Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Beglets
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 42L
1,852 Elo+
Party 1
Loki
Loki
Thugzor3000
Loki
Level 158
God Stats
6W - 3L
1,186 SR
Queue Stats
229W - 71L
1,814 Elo+
Party 1
Team Averages
Level 151
1,395 SR
1,722 Elo+

VS

Team Averages
Level 103
1,473 SR
1,529 Elo+
Erlang Shen
Erlang Shen
Apiish7
Erlang Shen
Level 96
God Stats
1W - 4L
1,179 SR
Queue Stats
117W - 90L
1,596 Elo+
Party 2
Hel
Hel
ECFR__Valhalla
Hel
Level 86
God Stats
3W - 2L
1,606 SR
Queue Stats
14W - 22L
1,409 Elo+
Party 2
Thor
Thor
FreDy7
Thor
Level 128
God Stats
10W - 8L
1,633 SR
Queue Stats
596W - 466L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 4 / 12
10,444
746
17,321
10,904
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Beglets
Khepri
17
2 / 1 / 18
10,596
757
8,061
11,665
18,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
14 / 5 / 5
12,142
867
20,920
12,643
6,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Apiish7
Erlang Shen
14
3 / 6 / 7
9,567
683
9,634
19,190
14,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 6 / 7
8,400
600
4,630
11,112
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
FreDy7
Thor
14
7 / 9 / 3
10,539
753
16,327
22,431
12,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
21
Kills
10
10
Deaths
21
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
4
12
2.75
L
Erlang Shen
Apiish7
Erlang Shen
3
6
7
1.08
W
Khepri
Beglets
Khepri
2
1
18
11
L
0
6
7
0.58
L
Thor
FreDy7
Thor
7
9
3
0.94
W
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,302
Damage
30,591
35,212
Taken
52,733
29,899
Mitigated
29,895
5,669
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,321
1,673
0
2,241
10,904
4,792
233
226
10,678
50,338
0
L
Erlang Shen
Apiish7
Erlang Shen
9,634
4,508
722
4,311
19,190
14,183
0
9,128
9,687
0
24,437
W
Khepri
Beglets
Khepri
8,061
1,157
366
2,543
11,665
18,514
0
2,303
9,362
24,062
0
L
4,630
207
4,533
3,432
11,112
2,985
0
5,421
5,453
22,625
0
L
Thor
FreDy7
Thor
16,327
4,616
95
1,285
22,431
12,727
0
10,196
11,870
0
29,506
W
20,920
8,666
0
519
12,643
6,593
255
2,437
10,206
0
41,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
28,506
139
Minions Killed
96
10
Camps Cleared
3
742,000
Distance Traveled
705,161
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,444
746
75
5
4
227,176
2
L
Erlang Shen
9,567
683
28
2
2
241,345
3
W
Khepri
10,596
757
33
2
2
268,025
1
L
Hel
8,400
600
45
3
1
255,539
1
L
Thor
10,539
753
23
2
0
208,277
2
W
Loki
12,142
867
31
2
4
246,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role