Player Matchup

Izanami
Izanami
BussyBopper69
Izanami
Level 95
God Stats
5W - 2L
1,848 SR
Queue Stats
92W - 62L
1,577 Elo+
Party 1
Ares
Ares
Loganrm1010
Ares
Level 26
God Stats
19W - 6L
1,654 SR
Queue Stats
26W - 13L
1,837 Elo+
Party 1
Zeus
Zeus
action jake69
Zeus
Level 29
God Stats
4W - 1L
1,569 SR
Queue Stats
6W - 4L
1,655 Elo+
Party 1
Team Averages
Level 50
1,690 SR
1,690 Elo+

VS

Team Averages
Level 42
1,633 SR
1,650 Elo+
Thoth
Thoth
Parandus
Thoth
Level 31
God Stats
7W - 4L
1,700 SR
Queue Stats
56W - 40L
1,725 Elo+
Solo
Shiva
Shiva
TheKingRatzz
Shiva
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Bastet
Bastet
rotheblunt
Bastet
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
60W - 41L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
13 / 1 / 2
10,062
1,006
11,343
6,293
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 12
8,626
863
4,028
11,484
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 5
8,004
800
6,800
5,098
1,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Parandus
Thoth
11
5 / 5 / 0
7,719
772
10,212
7,332
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 3
6,251
625
2,384
9,787
5,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
rotheblunt
Bastet
11
0 / 4 / 4
6,714
671
4,065
9,255
2,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
5
5
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
13
1
2
14
W
0
1
12
6
L
Thoth
Parandus
Thoth
5
5
0
1
L
0
7
3
0.21
W
3
3
5
1.83
L
Bastet
rotheblunt
Bastet
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
16,661
22,875
Taken
26,374
14,166
Mitigated
10,271
3,274
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,343
7,338
0
768
6,293
2,626
1,818
2,676
3,475
0
48,004
W
4,028
0
0
1,364
11,484
10,067
165
4,631
6,389
7,914
0
L
Thoth
Parandus
Thoth
10,212
498
0
250
7,332
2,233
0
2,823
4,509
29,797
0
L
2,384
431
44
963
9,787
5,333
0
4,558
5,229
0
10,006
W
6,800
243
361
781
5,098
1,473
96
2,337
2,587
26,716
0
L
Bastet
rotheblunt
Bastet
4,065
1,228
0
1,566
9,255
2,705
0
3,633
5,622
0
15,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
20,684
150
Minions Killed
95
8
Camps Cleared
2
562,805
Distance Traveled
531,555
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,062
1,006
97
10
5
190,009
2
W
Ares
8,626
863
8
1
0
195,428
0
L
Thoth
7,719
772
48
5
0
170,278
3
L
Shiva
6,251
625
18
2
0
169,282
1
W
Zeus
8,004
800
45
5
3
177,368
3
L
Bastet
6,714
671
29
3
2
191,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role