Player Matchup

Pele
Pele
Kraken9007
Pele
Level 90
God Stats
13W - 9L
1,609 SR
Queue Stats
176W - 195L
1,435 Elo+
Solo
Ymir
Ymir
Nubs_DoughBoy
Ymir
Level 64
God Stats
17W - 19L
1,454 SR
Queue Stats
83W - 86L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nubs_Dragon
Ah Muzen Cab
Level 51
God Stats
2W - 2L
1,215 SR
Queue Stats
60W - 73L
1,372 Elo+
Party 2
Jing Wei
Jing Wei
Nubs_Mr_Bag
Jing Wei
Level 48
God Stats
3W - 1L
1,595 SR
Queue Stats
92W - 90L
1,386 Elo+
Party 2
Zeus
Zeus
Nubs_South
Zeus
Level 22
God Stats
2W - 1L
1,713 SR
Queue Stats
33W - 52L
1,278 Elo+
Party 2
Team Averages
Level 55
1,517 SR
1,370 Elo+

VS

Team Averages
Level 60
1,440 SR
1,181 Elo+
Arachne
Arachne
GenZ--Jax
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,053 Elo+
Party 1
Discordia
Discordia
GenZ--oof
Discordia
Level 28
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 7L
1,053 Elo+
Party 1
Heimdallr
Heimdallr
UndeadRouge115
Heimdallr
Level 43
God Stats
0W - 3L
1,508 SR
Queue Stats
1W - 7L
1,053 Elo+
Party 1
Ares
Ares
kushmanjarrett94
Ares
Level 137
God Stats
20W - 18L
1,428 SR
Queue Stats
729W - 752L
1,363 Elo+
Solo
Guan Yu
Guan Yu
l-Gracie-l
Guan Yu
Level 65
God Stats
9W - 13L
1,528 SR
Queue Stats
44W - 55L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 1
12,230
612
10,976
14,720
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 4
10,696
535
5,095
16,781
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Nubs_Dragon
Ah Muzen Cab
19
2 / 3 / 0
12,406
620
6,804
14,651
5,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Nubs_Mr_Bag
Jing Wei
15
1 / 2 / 8
9,597
480
6,857
12,133
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 3
10,171
509
3,967
9,383
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GenZ--Jax
Arachne
13
7 / 7 / 0
9,029
451
12,141
15,677
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
GenZ--oof
Discordia
13
0 / 2 / 1
7,989
399
8,785
8,727
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
UndeadRouge115
Heimdallr
13
2 / 6 / 1
7,846
392
8,040
11,213
3,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
7,710
386
7,046
9,054
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
l-Gracie-l
Guan Yu
4
0 / 1 / 0
5,902
295
426
2,504
1,178
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
10
10
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
GenZ--Jax
Arachne
7
7
0
1
L
Discordia
GenZ--oof
Discordia
0
2
1
0.25
W
11
1
1
11.5
W
2
1
4
4
W
Ah Muzen Cab
Nubs_Dragon
Ah Muzen Cab
2
3
0
0.67
W
Jing Wei
Nubs_Mr_Bag
Jing Wei
1
2
8
2.5
W
1
3
3
0.83
L
Heimdallr
UndeadRouge115
Heimdallr
2
6
1
0.42
L
1
1
1
1.5
L
Guan Yu
l-Gracie-l
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
36,438
67,668
Taken
47,175
35,152
Mitigated
19,032
26,805
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GenZ--Jax
Arachne
12,141
9,124
0
4,271
15,677
5,230
0
794
14,845
0
36,973
L
Discordia
GenZ--oof
Discordia
8,785
104
38
642
8,727
2,009
612
1,340
7,197
43,153
0
W
10,976
2,330
0
9,135
14,720
6,046
2,114
2,303
12,175
0
91,748
W
5,095
645
273
2,701
16,781
15,804
609
3,059
13,648
54,777
9,502
W
Ah Muzen Cab
Nubs_Dragon
Ah Muzen Cab
6,804
2,958
0
7,207
14,651
5,960
6,105
1,894
12,559
0
94,078
W
Jing Wei
Nubs_Mr_Bag
Jing Wei
6,857
6,060
0
5,207
12,133
4,286
1,573
4,406
7,653
0
46,810
W
3,967
760
0
2,282
9,383
3,056
1,780
3,257
5,802
48,457
0
L
Heimdallr
UndeadRouge115
Heimdallr
8,040
3,226
0
549
11,213
3,577
163
3,974
7,151
0
37,225
L
7,046
72
34
853
9,054
7,038
0
1,712
7,170
35,303
0
L
Guan Yu
l-Gracie-l
Guan Yu
426
0
0
1,010
2,504
1,178
0
0
2,504
0
8,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
38,476
592
Minions Killed
293
0
Camps Cleared
0
2,095,589
Distance Traveled
1,517,990
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,029
451
58
3
0
433,399
13
L
Discordia
7,989
399
90
5
0
392,132
5
W
Pele
12,230
612
138
7
0
451,746
4
W
Ymir
10,696
535
103
5
0
470,844
1
W
Ah Muzen Cab
12,406
620
189
9
0
361,974
3
W
Jing Wei
9,597
480
68
3
0
398,640
2
W
Zeus
10,171
509
94
5
0
412,385
3
L
Heimdallr
7,846
392
68
3
0
359,664
3
L
Ares
7,710
386
52
3
0
275,901
2
L
Guan Yu
5,902
295
25
1
0
56,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role