Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
BTTNKDNSTY
Tiamat
Level 64
God Stats
1W - 1L
1,276 SR
Queue Stats
71W - 74L
1,500 Elo+
Party 2
Chaac
Chaac
Bombshell248
Chaac
Level 109
God Stats
1W - 0L
1,706 SR
Queue Stats
61W - 61L
1,400 Elo+
Party 3
Eset
Eset
RealNastyyyy
Eset
Level 140
God Stats
2W - 0L
1,819 SR
Queue Stats
95W - 91L
1,562 Elo+
Party 2
Zeus
Zeus
ShowMeUr_Tds34
Zeus
Level 85
God Stats
11W - 11L
1,220 SR
Queue Stats
561W - 655L
1,511 Elo+
Solo
Team Averages
Level 108
1,504 SR
1,495 Elo+

VS

Team Averages
Level 102
1,460 SR
1,471 Elo+
Bacchus
Bacchus
 
Bacchus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ABNDKing
Neith
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 25L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DerrienMX
Ah Muzen Cab
Level 144
God Stats
9W - 7L
1,768 SR
Queue Stats
324W - 350L
1,387 Elo+
Solo
Kali
Kali
Kiosage25
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,433 Elo+
Solo
Tiamat
Tiamat
TheRixder33
Tiamat
Level 82
God Stats
0W - 1L
1,248 SR
Queue Stats
11W - 14L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
8 / 5 / 16
12,193
813
18,409
17,047
6,773
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
BTTNKDNSTY
Tiamat
17
3 / 6 / 15
11,119
741
8,646
15,670
7,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 5 / 11
12,566
838
11,465
20,322
20,723
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 7 / 13
11,636
776
12,409
17,083
6,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 16
12,689
846
17,873
15,546
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
5 / 5 / 12
12,490
833
7,592
16,810
25,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ABNDKing
Neith
18
6 / 6 / 7
10,951
730
21,617
13,184
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
DerrienMX
Ah Muzen Cab
17
6 / 7 / 11
11,147
743
15,999
16,331
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
13
0 / 8 / 10
9,301
620
4,118
13,516
5,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
10 / 6 / 10
12,905
860
21,417
14,689
9,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
77
32
Kills
27
27
Deaths
32
71
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
5
16
3.2
L
Bacchus
 
Bacchus
5
5
12
2.2
L
Neith
ABNDKing
Neith
6
6
7
1.58
W
Tiamat
BTTNKDNSTY
Tiamat
3
6
15
1.75
W
8
5
11
2.7
L
Ah Muzen Cab
DerrienMX
Ah Muzen Cab
6
7
11
1.64
L
Kali
0
8
10
0.63
W
6
7
13
1.79
W
7
4
16
3.75
L
Tiamat
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,802
Damage
70,743
85,668
Taken
74,530
46,809
Mitigated
49,802
34,337
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,409
5,951
2,968
4,248
17,047
6,773
3,773
4,928
11,857
0
36,507
L
Bacchus
 
Bacchus
7,592
309
975
1,860
16,810
25,275
349
8,288
8,055
16,323
0
L
Neith
ABNDKing
Neith
21,617
9,473
468
3,134
13,184
4,177
1,460
5,836
7,034
0
40,058
W
Tiamat
BTTNKDNSTY
Tiamat
8,646
518
1,240
3,254
15,670
7,901
234
3,983
11,583
17,257
0
W
11,465
1,345
921
7,705
20,322
20,723
363
6,319
13,587
0
32,135
L
Ah Muzen Cab
DerrienMX
Ah Muzen Cab
15,999
1,922
105
3,633
16,331
5,443
0
8,670
7,259
0
30,992
L
Kali
4,118
1,565
2,287
2,585
13,516
5,295
365
6,611
6,589
0
6,688
W
12,409
532
4,716
4,119
17,083
6,224
565
6,811
9,991
22,949
0
W
17,873
1,626
1,689
3,477
15,546
5,188
498
5,676
9,641
42,536
0
L
Tiamat
21,417
1,676
367
3,691
14,689
9,612
1,037
7,801
6,665
38,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,203
Gold Earned
56,794
208
Minions Killed
150
0
Camps Cleared
0
1,295,171
Distance Traveled
1,282,295
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,193
813
42
3
0
259,720
0
L
Bacchus
12,490
833
17
1
0
277,557
0
L
Neith
10,951
730
47
3
0
239,522
0
W
Tiamat
11,119
741
27
2
0
278,927
1
W
Chaac
12,566
838
39
3
0
226,716
0
L
Ah Muzen Cab
11,147
743
32
2
0
234,045
0
L
Kali
9,301
620
9
1
0
278,557
0
W
Eset
11,636
776
29
2
0
247,892
2
W
Zeus
12,689
846
71
5
0
281,916
0
L
Tiamat
12,905
860
45
3
0
252,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role