Player Matchup

Ganesha
Ganesha
CRG Nova
Ganesha
Level 68
God Stats
0W - 5L
1,304 SR
Queue Stats
37W - 32L
1,397 Elo+
Solo
Jing Wei
Jing Wei
EdgeOfSanity88
Jing Wei
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 49L
1,399 Elo+
Party 2
Rama
Rama
IDragon IReborn
Rama
Level 160
God Stats
30W - 47L
1,424 SR
Queue Stats
685W - 734L
1,506 Elo+
Solo
Pele
Pele
evandros
Pele
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,423 Elo+
Party 2
Vulcan
Vulcan
madd0077
Vulcan
Level 87
God Stats
66W - 58L
1,559 SR
Queue Stats
246W - 264L
1,453 Elo+
Solo
Team Averages
Level 96
1,457 SR
1,436 Elo+

VS

Team Averages
Level 65
1,466 SR
1,416 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AlxSnake
Jormungandr
Level 17
God Stats
29W - 27L
1,411 SR
Queue Stats
109W - 127L
1,346 Elo+
Party 1
Zeus
Zeus
Tamekwhite13
Zeus
Level 63
God Stats
5W - 5L
1,541 SR
Queue Stats
65W - 76L
1,388 Elo+
Solo
Bellona
Bellona
robsalda
Bellona
Level 69
God Stats
27W - 42L
1,379 SR
Queue Stats
108W - 128L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CRG Nova
Ganesha
17
1 / 3 / 8
10,479
699
10,289
15,939
20,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
17
2 / 3 / 1
9,967
664
8,690
13,347
5,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 1
9,931
662
8,190
17,049
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
2 / 6 / 3
9,912
661
9,203
15,212
5,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
madd0077
Vulcan
18
3 / 5 / 2
10,449
697
18,051
12,645
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 1 / 5
12,003
800
14,425
11,082
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
 
Amaterasu
18
3 / 3 / 3
11,011
734
6,392
18,090
8,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
AlxSnake
Jormungandr
18
4 / 2 / 7
11,502
767
12,555
16,502
17,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 4
10,473
698
9,598
5,846
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
robsalda
Bellona
19
7 / 3 / 8
11,671
778
21,148
20,022
18,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
21
21
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
5
7.5
W
Amaterasu
 
Amaterasu
3
3
3
1.5
W
Jormungandr
AlxSnake
Jormungandr
4
2
7
3.75
L
Ganesha
CRG Nova
Ganesha
1
3
8
1.67
L
Jing Wei
2
3
1
0.83
L
3
4
1
0.88
W
2
3
4
1.33
L
Pele
2
6
3
0.58
L
Vulcan
madd0077
Vulcan
3
5
2
0.8
W
Bellona
robsalda
Bellona
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
64,118
74,192
Taken
71,542
42,608
Mitigated
50,352
13,542
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,425
663
332
1,278
11,082
3,751
1,536
3,438
7,644
60,662
0
W
Amaterasu
 
Amaterasu
6,392
1,443
197
4,594
18,090
8,820
331
8,984
9,106
0
46,417
W
Jormungandr
AlxSnake
Jormungandr
12,555
3,067
2,136
2,241
16,502
17,619
1,348
5,429
11,073
31,170
0
L
Ganesha
CRG Nova
Ganesha
10,289
1,091
0
780
15,939
20,638
0
7,871
7,884
23,652
0
L
Jing Wei
8,690
5,619
0
2,063
13,347
5,156
318
7,714
5,512
0
31,512
L
8,190
6,597
0
5,083
17,049
6,121
664
9,036
7,829
0
38,811
W
9,598
629
0
0
5,846
1,325
58
3,824
2,022
44,751
0
L
Pele
9,203
1,016
0
2,051
15,212
5,868
234
7,164
7,665
0
25,230
L
Vulcan
madd0077
Vulcan
18,051
10,007
879
2,686
12,645
4,825
846
4,793
7,689
48,471
0
W
Bellona
robsalda
Bellona
21,148
3,785
249
5,931
20,022
18,837
1,432
6,665
13,357
0
35,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
56,660
243
Minions Killed
323
0
Camps Cleared
0
1,382,013
Distance Traveled
1,521,299
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,003
800
109
7
0
289,204
1
W
Amaterasu
11,011
734
73
5
0
331,188
1
W
Jormungandr
11,502
767
38
3
0
291,250
0
L
Ganesha
10,479
699
11
1
0
250,523
0
L
Jing Wei
9,967
664
47
3
0
290,352
0
L
Rama
9,931
662
56
4
0
285,722
2
W
Zeus
10,473
698
64
4
0
277,108
3
L
Pele
9,912
661
37
2
0
264,263
0
L
Vulcan
10,449
697
92
6
0
291,153
1
W
Bellona
11,671
778
39
3
0
332,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role