Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DinoAnteater
Ares
Level 157
God Stats
3W - 3L
1,294 SR
Queue Stats
169W - 169L
1,525 Elo+
Party 1
Tyr
Tyr
Redpanda181
Tyr
Level 109
God Stats
61W - 50L
1,627 SR
Queue Stats
178W - 136L
1,600 Elo+
Solo
Awilix
Awilix
TheDivineShadow
Awilix
Level 67
God Stats
6W - 2L
1,752 SR
Queue Stats
484W - 455L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
nainull
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 353L
1,478 Elo+
Party 1
Team Averages
Level 116
1,534 SR
1,519 Elo+

VS

Team Averages
Level 91
1,548 SR
1,487 Elo+
Bakasura
Bakasura
BlueSkullFIsh
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Solo
Anhur
Anhur
Darst04
Anhur
Level 108
God Stats
0W - 3L
1,296 SR
Queue Stats
276W - 209L
1,660 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EVILsnowFREAK
Kumbhakarna
Level 72
God Stats
3W - 1L
1,738 SR
Queue Stats
44W - 43L
1,613 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Googooinga5184
Morgan Le Fay
Level 121
God Stats
6W - 3L
1,707 SR
Queue Stats
230W - 230L
1,542 Elo+
Solo
Chaac
Chaac
SuPeR_MLG_NITO
Chaac
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
324W - 300L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 2
7,747
596
4,720
5,673
1,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 7
7,438
572
6,679
8,699
6,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 2
8,370
644
7,066
9,240
9,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 2
8,511
655
4,637
10,357
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
nainull
Nu Wa
11
0 / 2 / 3
6,546
504
3,790
6,675
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueSkullFIsh
Bakasura
11
2 / 5 / 1
6,855
527
4,924
9,798
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Darst04
Anhur
10
0 / 4 / 2
6,036
464
3,561
6,404
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
EVILsnowFREAK
Kumbhakarna
9
1 / 4 / 0
5,759
443
2,923
11,532
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Googooinga5184
Morgan Le Fay
13
2 / 1 / 0
7,464
574
6,546
4,714
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 0
7,011
539
5,454
9,431
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
6
6
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
L
Bakasura
BlueSkullFIsh
Bakasura
2
5
1
0.5
L
Anhur
Darst04
Anhur
0
4
2
0.25
W
3
1
7
6.5
L
Kumbhakarna
EVILsnowFREAK
Kumbhakarna
1
4
0
0.25
L
Morgan Le Fay
Googooinga5184
Morgan Le Fay
2
1
0
2
W
2
0
2
3
L
1
0
0
1
W
7
2
2
4
W
Nu Wa
nainull
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
23,408
40,644
Taken
41,879
22,308
Mitigated
17,831
13,597
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,720
2,001
0
664
5,673
1,275
2,085
516
5,102
0
50,773
L
Bakasura
BlueSkullFIsh
Bakasura
4,924
3,300
0
1,175
9,798
3,222
952
1,814
7,958
0
30,466
L
Anhur
Darst04
Anhur
3,561
1,849
0
1,281
6,404
1,452
520
1,009
5,349
0
31,393
W
6,679
662
863
2,045
8,699
6,498
194
2,812
5,552
22,860
0
L
Kumbhakarna
EVILsnowFREAK
Kumbhakarna
2,923
897
0
1,296
11,532
6,196
38
3,784
7,640
12,336
0
L
Morgan Le Fay
Googooinga5184
Morgan Le Fay
6,546
703
0
1,598
4,714
1,628
0
1,779
2,829
47,764
0
W
7,066
1,256
0
4,666
9,240
9,142
0
888
7,672
0
63,846
L
5,454
1,167
0
4,891
9,431
5,333
0
1,711
7,634
1,614
46,788
W
4,637
1,506
0
4,254
10,357
3,483
0
2,472
7,545
0
60,242
W
Nu Wa
nainull
Nu Wa
3,790
666
0
1,105
6,675
1,910
100
3,272
3,356
35,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
33,125
457
Minions Killed
349
0
Camps Cleared
0
1,362,532
Distance Traveled
1,206,375
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,747
596
95
7
0
242,491
3
L
Bakasura
6,855
527
79
6
0
259,818
1
L
Anhur
6,036
464
57
4
0
168,895
4
W
Ares
7,438
572
30
2
0
263,773
4
L
Kumbhakarna
5,759
443
21
2
0
267,116
4
L
Morgan Le Fay
7,464
574
85
7
0
247,116
4
W
Tyr
8,370
644
134
10
0
288,645
7
L
Chaac
7,011
539
107
8
0
263,430
4
W
Awilix
8,511
655
121
9
0
323,378
2
W
Nu Wa
6,546
504
77
6
0
244,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role