Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Bum Luis
Shiva
Level 17
God Stats
3W - 1L
1,845 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 1
Hou Yi
Hou Yi
ItsTooMoist
Hou Yi
Level 160
God Stats
2W - 4L
1,528 SR
Queue Stats
174W - 181L
1,517 Elo+
Party 1
Pele
Pele
TSBigDrip
Pele
Level 94
God Stats
2W - 1L
1,518 SR
Queue Stats
51W - 34L
1,666 Elo+
Party 1
Ymir
Ymir
moistire
Ymir
Level 28
God Stats
7W - 4L
1,534 SR
Queue Stats
8W - 5L
1,572 Elo+
Party 1
Team Averages
Level 77
1,585 SR
1,575 Elo+

VS

Team Averages
Level 59
1,482 SR
1,501 Elo+
Odin
Odin
BiggerBangBoom
Odin
Level 38
God Stats
0W - 3L
1,485 SR
Queue Stats
35W - 59L
1,429 Elo+
Party 3
Aphrodite
Aphrodite
ItsTrig
Aphrodite
Level 66
God Stats
3W - 6L
1,360 SR
Queue Stats
70W - 83L
1,452 Elo+
Party 3
Agni
Agni
JCBGT350
Agni
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,485 Elo+
Party 2
Skadi
Skadi
Properliquid
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,450 Elo+
Party 2
Bakasura
Bakasura
Steve2007412
Bakasura
Level 49
God Stats
0W - 1L
1,566 SR
Queue Stats
3W - 4L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 0 / 4
8,570
612
9,814
6,949
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Bum Luis
Shiva
12
1 / 0 / 2
6,956
497
3,053
8,006
4,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
16
8 / 1 / 0
9,305
665
8,720
7,731
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
13
3 / 1 / 5
7,560
540
5,159
7,244
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 0 / 2
5,510
394
1,147
2,679
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,483
463
5,147
9,153
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
ItsTrig
Aphrodite
10
0 / 0 / 1
6,479
463
2,083
7,690
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
11
0 / 4 / 0
6,714
480
4,247
7,817
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 1
6,308
451
3,172
8,674
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Steve2007412
Bakasura
13
1 / 3 / 0
7,921
566
2,846
11,311
3,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
1
2
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
L
0
3
0
0
W
Shiva
Bum Luis
Shiva
1
0
2
2
W
Hou Yi
8
1
0
8
L
Aphrodite
ItsTrig
Aphrodite
0
0
1
0.5
L
Agni
0
4
0
0
L
0
6
1
0.08
L
Bakasura
Steve2007412
Bakasura
1
3
0
0.33
W
Pele
3
1
5
5.5
W
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
17,495
32,609
Taken
44,645
13,679
Mitigated
17,957
13,994
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,814
4,434
0
4,341
6,949
2,091
0
2,465
3,983
62,842
0
L
5,147
1,068
0
1,359
9,153
6,192
0
2,496
6,657
8,021
23,615
W
Shiva
Bum Luis
Shiva
3,053
429
37
3,104
8,006
4,931
0
1,672
5,872
8,212
20,395
W
Hou Yi
8,720
4,404
0
3,339
7,731
2,768
2,928
53
7,435
0
68,984
L
Aphrodite
ItsTrig
Aphrodite
2,083
220
2,129
3,910
7,690
3,348
0
2,335
5,355
29,600
0
L
Agni
4,247
162
0
1,400
7,817
2,372
270
4,792
3,025
34,189
0
L
3,172
1,045
0
0
8,674
2,245
0
828
7,846
0
33,976
L
Bakasura
Steve2007412
Bakasura
2,846
2,317
0
3,034
11,311
3,800
406
1,321
9,990
0
46,427
W
Pele
5,159
678
0
2,643
7,244
2,340
242
1,437
5,694
0
37,263
W
Ymir
1,147
122
0
530
2,679
1,549
23
1,631
939
5,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
33,905
407
Minions Killed
345
0
Camps Cleared
0
1,265,289
Distance Traveled
1,352,487
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,570
612
133
10
0
283,626
6
L
Odin
6,483
463
58
4
0
272,777
0
W
Shiva
6,956
497
69
5
0
293,816
1
W
Hou Yi
9,305
665
131
9
0
245,605
6
L
Aphrodite
6,479
463
67
5
0
265,997
0
L
Agni
6,714
480
67
5
0
268,511
0
L
Skadi
6,308
451
48
3
0
263,279
3
L
Bakasura
7,921
566
105
8
0
281,923
0
W
Pele
7,560
540
66
5
0
288,938
2
W
Ymir
5,510
394
8
1
0
153,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role