Player Matchup

Medusa
Medusa
Chrizmo
Medusa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
EmperorTen
Baron Samedi
Level 121
God Stats
20W - 16L
1,667 SR
Queue Stats
53W - 65L
1,497 Elo+
Party 1
Sobek
Sobek
Kulitzo
Sobek
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,106 Elo+
Solo
Ra
Ra
Lvrx8
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 114L
1,543 Elo+
Solo
Shiva
Shiva
Ramadamses
Shiva
Level 103
God Stats
4W - 11L
1,439 SR
Queue Stats
31W - 37L
1,519 Elo+
Party 1
Team Averages
Level 94
1,521 SR
1,426 Elo+

VS

Team Averages
Level 94
1,550 SR
1,572 Elo+
Janus
Janus
DjJαnus
Janus
Level 118
God Stats
84W - 66L
1,574 SR
Queue Stats
86W - 66L
1,530 Elo+
Solo
Sol
Sol
Kuohei
Sol
Level 144
God Stats
5W - 1L
1,586 SR
Queue Stats
22W - 17L
1,566 Elo+
Solo
Discordia
Discordia
Murloc992
Discordia
Level 85
God Stats
3W - 7L
1,419 SR
Queue Stats
49W - 49L
1,588 Elo+
Party 2
Apollo
Apollo
N1RoXaS
Apollo
Level 52
God Stats
7W - 9L
1,670 SR
Queue Stats
48W - 47L
1,584 Elo+
Party 2
Awilix
Awilix
PlakaTM
Awilix
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chrizmo
Medusa
12
2 / 1 / 2
6,687
514
2,590
5,242
1,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
EmperorTen
Baron Samedi
12
1 / 2 / 1
7,213
555
8,610
9,853
3,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Kulitzo
Sobek
11
0 / 0 / 6
6,892
530
2,692
8,063
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
14
5 / 1 / 0
8,222
632
4,745
6,631
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
13
6 / 2 / 1
7,658
589
6,942
5,933
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DjJαnus
Janus
11
0 / 7 / 1
6,533
503
346
6,768
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Kuohei
Sol
12
1 / 1 / 0
7,096
546
5,088
6,119
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Murloc992
Discordia
11
2 / 3 / 0
6,376
490
6,145
6,830
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
N1RoXaS
Apollo
12
1 / 1 / 1
6,894
530
4,257
9,350
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
PlakaTM
Awilix
11
1 / 2 / 2
6,491
499
2,675
9,279
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
5
6
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chrizmo
Medusa
2
1
2
3
L
Janus
DjJαnus
Janus
0
7
1
0.07
W
Baron Samedi
EmperorTen
Baron Samedi
1
2
1
0.75
W
Sobek
Kulitzo
Sobek
0
0
6
3
L
Sol
Kuohei
Sol
1
1
0
1
W
Ra
5
1
0
5
L
Discordia
Murloc992
Discordia
2
3
0
0.67
L
Apollo
N1RoXaS
Apollo
1
1
1
1.5
L
Awilix
PlakaTM
Awilix
1
2
2
1
W
Shiva
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
18,511
35,722
Taken
38,346
17,837
Mitigated
10,640
14,624
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chrizmo
Medusa
2,590
1,088
0
1,436
5,242
1,890
51
1,935
3,307
0
48,935
L
Janus
DjJαnus
Janus
346
0
0
1,086
6,768
1,092
0
1,419
5,315
35,628
0
W
Baron Samedi
EmperorTen
Baron Samedi
8,610
853
123
5,574
9,853
3,673
366
764
9,089
44,648
0
W
Sobek
Kulitzo
Sobek
2,692
504
0
3,435
8,063
7,806
0
3,480
4,583
19,357
0
L
Sol
Kuohei
Sol
5,088
1,633
0
3,089
6,119
2,029
0
1,664
4,431
40,872
4,637
W
Ra
4,745
470
62
2,852
6,631
2,385
888
3,818
2,813
57,748
0
L
Discordia
Murloc992
Discordia
6,145
416
0
1,010
6,830
1,852
0
4,363
2,273
30,883
0
L
Apollo
N1RoXaS
Apollo
4,257
2,047
0
2,951
9,350
3,207
0
6,001
3,349
0
38,236
L
Awilix
PlakaTM
Awilix
2,675
939
0
460
9,279
2,460
0
2,264
6,931
0
37,736
W
Shiva
6,942
2,353
0
1,142
5,933
2,083
60
1,202
4,731
0
47,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,672
Gold Earned
33,390
418
Minions Killed
378
0
Camps Cleared
0
1,253,209
Distance Traveled
1,220,104
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,687
514
101
8
0
243,443
1
L
Janus
6,533
503
71
5
0
193,225
2
W
Baron Samedi
7,213
555
77
6
0
221,052
1
W
Sobek
6,892
530
27
2
0
280,214
5
L
Sol
7,096
546
97
7
0
254,015
5
W
Ra
8,222
632
130
10
0
251,739
5
L
Discordia
6,376
490
46
4
0
251,632
0
L
Apollo
6,894
530
95
7
0
233,808
1
L
Awilix
6,491
499
69
5
0
287,424
0
W
Shiva
7,658
589
83
6
0
256,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role