Player Matchup

Charybdis
Charybdis
Bakugo_RG34
Charybdis
Level 84
God Stats
15W - 12L
1,203 SR
Queue Stats
194W - 223L
1,373 Elo+
Party 3
Neith
Neith
CodeBlu71
Neith
Level 160
God Stats
353W - 332L
1,546 SR
Queue Stats
981W - 964L
1,479 Elo+
Party 2
Fenrir
Fenrir
GunToting
Fenrir
Level 160
God Stats
79W - 84L
1,568 SR
Queue Stats
708W - 790L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TeeWuun
Morgan Le Fay
Level 127
God Stats
24W - 26L
1,455 SR
Queue Stats
590W - 568L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
idygaye
Kukulkan
Level 68
God Stats
28W - 32L
1,434 SR
Queue Stats
190W - 219L
1,388 Elo+
Party 3
Team Averages
Level 120
1,441 SR
1,449 Elo+

VS

Team Averages
Level 99
1,524 SR
1,388 Elo+
Chaac
Chaac
BLIMQUIM
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,113 Elo+
Party 1
Bakasura
Bakasura
GuardianAngel73R
Bakasura
Level 146
God Stats
0W - 2L
1,716 SR
Queue Stats
52W - 48L
1,540 Elo+
Solo
Jormungandr
Jormungandr
SMOKE_IMPACT_420
Jormungandr
Level 28
God Stats
0W - 2L
1,203 SR
Queue Stats
12W - 29L
1,148 Elo+
Party 1
Medusa
Medusa
idolo_28
Medusa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 269L
1,532 Elo+
Party 4
Ah Puch
Ah Puch
zorgon12
Ah Puch
Level 101
God Stats
3W - 5L
1,703 SR
Queue Stats
84W - 80L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bakugo_RG34
Charybdis
20
2 / 5 / 22
15,426
1,028
15,586
15,422
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
CodeBlu71
Neith
20
3 / 1 / 21
15,967
1,064
10,250
7,450
2,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
GunToting
Fenrir
20
6 / 1 / 12
15,713
1,048
5,194
14,121
7,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
TeeWuun
Morgan Le Fay
20
21 / 1 / 15
20,252
1,350
50,697
12,736
4,429
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
idygaye
Kukulkan
20
7 / 5 / 23
16,417
1,094
32,757
13,944
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLIMQUIM
Chaac
20
2 / 10 / 3
14,645
976
14,772
46,175
23,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
0 / 0 / 0
12,336
822
0
0
0
Jormungandr
SMOKE_IMPACT_420
Jormungandr
20
3 / 12 / 6
15,215
1,014
6,630
31,554
22,706
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
idolo_28
Medusa
19
8 / 14 / 2
16,265
1,084
18,588
26,263
5,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
zorgon12
Ah Puch
20
0 / 3 / 7
15,503
1,034
19,642
15,106
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
31
39
Kills
13
13
Deaths
39
93
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
BLIMQUIM
Chaac
2
10
3
0.35
W
Charybdis
Bakugo_RG34
Charybdis
2
5
22
2.6
W
Neith
CodeBlu71
Neith
3
1
21
13.5
L
0
0
0
0
W
Fenrir
GunToting
Fenrir
6
1
12
12
L
Jormungandr
SMOKE_IMPACT_420
Jormungandr
3
12
6
0.5
W
Morgan Le Fay
TeeWuun
Morgan Le Fay
21
1
15
28.5
L
Medusa
idolo_28
Medusa
8
14
2
0.64
W
Kukulkan
idygaye
Kukulkan
7
5
23
3.7
L
Ah Puch
zorgon12
Ah Puch
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,484
Damage
59,632
63,673
Taken
119,098
24,521
Mitigated
56,065
8,120
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BLIMQUIM
Chaac
14,772
2,277
217
12,407
46,175
23,802
0
32,435
13,278
0
44,587
W
Charybdis
Bakugo_RG34
Charybdis
15,586
9,623
231
653
15,422
5,224
0
7,022
8,164
0
40,987
W
Neith
CodeBlu71
Neith
10,250
5,546
359
1,912
7,450
2,510
0
1,728
5,682
0
37,743
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
GunToting
Fenrir
5,194
1,165
0
463
14,121
7,202
0
5,155
8,708
0
22,159
L
Jormungandr
SMOKE_IMPACT_420
Jormungandr
6,630
1,511
13
189
31,554
22,706
0
24,685
6,627
17,395
0
W
Morgan Le Fay
TeeWuun
Morgan Le Fay
50,697
2,497
226
3,257
12,736
4,429
0
5,402
7,100
66,512
0
L
Medusa
idolo_28
Medusa
18,588
6,953
0
740
26,263
5,986
0
16,107
9,858
0
32,736
W
Kukulkan
idygaye
Kukulkan
32,757
1,814
320
699
13,944
5,156
0
6,029
7,747
67,471
0
L
Ah Puch
zorgon12
Ah Puch
19,642
247
0
73
15,106
3,571
0
9,017
5,881
82,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,775
Gold Earned
73,964
292
Minions Killed
273
14
Camps Cleared
3
1,475,324
Distance Traveled
1,064,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,645
976
60
4
1
283,050
0
W
Charybdis
15,426
1,028
69
5
2
239,526
0
W
Neith
15,967
1,064
54
4
3
273,864
0
L
Bakasura
12,336
822
0
0
0
697
0
W
Fenrir
15,713
1,048
47
3
6
359,755
0
L
Jormungandr
15,215
1,014
26
2
0
214,131
0
W
Morgan Le Fay
20,252
1,350
46
3
2
320,077
3
L
Medusa
16,265
1,084
23
2
1
288,750
0
W
Kukulkan
16,417
1,094
76
5
1
282,102
0
L
Ah Puch
15,503
1,034
164
11
1
277,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role