Player Matchup

Thanatos
Thanatos
Beastedsavage
Thanatos
Level 69
God Stats
6W - 15L
1,078 SR
Queue Stats
18W - 35L
1,293 Elo+
Party 2
Thor
Thor
Newblood_17
Thor
Level 23
God Stats
2W - 4L
1,228 SR
Queue Stats
5W - 10L
1,228 Elo+
Party 2
Khepri
Khepri
yaoiboy20
Khepri
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,260 Elo+
Solo
Team Averages
Level 53
1,269 SR
1,261 Elo+

VS

Team Averages
Level 88
1,393 SR
1,315 Elo+
Bastet
Bastet
Artemis_W2
Bastet
Level 62
God Stats
4W - 13L
1,304 SR
Queue Stats
65W - 117L
1,242 Elo+
Party 1
Jormungandr
Jormungandr
BelDeRo
Jormungandr
Level 56
God Stats
41W - 60L
1,537 SR
Queue Stats
65W - 113L
1,242 Elo+
Party 1
Ra
Ra
xxReadafxx
Ra
Level 145
God Stats
9W - 15L
1,338 SR
Queue Stats
80W - 102L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beastedsavage
Thanatos
15
3 / 3 / 0
10,202
638
9,411
13,696
8,329
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 3
8,909
557
5,558
11,862
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
yaoiboy20
Khepri
15
0 / 3 / 3
10,254
641
3,615
14,572
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Artemis_W2
Bastet
15
1 / 1 / 3
10,154
635
7,574
8,132
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
BelDeRo
Jormungandr
15
2 / 0 / 5
10,466
654
5,727
9,795
13,176
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 3
12,032
752
16,231
10,425
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
9
9
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Artemis_W2
Bastet
1
1
3
2.5
L
Thanatos
Beastedsavage
Thanatos
3
3
0
1
W
Jormungandr
BelDeRo
Jormungandr
2
0
5
4.5
L
0
3
3
0.5
W
6
2
3
3.75
L
Khepri
yaoiboy20
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
29,532
40,130
Taken
28,352
31,507
Mitigated
18,846
13,381
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Artemis_W2
Bastet
7,574
1,861
372
1,921
8,132
2,176
65
1,556
6,436
0
25,993
L
Thanatos
Beastedsavage
Thanatos
9,411
1,046
0
7,897
13,696
8,329
814
7,594
5,755
0
38,199
W
Jormungandr
BelDeRo
Jormungandr
5,727
1,614
193
1,466
9,795
13,176
554
1,414
8,154
24,889
0
L
5,558
805
0
2,167
11,862
6,062
524
7,170
4,344
0
22,195
W
16,231
494
2,196
5,137
10,425
3,494
1,037
1,285
8,972
62,628
0
L
Khepri
yaoiboy20
Khepri
3,615
89
162
3,155
14,572
17,116
200
7,207
7,018
30,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,365
Gold Earned
32,652
161
Minions Killed
178
7
Camps Cleared
8
836,034
Distance Traveled
958,527
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,154
635
37
2
2
352,781
0
L
Thanatos
10,202
638
59
4
3
307,072
0
W
Jormungandr
10,466
654
27
2
2
304,868
4
L
Thor
8,909
557
35
2
4
262,145
1
W
Ra
12,032
752
114
7
4
300,878
2
L
Khepri
10,254
641
67
4
0
266,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role