Player Matchup

Mulan
Mulan
CBR 600 F 76
Mulan
Level 107
God Stats
15W - 11L
1,548 SR
Queue Stats
362W - 345L
1,479 Elo+
Party 1
Yemoja
Yemoja
CalouDemon27
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,352 Elo+
Party 1
Hades
Hades
MasterOfPrime27
Hades
Level 132
God Stats
3W - 4L
1,431 SR
Queue Stats
287W - 284L
1,409 Elo+
Party 1
Ravana
Ravana
Peanut--MnM
Ravana
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 120L
1,287 Elo+
Solo
Apollo
Apollo
Zoxen8523
Apollo
Level 34
God Stats
8W - 5L
1,350 SR
Queue Stats
165W - 171L
1,444 Elo+
Party 1
Team Averages
Level 67
1,466 SR
1,394 Elo+

VS

Team Averages
Level 53
1,419 SR
1,367 Elo+
Shiva
Shiva
AxR B A i L E Y
Shiva
Level 46
God Stats
53W - 47L
1,669 SR
Queue Stats
106W - 132L
1,465 Elo+
Party 3
Thoth
Thoth
Hey I am Ben
Thoth
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 187L
1,463 Elo+
Party 3
Merlin
Merlin
IchiXnl
Merlin
Level 42
God Stats
2W - 4L
1,285 SR
Queue Stats
135W - 156L
1,320 Elo+
Party 2
Susano
Susano
Stoppablestoney
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 406L
1,203 Elo+
Party 2
Gilgamesh
Gilgamesh
Trimoria
Gilgamesh
Level 45
God Stats
10W - 11L
1,141 SR
Queue Stats
170W - 188L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 0
10,756
633
11,781
11,786
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
11
0 / 0 / 3
7,395
435
734
3,709
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 4
7,842
461
8,538
14,945
5,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
14
3 / 1 / 3
8,302
488
4,054
9,410
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Zoxen8523
Apollo
13
2 / 2 / 2
8,033
473
4,305
6,364
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,311
489
7,447
12,318
7,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 4 / 1
8,016
472
11,184
7,665
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
IchiXnl
Merlin
13
1 / 3 / 0
7,980
469
2,116
7,615
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 0
7,105
418
2,913
11,959
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Trimoria
Gilgamesh
12
0 / 0 / 2
7,528
443
4,295
9,206
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
7
0
0
7
W
Yemoja
0
0
3
1.5
L
3
4
1
0.88
L
Merlin
IchiXnl
Merlin
1
3
0
0.33
W
2
2
4
2
W
Ravana
3
1
3
4.5
L
0
3
0
0
L
Gilgamesh
Trimoria
Gilgamesh
0
0
2
1
W
Apollo
Zoxen8523
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,412
Damage
27,955
46,214
Taken
48,763
22,998
Mitigated
21,151
20,059
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,447
1,063
26
3,672
12,318
7,540
0
967
10,910
0
47,776
W
11,781
1,476
0
6,249
11,786
11,046
2,689
0
11,786
0
78,507
W
Yemoja
734
110
1,646
1,558
3,709
1,791
189
412
3,189
12,484
0
L
11,184
1,189
0
1,102
7,665
2,151
39
3,667
3,951
51,903
0
L
Merlin
IchiXnl
Merlin
2,116
166
0
1,663
7,615
2,513
0
1,009
6,606
51,265
0
W
8,538
277
217
7,651
14,945
5,472
0
6,768
8,101
42,365
0
W
Ravana
4,054
396
0
1,951
9,410
2,561
0
3,440
5,898
0
35,448
L
2,913
156
0
3,536
11,959
3,553
0
1,348
10,462
0
43,499
L
Gilgamesh
Trimoria
Gilgamesh
4,295
865
296
2,243
9,206
5,394
74
2,281
6,925
0
32,492
W
Apollo
Zoxen8523
Apollo
4,305
1,617
0
787
6,364
2,128
1,115
2,318
3,940
0
47,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,328
Gold Earned
38,940
418
Minions Killed
425
0
Camps Cleared
0
1,635,460
Distance Traveled
1,592,623
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,311
489
113
7
0
356,395
6
W
Mulan
10,756
633
155
9
0
320,427
2
W
Yemoja
7,395
435
23
1
0
315,764
5
L
Thoth
8,016
472
72
4
0
292,674
4
L
Merlin
7,980
469
116
7
0
274,475
2
W
Hades
7,842
461
69
4
0
315,564
3
W
Ravana
8,302
488
64
4
0
362,930
5
L
Susano
7,105
418
87
5
0
317,508
4
L
Gilgamesh
7,528
443
37
2
0
351,571
6
W
Apollo
8,033
473
107
6
0
320,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role