
R3inv3nt
Shiva
15
0 / 0 / 5
8,835
631
6,396
10,775
7,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 4 / 4
8,598
614
5,151
11,420
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 2
8,934
638
2,256
6,854
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
14
14
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
BBR Beast
He Bo
6
4
0
1.5
L
Chaac
BaronKit
Chaac
0
1
3
1.5
W
2
0
7
5.5
W
Zhong Kui
King Shadow XV
Zhong Kui
3
1
3
4.5
W
Shiva
R3inv3nt
Shiva
0
0
5
2.5
W
6
4
4
2
L
Bellona
Tyrs My Dad
Bellona
0
5
1
0.1
W
3
2
2
2
L
Nu Wa
iWeagle
Nu Wa
1
4
1
0.38
L
Tsukuyomi
vaavv
Tsukuyomi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
25,310
37,493
Taken
46,548
17,902
Mitigated
23,877
7,189
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BBR Beast
He Bo
7,158
281
0
650
5,903
1,610
0
2,758
3,145
42,738
0
L
Chaac
BaronKit
Chaac
4,277
829
275
2,703
9,283
3,704
0
3,059
6,224
0
41,081
W
5,672
1,840
105
2,813
9,644
5,817
694
2,992
6,456
24,021
5,980
W
Zhong Kui
King Shadow XV
Zhong Kui
5,835
1,237
0
4,345
7,855
4,510
0
2,090
5,033
58,607
11,076
W
Shiva
R3inv3nt
Shiva
6,396
336
0
2,959
10,775
7,472
872
542
10,155
0
62,316
W
5,151
2,109
0
2,376
11,420
4,172
0
2,878
8,460
0
47,831
L
Bellona
Tyrs My Dad
Bellona
5,340
1,599
0
1,043
11,001
9,679
0
1,182
9,819
0
41,839
W
2,256
635
1,454
3,511
6,854
1,906
1,360
3,861
2,875
60,964
0
L
Nu Wa
iWeagle
Nu Wa
5,919
756
0
535
7,490
2,141
0
5,650
1,840
48,321
0
L
Tsukuyomi
vaavv
Tsukuyomi
2,404
714
0
1,983
3,816
768
0
351
3,465
0
19,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
42,797
399
Minions Killed
525
0
Camps Cleared
0
1,308,838
Distance Traveled
1,457,859
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,665
548
82
6
0
263,937
3
L
Chaac
6,410
458
68
5
0
296,525
1
W
Atlas
7,279
520
37
3
0
305,504
4
W
Zhong Kui
9,151
654
138
10
0
266,745
7
W
Shiva
8,835
631
127
9
0
312,769
2
W
Kali
8,598
614
82
6
0
281,417
5
L
Bellona
7,084
506
102
7
0
291,370
1
W
Ra
8,934
638
141
10
0
291,424
8
L
Nu Wa
7,266
519
100
7
0
252,244
3
L
Tsukuyomi
5,452
389
47
3
0
204,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role