Player Matchup

Danzaburou
Danzaburou
BAkhris69
Danzaburou
Level 87
God Stats
0W - 1L
1,665 SR
Queue Stats
18W - 12L
1,616 Elo+
Party 2
Ah Puch
Ah Puch
CrazyGraffiti
Ah Puch
Level 89
God Stats
1W - 1L
1,823 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 2
Hercules
Hercules
Exotekks
Hercules
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
484W - 424L
1,598 Elo+
Party 1
Horus
Horus
MrsDelacroix567
Horus
Level 117
God Stats
13W - 20L
1,661 SR
Queue Stats
441W - 461L
1,629 Elo+
Party 1
Arachne
Arachne
iLikeDrPepper123
Arachne
Level 100
God Stats
1W - 4L
1,521 SR
Queue Stats
427W - 347L
1,629 Elo+
Party 1
Team Averages
Level 104
1,634 SR
1,581 Elo+

VS

Team Averages
Level 132
1,444 SR
1,526 Elo+
Thanatos
Thanatos
BigDaddyEli
Thanatos
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
335W - 362L
1,521 Elo+
Party 3
Mulan
Mulan
ImmortalLegend-
Mulan
Level 129
God Stats
6W - 3L
1,564 SR
Queue Stats
39W - 29L
1,597 Elo+
Solo
Olorun
Olorun
MyOwnExecution
Olorun
Level 139
God Stats
2W - 3L
1,341 SR
Queue Stats
236W - 245L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
astuto240lince
Gilgamesh
Level 87
God Stats
40W - 42L
1,469 SR
Queue Stats
736W - 673L
1,454 Elo+
Solo
Raijin
Raijin
soulstarved
Raijin
Level 157
God Stats
7W - 2L
1,343 SR
Queue Stats
57W - 38L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAkhris69
Danzaburou
13
1 / 4 / 0
8,040
473
6,219
11,836
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
10
1 / 10 / 1
6,711
395
7,050
12,127
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Exotekks
Hercules
11
0 / 1 / 1
6,889
405
5,895
14,793
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 2
7,542
444
6,488
14,954
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 0
8,395
494
8,270
12,976
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigDaddyEli
Thanatos
16
8 / 1 / 4
9,993
588
13,619
14,706
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 2
9,784
576
11,914
14,127
12,284
16
4 / 1 / 1
10,042
591
7,091
6,692
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
astuto240lince
Gilgamesh
13
0 / 0 / 10
8,187
482
6,515
15,485
10,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
17
10 / 2 / 0
10,422
613
11,081
10,921
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
24
24
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BAkhris69
Danzaburou
1
4
0
0.25
W
Thanatos
BigDaddyEli
Thanatos
8
1
4
10
L
Ah Puch
1
10
1
0.15
L
Hercules
Exotekks
Hercules
0
1
1
0.5
W
2
2
2
1.5
L
1
8
2
0.25
W
4
1
1
4.5
W
Gilgamesh
astuto240lince
Gilgamesh
0
0
10
5
L
2
1
0
2
W
Raijin
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
50,220
66,686
Taken
61,931
30,236
Mitigated
33,573
15,409
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BAkhris69
Danzaburou
6,219
3,069
0
3,653
11,836
3,672
0
3,704
8,132
0
50,712
W
Thanatos
BigDaddyEli
Thanatos
13,619
4,362
0
10,212
14,706
5,028
467
1,168
13,300
0
73,960
L
Ah Puch
7,050
491
98
1,631
12,127
3,026
0
7,391
4,251
32,625
0
L
Hercules
Exotekks
Hercules
5,895
1,136
0
3,055
14,793
10,838
0
3,655
10,983
0
26,089
W
11,914
1,501
0
3,039
14,127
12,284
683
461
13,666
0
76,878
L
6,488
3,837
783
1,297
14,954
5,548
0
988
13,922
0
47,934
W
7,091
3,680
152
2,138
6,692
2,806
2,842
0
6,692
57,329
9,848
W
Gilgamesh
astuto240lince
Gilgamesh
6,515
1,071
516
5,179
15,485
10,106
0
919
13,561
0
28,550
L
8,270
6,893
0
4,892
12,976
7,152
0
616
12,286
0
50,172
W
Raijin
11,081
527
0
2,158
10,921
3,349
963
4,502
6,419
69,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
48,428
364
Minions Killed
598
0
Camps Cleared
0
1,603,325
Distance Traveled
1,665,278
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,040
473
93
5
0
277,281
1
W
Thanatos
9,993
588
117
7
0
347,861
0
L
Ah Puch
6,711
395
65
4
0
258,432
5
L
Hercules
6,889
405
26
2
0
331,325
6
W
Mulan
9,784
576
170
10
0
308,832
7
L
Horus
7,542
444
81
5
0
371,612
6
W
Olorun
10,042
591
131
8
0
300,418
2
W
Gilgamesh
8,187
482
33
2
0
374,597
4
L
Arachne
8,395
494
99
6
0
364,675
5
W
Raijin
10,422
613
147
9
0
333,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role