Player Matchup

The Morrigan
The Morrigan
Azyrra
The Morrigan
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
327W - 333L
1,346 Elo+
Solo
Shiva
Shiva
DRAGO2385
Shiva
Level 115
God Stats
3W - 3L
1,348 SR
Queue Stats
108W - 150L
1,295 Elo+
Party 1
Osiris
Osiris
NB ZombieHunter
Osiris
Level 107
God Stats
12W - 11L
1,500 SR
Queue Stats
338W - 332L
1,333 Elo+
Solo
Cthulhu
Cthulhu
PmpnAintLeezy
Cthulhu
Level 131
God Stats
18W - 7L
1,499 SR
Queue Stats
343W - 381L
1,354 Elo+
Party 1
Khepri
Khepri
kla073
Khepri
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 44L
1,361 Elo+
Solo
Team Averages
Level 119
1,469 SR
1,338 Elo+

VS

Team Averages
Level 63
1,427 SR
1,303 Elo+
Artio
Artio
AnnelidOverlord
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 90L
1,184 Elo+
Solo
Ratatoskr
Ratatoskr
CodyKat0306
Ratatoskr
Level 33
God Stats
0W - 2L
1,255 SR
Queue Stats
102W - 107L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Jakes-High
Baron Samedi
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 38L
1,068 Elo+
Solo
Chaac
Chaac
KongKing89
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,387 Elo+
Solo
Izanami
Izanami
NilremDoomdale
Izanami
Level 138
God Stats
28W - 15L
1,593 SR
Queue Stats
1,167W - 1,243L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Azyrra
The Morrigan
19
7 / 4 / 18
12,540
784
16,787
10,157
8,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
DRAGO2385
Shiva
20
22 / 4 / 15
14,783
924
35,604
21,927
14,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
7 / 4 / 21
12,296
769
12,828
29,948
28,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
20
1 / 3 / 32
13,113
820
24,718
23,306
32,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
kla073
Khepri
19
4 / 5 / 26
12,868
804
10,760
18,667
26,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 9
9,547
597
3,631
25,968
26,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
CodyKat0306
Ratatoskr
18
2 / 11 / 9
11,222
701
15,147
23,798
14,416
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jakes-High
Baron Samedi
19
3 / 9 / 10
11,319
707
15,059
20,749
9,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
19
7 / 6 / 9
12,392
775
19,870
25,852
23,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 6 / 7
12,502
781
19,467
18,979
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
63
41
Kills
19
20
Deaths
41
112
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
W
The Morrigan
Azyrra
The Morrigan
7
4
18
4
L
Ratatoskr
CodyKat0306
Ratatoskr
2
11
9
0.59
W
Shiva
DRAGO2385
Shiva
22
4
15
7.38
L
Baron Samedi
Jakes-High
Baron Samedi
3
9
10
0.89
L
Chaac
7
6
9
1.92
W
7
4
21
4.38
L
6
6
7
1.58
W
Cthulhu
1
3
32
5.67
W
Khepri
kla073
Khepri
4
5
26
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,697
Damage
73,174
104,005
Taken
115,346
109,833
Mitigated
79,990
30,853
Healing
32,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,631
338
1,046
2,236
25,968
26,050
0
12,055
13,913
7,962
0
W
The Morrigan
Azyrra
The Morrigan
16,787
5,975
2,442
1,200
10,157
8,368
722
1,798
8,293
33,012
749
L
Ratatoskr
CodyKat0306
Ratatoskr
15,147
7,187
493
3,899
23,798
14,416
0
11,430
12,368
0
32,048
W
Shiva
DRAGO2385
Shiva
35,604
9,696
597
3,893
21,927
14,069
2,339
2,091
19,723
0
57,217
L
Baron Samedi
Jakes-High
Baron Samedi
15,059
2,062
4,572
4,642
20,749
9,422
616
10,223
10,526
39,052
0
L
Chaac
19,870
2,095
944
5,333
25,852
23,084
299
10,654
15,198
66
39,516
W
12,828
4,677
1,916
10,138
29,948
28,071
656
5,105
24,742
0
25,092
L
19,467
13,148
1,957
7,139
18,979
7,018
431
7,567
11,412
0
36,952
W
Cthulhu
24,718
1,805
3,224
5,494
23,306
32,343
462
5,248
17,894
48,366
0
W
Khepri
kla073
Khepri
10,760
2,591
343
1,606
18,667
26,982
1,269
3,947
14,597
16,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,600
Gold Earned
56,982
145
Minions Killed
136
0
Camps Cleared
0
1,453,302
Distance Traveled
1,231,323
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,547
597
6
0
0
250,184
2
W
The Morrigan
12,540
784
31
2
0
246,817
4
L
Ratatoskr
11,222
701
26
2
0
233,881
0
W
Shiva
14,783
924
42
3
0
299,512
0
L
Baron Samedi
11,319
707
43
3
0
240,872
3
L
Chaac
12,392
775
30
2
0
274,691
0
W
Osiris
12,296
769
20
1
0
281,905
1
L
Izanami
12,502
781
31
2
0
231,695
1
W
Cthulhu
13,113
820
39
2
0
333,683
0
W
Khepri
12,868
804
13
1
0
291,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role