Player Matchup

Serqet
Serqet
KillerDemon853
Serqet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 300L
1,420 Elo+
Solo
Bastet
Bastet
Mazkota19_jd
Bastet
Level 127
God Stats
5W - 6L
1,580 SR
Queue Stats
412W - 442L
1,394 Elo+
Solo
Ullr
Ullr
NauticalCurry
Ullr
Level 109
God Stats
85W - 98L
1,363 SR
Queue Stats
507W - 503L
1,408 Elo+
Solo
Geb
Geb
firekillshotz
Geb
Level 86
God Stats
10W - 5L
1,767 SR
Queue Stats
82W - 84L
1,454 Elo+
Solo
Agni
Agni
secrrro
Agni
Level 129
God Stats
0W - 3L
1,341 SR
Queue Stats
210W - 208L
1,460 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,427 Elo+

VS

Team Averages
Level 78
1,623 SR
1,445 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Owl0f Farron
Yemoja
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,427 Elo+
Party 1
Shiva
Shiva
creeping-victory
Shiva
Level 79
God Stats
8W - 8L
1,477 SR
Queue Stats
114W - 122L
1,481 Elo+
Solo
Danzaburou
Danzaburou
lDoppy
Danzaburou
Level 47
God Stats
8W - 7L
1,806 SR
Queue Stats
48W - 49L
1,414 Elo+
Party 1
Agni
Agni
livnmostblunt1
Agni
Level 60
God Stats
2W - 1L
1,833 SR
Queue Stats
11W - 10L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,603
509
2,160
7,032
2,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
10
1 / 3 / 2
5,747
522
4,796
8,166
2,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,291
481
2,978
6,236
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
5,144
468
2,219
9,023
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
secrrro
Agni
10
3 / 4 / 0
5,750
523
5,148
6,826
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 3
6,222
566
4,325
8,720
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
0 / 2 / 4
5,680
516
1,879
7,495
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 0
7,303
664
6,353
7,276
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
lDoppy
Danzaburou
11
3 / 0 / 0
6,950
632
7,737
5,265
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 3
6,478
589
5,228
4,610
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
3
1.17
L
0
2
0
0
L
Bastet
1
3
2
0.67
L
1
2
0
0.5
W
Yemoja
0
2
4
1
W
5
0
0
5
L
0
3
2
0.33
W
Danzaburou
lDoppy
Danzaburou
3
0
0
3
W
4
0
3
5.5
L
Agni
secrrro
Agni
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
25,522
37,283
Taken
33,366
12,179
Mitigated
13,360
5,386
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,325
555
0
3,352
8,720
3,335
0
1,441
7,279
0
31,282
L
2,160
553
0
1,600
7,032
2,916
0
78
6,946
0
23,353
L
Bastet
4,796
1,204
0
1,076
8,166
2,251
0
1,447
6,605
0
33,981
L
2,978
1,400
0
766
6,236
949
0
901
5,283
0
31,436
W
Yemoja
1,879
678
1,769
1,293
7,495
4,059
0
2,230
5,265
8,385
0
W
6,353
2,417
0
4,692
7,276
3,196
360
1,083
6,067
0
40,846
L
2,219
448
0
1,444
9,023
4,136
0
2,180
6,693
10,439
0
W
Danzaburou
lDoppy
Danzaburou
7,737
3,657
0
2,694
5,265
1,419
0
785
4,480
0
48,310
W
5,228
353
113
2,412
4,610
1,351
520
1,828
2,578
29,615
0
L
Agni
secrrro
Agni
5,148
393
0
500
6,826
1,927
0
1,896
4,649
25,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
32,633
253
Minions Killed
319
0
Camps Cleared
0
1,065,288
Distance Traveled
1,058,196
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,222
566
66
6
0
207,623
3
L
Serqet
5,603
509
65
6
0
221,314
2
L
Bastet
5,747
522
67
6
0
229,972
0
L
Ullr
5,291
481
56
5
0
199,703
1
W
Yemoja
5,680
516
14
1
0
186,315
1
W
Shiva
7,303
664
90
8
0
216,451
4
L
Geb
5,144
468
15
1
0
209,946
0
W
Danzaburou
6,950
632
89
8
0
230,794
3
W
Agni
6,478
589
60
5
0
217,013
1
L
Agni
5,750
523
50
5
0
204,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role