Player Matchup

Gilgamesh
Gilgamesh
Dasarel
Gilgamesh
Level 86
God Stats
11W - 8L
1,586 SR
Queue Stats
61W - 92L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
LUKE4500
Zhong Kui
Level 115
God Stats
2W - 2L
1,733 SR
Queue Stats
144W - 168L
1,500 Elo+
Solo
Sylvanus
Sylvanus
zanrom
Sylvanus
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 20L
1,554 Elo+
Party 1
Team Averages
Level 95
1,607 SR
1,546 Elo+

VS

Team Averages
Level 121
1,723 SR
1,591 Elo+
Chang'e
Chang'e
Chicalovill
Chang'e
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 55L
1,498 Elo+
Solo
Chiron
Chiron
LunarRoses
Chiron
Level 127
God Stats
3W - 1L
1,875 SR
Queue Stats
28W - 26L
1,654 Elo+
Party 2
Hercules
Hercules
Maniac54
Hercules
Level 109
God Stats
1W - 1L
1,794 SR
Queue Stats
28W - 25L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dasarel
Gilgamesh
18
5 / 4 / 12
13,483
642
14,578
17,365
10,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
LUKE4500
Zhong Kui
19
9 / 6 / 9
14,735
702
26,498
29,947
23,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
zanrom
Sylvanus
19
5 / 1 / 12
14,887
709
10,380
25,610
36,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chicalovill
Chang'e
17
3 / 9 / 5
13,029
620
16,332
19,315
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
LunarRoses
Chiron
17
2 / 6 / 5
12,754
607
19,195
16,329
4,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Maniac54
Hercules
19
6 / 4 / 4
14,282
680
16,904
26,170
33,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
19
Kills
11
11
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chicalovill
Chang'e
3
9
5
0.61
W
Gilgamesh
Dasarel
Gilgamesh
5
4
12
2.75
W
Zhong Kui
LUKE4500
Zhong Kui
9
6
9
2.25
L
Chiron
LunarRoses
Chiron
2
6
5
0.75
L
Hercules
Maniac54
Hercules
6
4
4
2
W
Sylvanus
zanrom
Sylvanus
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,456
Damage
52,431
72,922
Taken
61,814
70,440
Mitigated
43,581
35,250
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chicalovill
Chang'e
16,332
1,356
4,397
4,807
19,315
5,946
608
13,310
6,005
45,797
0
W
Gilgamesh
Dasarel
Gilgamesh
14,578
2,747
0
1,179
17,365
10,299
1,202
5,049
12,316
0
42,371
W
Zhong Kui
LUKE4500
Zhong Kui
26,498
1,473
539
11,774
29,947
23,332
682
6,084
23,863
86,396
0
L
Chiron
LunarRoses
Chiron
19,195
6,292
1,271
2,327
16,329
4,609
1,242
9,950
6,329
0
77,994
L
Hercules
Maniac54
Hercules
16,904
4,073
0
6,333
26,170
33,026
361
14,960
11,210
350
29,546
W
Sylvanus
zanrom
Sylvanus
10,380
2,116
7,930
13,828
25,610
36,809
159
6,240
19,370
27,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
40,065
182
Minions Killed
179
6
Camps Cleared
10
1,118,083
Distance Traveled
992,594
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,029
620
52
2
2
287,190
3
W
Gilgamesh
13,483
642
41
2
1
399,427
5
W
Zhong Kui
14,735
702
115
5
3
340,401
1
L
Chiron
12,754
607
95
5
7
329,323
3
L
Hercules
14,282
680
32
2
1
376,081
4
W
Sylvanus
14,887
709
26
1
2
378,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role