Player Matchup

Guan Yu
Guan Yu
KekiSenshi
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 83L
1,740 Elo+
Party 1
Merlin
Merlin
Senpαi
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,805 Elo+
Party 1
Cthulhu
Cthulhu
xJDO_Oscar
Cthulhu
Level 87
God Stats
40W - 29L
1,598 SR
Queue Stats
383W - 319L
1,561 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,702 Elo+

VS

Team Averages
Level 58
1,347 SR
1,349 Elo+
Athena
Athena
MercyResMePlease
Athena
Level 40
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 2
Odin
Odin
clackingsp00ns
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 2
Janus
Janus
jmell625
Janus
Level 76
God Stats
1W - 5L
1,286 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KekiSenshi
Guan Yu
12
5 / 6 / 10
8,485
849
10,515
14,368
8,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Senpαi
Merlin
13
4 / 1 / 10
8,608
861
11,217
6,541
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xJDO_Oscar
Cthulhu
13
6 / 1 / 7
8,820
882
9,048
9,650
5,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
8,111
811
4,911
17,423
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 7 / 5
7,518
752
6,589
11,576
8,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
jmell625
Janus
11
4 / 4 / 3
8,093
809
8,711
7,697
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
8
8
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
KekiSenshi
Guan Yu
5
6
10
1.67
L
2
4
6
1.25
W
Merlin
Senpαi
Merlin
4
1
10
9
L
2
7
5
0.64
L
Janus
jmell625
Janus
4
4
3
1.38
W
Cthulhu
xJDO_Oscar
Cthulhu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
20,211
30,559
Taken
36,696
16,392
Mitigated
23,767
9,419
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
KekiSenshi
Guan Yu
10,515
3,175
1,111
2,816
14,368
8,734
584
6,602
7,766
0
18,074
L
4,911
1,071
0
2,171
17,423
13,313
190
9,854
7,569
10,767
0
W
Merlin
Senpαi
Merlin
11,217
985
0
649
6,541
2,170
670
2,942
3,599
39,539
0
L
6,589
2,549
0
440
11,576
8,279
262
5,865
5,711
0
14,891
L
Janus
jmell625
Janus
8,711
416
0
530
7,697
2,175
0
4,867
2,830
32,042
0
W
Cthulhu
xJDO_Oscar
Cthulhu
9,048
654
1,019
3,824
9,650
5,488
177
4,378
5,272
29,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
23,722
115
Minions Killed
78
6
Camps Cleared
4
604,971
Distance Traveled
534,060
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,485
849
20
2
1
182,345
5
L
Athena
8,111
811
11
1
1
194,528
4
W
Merlin
8,608
861
60
6
5
198,896
3
L
Odin
7,518
752
24
2
2
172,649
0
L
Janus
8,093
809
43
4
1
166,883
3
W
Cthulhu
8,820
882
35
4
0
223,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role