Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver II
Jormack
Achilles
Silver II
Level 135
God Stats
1W - 0L
1,259 SR
Queue Stats
10W - 7L
1,443 MMR
Solo
Freya
Freya
Gold II
NineTailBùttPIug
Freya
Gold II
Level 79
God Stats
9W - 8L
1,669 SR
Queue Stats
77W - 74L
1,708 MMR
Party 1
Pele
Pele
Silver II
andyofsmite
Pele
Silver II
Level 158
God Stats
2W - 2L
1,178 SR
Queue Stats
115W - 118L
1,499 MMR
Solo
Geb
Geb
Silver I
ÆsopsFable
Geb
Silver I
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 35L
1,474 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,421 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,696 SR
1,561 MMR
Tsukuyomi
Tsukuyomi
Silver I
Alanespartan
Tsukuyomi
Silver I
Level 146
God Stats
2W - 2L
1,665 SR
Queue Stats
111W - 107L
1,460 MMR
Solo
Janus
Janus
Silver I
DaRatGetzDaCheez
Janus
Silver I
Level 129
God Stats
6W - 7L
1,631 SR
Queue Stats
100W - 106L
1,395 MMR
Party 2
Skadi
Skadi
Gold III
Genje
Skadi
Gold III
Level 126
God Stats
3W - 3L
1,694 SR
Queue Stats
80W - 78L
1,531 MMR
Party 2
Osiris
Osiris
Silver I
Kâmui
Osiris
Silver I
Level 127
God Stats
8W - 9L
1,896 SR
Queue Stats
225W - 231L
1,270 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
MrBubbles7445900
Cabrakan
Diamond IV
Level 146
God Stats
15W - 18L
1,594 SR
Queue Stats
78W - 78L
2,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
10 / 3 / 10
18,483
616
29,352
18,481
8,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Jormack
Achilles
20
3 / 3 / 5
15,556
519
10,920
25,958
38,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 1 / 10
18,773
626
31,944
25,840
9,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 7 / 10
16,928
564
19,657
33,150
13,445
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 7 / 15
13,155
439
7,737
32,663
36,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaAmaterasuArachneBastet

VS

Bans
The MorriganAtlasTiamatMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alanespartan
Tsukuyomi
20
8 / 9 / 5
14,992
500
20,569
29,742
9,054
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 10 / 6
15,697
523
14,567
22,846
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Genje
Skadi
20
6 / 7 / 5
14,312
477
20,290
21,740
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Kâmui
Osiris
16
0 / 6 / 13
11,456
382
9,418
31,101
27,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 4 / 5
16,139
538
15,795
27,270
37,929
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
35
Kills
21
21
Deaths
36
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
3
10
5
L
Tsukuyomi
Alanespartan
Tsukuyomi
8
9
5
1.17
L
1
10
6
0.4
L
Skadi
Genje
Skadi
6
7
5
1.21
W
Achilles
Jormack
Achilles
3
3
5
1.83
L
Osiris
Kâmui
Osiris
0
6
13
1.08
L
6
4
5
2.13
W
16
1
10
21
W
6
7
10
1.57
W
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,610
Damage
80,639
136,092
Taken
132,699
106,453
Mitigated
87,478
49,919
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
29,352
123
0
6,870
18,481
8,671
1,187
4,844
13,637
154,603
0
L
Tsukuyomi
Alanespartan
Tsukuyomi
20,569
7,403
0
6,706
29,742
9,054
0
12,171
17,571
0
118,353
L
14,567
149
0
1,078
22,846
7,604
1,021
12,237
10,609
156,837
0
L
Skadi
Genje
Skadi
20,290
8,816
0
346
21,740
5,883
2,134
12,288
9,452
0
89,931
W
Achilles
Jormack
Achilles
10,920
1,623
0
2,844
25,958
38,224
4,396
7,411
18,547
0
107,315
L
Osiris
Kâmui
Osiris
9,418
2,227
231
1,595
31,101
27,008
127
16,047
15,054
0
31,170
L
15,795
2,344
0
6,596
27,270
37,929
41
17,020
10,250
115,632
0
W
31,944
11,720
0
14,448
25,840
9,665
2,079
7,095
18,135
144,317
3,044
W
19,657
4,734
0
16,447
33,150
13,445
4,384
7,320
25,830
0
140,803
W
7,737
1,168
885
8,425
32,663
36,448
1,104
6,788
25,875
28,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,895
Gold Earned
72,596
754
Minions Killed
801
0
Camps Cleared
0
3,013,277
Distance Traveled
2,928,223
56
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
18,483
616
200
7
0
687,363
22
L
Tsukuyomi
14,992
500
159
5
0
572,224
8
L
Janus
15,697
523
255
9
0
606,353
4
L
Skadi
14,312
477
123
4
0
612,726
8
W
Achilles
15,556
519
174
6
0
557,813
5
L
Osiris
11,456
382
25
1
0
604,854
11
L
Cabrakan
16,139
538
239
8
0
532,066
5
W
Freya
18,773
626
176
6
0
632,780
7
W
Pele
16,928
564
174
6
0
614,914
3
W
Geb
13,155
439
30
1
0
520,407
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role