Player Matchup

Cu Chulainn
Cu Chulainn
BigSquirmWorm
Cu Chulainn
Level 160
God Stats
5W - 2L
1,891 SR
Queue Stats
409W - 292L
1,692 Elo+
Party 1
Ne Zha
Ne Zha
Deandrebeast1
Ne Zha
Level 160
God Stats
37W - 12L
1,549 SR
Queue Stats
555W - 346L
1,637 Elo+
Party 1
Scylla
Scylla
TheREDbee
Scylla
Level 89
God Stats
3W - 0L
1,923 SR
Queue Stats
9W - 4L
1,760 Elo+
Party 1
Team Averages
Level 136
1,788 SR
1,697 Elo+

VS

Team Averages
Level 121
1,649 SR
1,655 Elo+
Hercules
Hercules
CaliberShots
Hercules
Level 160
God Stats
2W - 1L
1,779 SR
Queue Stats
111W - 104L
1,591 Elo+
Solo
Eset
Eset
DormantSoul48
Eset
Level 160
God Stats
0W - 4L
1,501 SR
Queue Stats
22W - 14L
1,866 Elo+
Solo
Fenrir
Fenrir
WestsideG45
Fenrir
Level 44
God Stats
10W - 12L
1,668 SR
Queue Stats
212W - 232L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigSquirmWorm
Cu Chulainn
18
6 / 4 / 5
13,189
694
17,632
20,990
23,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 6 / 7
13,038
686
14,454
16,638
7,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TheREDbee
Scylla
18
2 / 5 / 7
12,894
679
12,959
9,606
3,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaliberShots
Hercules
18
4 / 3 / 8
12,949
682
17,020
23,323
26,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 4 / 5
12,951
682
13,289
14,405
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
17
6 / 4 / 7
12,710
669
8,096
15,014
5,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
11
Kills
14
15
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigSquirmWorm
Cu Chulainn
6
4
5
2.13
L
Hercules
CaliberShots
Hercules
4
3
8
2.67
W
3
6
7
1.08
L
4
4
5
1.63
W
Scylla
TheREDbee
Scylla
2
5
7
1.1
L
Fenrir
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,045
Damage
38,405
47,234
Taken
52,742
34,479
Mitigated
36,866
4,698
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigSquirmWorm
Cu Chulainn
17,632
3,597
0
1,607
20,990
23,523
565
9,195
11,042
0
46,045
L
Hercules
CaliberShots
Hercules
17,020
4,515
0
6,154
23,323
26,254
0
8,708
14,445
0
38,589
W
14,454
4,083
0
2,564
16,638
7,548
1,199
2,264
14,053
0
56,516
L
13,289
772
1,219
2,667
14,405
5,269
104
2,745
11,462
66,623
0
W
Scylla
TheREDbee
Scylla
12,959
640
0
527
9,606
3,408
1,173
2,352
7,120
41,650
0
L
Fenrir
8,096
1,719
0
887
15,014
5,343
1,204
2,427
12,587
0
32,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
38,610
209
Minions Killed
211
7
Camps Cleared
10
1,003,156
Distance Traveled
1,030,756
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,189
694
60
3
2
369,831
2
L
Hercules
12,949
682
34
2
0
373,769
5
W
Ne Zha
13,038
686
85
4
4
321,213
1
L
Eset
12,951
682
141
7
5
322,584
3
W
Scylla
12,894
679
64
3
1
312,112
0
L
Fenrir
12,710
669
36
2
5
334,403
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role