Player Matchup

Sylvanus
Sylvanus
BrazenPond88
Sylvanus
Level 157
God Stats
7W - 8L
1,613 SR
Queue Stats
256W - 232L
1,702 Elo+
Party 1
Cupid
Cupid
Eizier
Cupid
Level 29
God Stats
8W - 8L
2,057 SR
Queue Stats
19W - 12L
1,842 Elo+
Party 1
Ah Puch
Ah Puch
XBilboSagginsX
Ah Puch
Level 108
God Stats
9W - 4L
1,857 SR
Queue Stats
56W - 38L
1,630 Elo+
Party 1
Team Averages
Level 98
1,843 SR
1,725 Elo+

VS

Team Averages
Level 105
1,572 SR
1,473 Elo+
Awilix
Awilix
Homacidal Cat
Awilix
Level 153
God Stats
8W - 5L
1,268 SR
Queue Stats
71W - 62L
1,566 Elo+
Party 2
Sol
Sol
NoellaFierce
Sol
Level 3
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
PuceAbyss973476
Bacchus
Level 159
God Stats
0W - 2L
1,746 SR
Queue Stats
24W - 26L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrazenPond88
Sylvanus
12
6 / 0 / 4
8,514
946
3,088
7,751
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Eizier
Cupid
11
3 / 0 / 7
7,269
808
4,221
3,935
1,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 8
7,385
821
7,104
3,011
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,567
619
1,333
6,266
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
5,413
601
2,085
4,744
1,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
5,552
617
3,119
7,269
7,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BrazenPond88
Sylvanus
6
0
4
8
W
Cupid
Eizier
Cupid
3
0
7
6.5
L
0
3
0
0
L
0
5
0
0
L
0
3
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,413
Damage
6,537
14,697
Taken
18,279
11,643
Mitigated
10,641
6,801
Healing
1,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BrazenPond88
Sylvanus
3,088
569
1,836
3,261
7,751
8,620
320
2,450
5,301
13,089
0
W
Cupid
Eizier
Cupid
4,221
2,372
283
843
3,935
1,598
1,324
1,672
2,263
0
24,937
L
1,333
173
0
258
6,266
1,916
0
4,091
2,175
0
10,272
L
2,085
727
0
302
4,744
1,350
0
2,855
1,889
7,118
655
L
3,119
116
0
907
7,269
7,375
0
3,438
3,831
9,153
0
W
7,104
308
0
578
3,011
1,425
342
1,235
1,776
35,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
16,532
132
Minions Killed
52
8
Camps Cleared
1
505,598
Distance Traveled
412,949
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,514
946
14
2
1
148,180
2
W
Cupid
7,269
808
44
5
3
169,226
0
L
Awilix
5,567
619
25
3
1
148,958
2
L
Sol
5,413
601
14
2
0
112,510
1
L
Bacchus
5,552
617
13
1
0
151,481
4
W
Ah Puch
7,385
821
74
8
4
188,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role