Player Matchup

Ao Kuang
Ao Kuang
B1ack1nfern0
Ao Kuang
Level 125
God Stats
11W - 12L
1,500 SR
Queue Stats
447W - 460L
1,423 Elo+
Party 1
Horus
Horus
GoldenSchnoz
Horus
Level 88
God Stats
3W - 6L
1,394 SR
Queue Stats
169W - 197L
1,446 Elo+
Party 1
Sol
Sol
HaloMaster117
Sol
Level 142
God Stats
10W - 8L
1,796 SR
Queue Stats
373W - 395L
1,476 Elo+
Party 1
Scylla
Scylla
SteelKestrel655
Scylla
Level 63
God Stats
0W - 3L
1,277 SR
Queue Stats
10W - 14L
1,347 Elo+
Party 1
Ne Zha
Ne Zha
TheOddBanna
Ne Zha
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 68L
1,276 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,394 Elo+

VS

Team Averages
Level 111
1,429 SR
1,395 Elo+
Amaterasu
Amaterasu
Elouz TSM
Amaterasu
Level 113
God Stats
14W - 12L
1,207 SR
Queue Stats
269W - 265L
1,512 Elo+
Party 3
Apollo
Apollo
Indra Cipactli
Apollo
Level 160
God Stats
8W - 8L
1,500 SR
Queue Stats
799W - 802L
1,461 Elo+
Solo
Merlin
Merlin
JackalopeTSM
Merlin
Level 84
God Stats
11W - 7L
1,647 SR
Queue Stats
32W - 36L
1,565 Elo+
Party 3
Shiva
Shiva
e_delarosa
Shiva
Level 104
God Stats
4W - 2L
1,294 SR
Queue Stats
33W - 27L
1,145 Elo+
Party 2
Ravana
Ravana
eduardox12003
Ravana
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 30L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B1ack1nfern0
Ao Kuang
17
5 / 5 / 1
10,345
544
8,998
20,085
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
8,873
467
8,250
15,271
9,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 5 / 3
10,525
554
12,652
15,174
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 1
8,245
434
2,173
10,004
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
4 / 4 / 2
8,774
462
6,307
16,848
6,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elouz TSM
Amaterasu
13
1 / 2 / 0
9,129
480
7,257
11,012
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 2 / 6
10,267
540
7,083
14,141
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
19
8 / 0 / 6
11,861
624
12,468
4,679
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
17
7 / 2 / 10
11,043
581
13,967
15,257
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 5
10,657
561
8,200
10,243
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
22
22
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
B1ack1nfern0
Ao Kuang
5
5
1
1.1
W
Amaterasu
Elouz TSM
Amaterasu
1
2
0
0.5
L
0
3
2
0.33
L
0
5
3
0.3
W
1
2
6
2
W
Merlin
8
0
6
11
L
0
5
1
0.1
L
Ne Zha
4
4
2
1.25
W
Shiva
7
2
10
6
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
48,975
77,382
Taken
55,332
30,433
Mitigated
32,878
26,181
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
B1ack1nfern0
Ao Kuang
8,998
3,066
0
9,816
20,085
7,002
0
3,833
16,252
68,883
0
W
Amaterasu
Elouz TSM
Amaterasu
7,257
3,223
0
5,825
11,012
8,671
0
1,284
9,728
0
43,824
L
8,250
4,778
0
6,086
15,271
9,747
1,104
1,609
13,662
0
43,771
L
12,652
2,962
0
7,647
15,174
4,289
658
995
14,179
88,911
0
W
7,083
4,495
0
8,619
14,141
4,659
1,294
8,175
5,966
0
77,626
W
Merlin
12,468
369
243
1,045
4,679
2,191
596
1,398
3,281
85,753
0
L
2,173
87
0
500
10,004
2,979
539
1,953
8,051
44,689
0
L
Ne Zha
6,307
1,938
90
2,042
16,848
6,416
0
4,078
12,770
0
44,444
W
Shiva
13,967
2,238
376
3,215
15,257
13,481
276
8,182
7,075
0
38,614
W
8,200
2,412
0
1,120
10,243
3,876
0
4,784
5,459
0
81,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
52,957
535
Minions Killed
548
0
Camps Cleared
0
1,747,687
Distance Traveled
1,817,600
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,345
544
125
7
0
383,484
1
W
Amaterasu
9,129
480
104
5
0
258,932
8
L
Horus
8,873
467
83
4
0
353,923
4
L
Sol
10,525
554
162
9
0
332,185
5
W
Apollo
10,267
540
145
8
0
378,265
4
W
Merlin
11,861
624
124
7
0
386,758
4
L
Scylla
8,245
434
80
4
0
323,693
4
L
Ne Zha
8,774
462
85
4
0
354,402
9
W
Shiva
11,043
581
56
3
0
402,366
2
W
Ravana
10,657
561
119
6
0
391,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role