Player Matchup

Sol
Sol
KirariDoll
Sol
Level 134
God Stats
15W - 6L
1,529 SR
Queue Stats
23W - 14L
1,579 Elo+
Party 1
Khepri
Khepri
VinylNasp
Khepri
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,323 Elo+
Party 1
Bacchus
Bacchus
bone8114
Bacchus
Level 113
God Stats
3W - 4L
1,455 SR
Queue Stats
41W - 75L
1,232 Elo+
Solo
Team Averages
Level 88
1,495 SR
1,378 Elo+

VS

Team Averages
Level 72
1,479 SR
1,499 Elo+
Cerberus
Cerberus
CobaltWolfY
Cerberus
Level 19
God Stats
9W - 19L
1,231 SR
Queue Stats
53W - 59L
1,597 Elo+
Party 2
Loki
Loki
PairyMK
Loki
Level 73
God Stats
32W - 23L
1,635 SR
Queue Stats
152W - 125L
1,595 Elo+
Party 2
Sol
Sol
gmaggia
Sol
Level 123
God Stats
2W - 3L
1,572 SR
Queue Stats
255W - 466L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,405
841
13,060
13,386
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
VinylNasp
Khepri
12
4 / 0 / 6
8,942
894
4,136
8,871
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
bone8114
Bacchus
11
2 / 3 / 9
7,847
785
5,264
8,668
9,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CobaltWolfY
Cerberus
12
1 / 3 / 4
7,749
775
4,244
12,409
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
PairyMK
Loki
13
4 / 1 / 1
7,748
775
6,092
8,909
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
10
0 / 7 / 3
6,444
644
6,579
7,570
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CobaltWolfY
Cerberus
1
3
4
1
W
5
2
6
4
L
Loki
PairyMK
Loki
4
1
1
4.5
W
Khepri
VinylNasp
Khepri
4
0
6
7
W
Bacchus
bone8114
Bacchus
2
3
9
2.17
L
Sol
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
16,915
30,925
Taken
28,888
24,039
Mitigated
17,473
12,674
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CobaltWolfY
Cerberus
4,244
240
186
3,542
12,409
11,469
0
9,896
2,513
13,927
0
W
13,060
8,024
0
6,794
13,386
5,609
2,941
4,355
9,031
43,260
0
L
Loki
PairyMK
Loki
6,092
1,692
69
2,040
8,909
3,573
0
6,260
2,649
0
36,223
W
Khepri
VinylNasp
Khepri
4,136
893
457
3,778
8,871
8,795
0
3,684
5,187
13,686
0
W
Bacchus
bone8114
Bacchus
5,264
560
694
951
8,668
9,635
0
2,784
5,884
10,936
0
L
Sol
6,579
1,376
0
749
7,570
2,431
0
6,779
791
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
21,941
87
Minions Killed
79
2
Camps Cleared
6
597,808
Distance Traveled
537,362
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,749
775
10
1
0
191,768
0
W
Sol
8,405
841
61
6
2
198,360
0
L
Loki
7,748
775
49
5
4
220,034
3
W
Khepri
8,942
894
13
1
0
219,044
3
W
Bacchus
7,847
785
13
1
0
180,404
0
L
Sol
6,444
644
20
2
2
125,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role