Player Matchup

Da Ji
Da Ji
Anttranman
Da Ji
Level 67
God Stats
2W - 2L
1,734 SR
Queue Stats
186W - 138L
1,549 Elo+
Party 1
Shiva
Shiva
Artehk
Shiva
Level 144
God Stats
1W - 0L
1,774 SR
Queue Stats
117W - 40L
1,749 Elo+
Party 1
Atlas
Atlas
Cyoky
Atlas
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 172L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
iCloroxed
Erlang Shen
Level 100
God Stats
8W - 4L
1,536 SR
Queue Stats
93W - 66L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
iMuncheeze
Zhong Kui
Level 123
God Stats
1W - 2L
1,143 SR
Queue Stats
106W - 52L
1,583 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,600 Elo+

VS

Team Averages
Level 109
1,466 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
DraKeDusthoof
Tsukuyomi
Level 122
God Stats
0W - 1L
1,665 SR
Queue Stats
92W - 74L
1,649 Elo+
Solo
Ao Kuang
Ao Kuang
KRIM-TOPCHEF
Ao Kuang
Level 105
God Stats
131W - 143L
1,210 SR
Queue Stats
132W - 144L
1,241 Elo+
Solo
Scylla
Scylla
RegentDust57141
Scylla
Level 83
God Stats
62W - 63L
1,642 SR
Queue Stats
258W - 266L
1,542 Elo+
Solo
Poseidon
Poseidon
Xilak00
Poseidon
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
507W - 557L
1,487 Elo+
Solo
Hercules
Hercules
thatjolydude
Hercules
Level 81
God Stats
1W - 1L
1,313 SR
Queue Stats
139W - 122L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
6 / 5 / 13
11,480
1,276
9,323
16,915
11,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Artehk
Shiva
18
8 / 0 / 20
12,622
1,402
19,387
11,167
10,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
Cyoky
Atlas
17
2 / 3 / 16
9,967
1,107
10,322
8,479
3,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
iCloroxed
Erlang Shen
18
9 / 4 / 14
12,598
1,400
20,401
17,146
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
iMuncheeze
Zhong Kui
17
10 / 4 / 14
12,699
1,411
22,093
9,054
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DraKeDusthoof
Tsukuyomi
15
5 / 11 / 6
10,657
1,184
15,390
21,708
7,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
KRIM-TOPCHEF
Ao Kuang
15
6 / 6 / 5
10,873
1,208
10,863
20,464
9,130
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 6
9,825
1,092
10,578
14,424
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Xilak00
Poseidon
15
1 / 7 / 7
10,304
1,145
7,006
11,780
4,588
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
thatjolydude
Hercules
15
3 / 5 / 7
10,263
1,140
9,735
18,230
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
47
35
Kills
16
16
Deaths
35
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
5
13
2.5
W
Shiva
Artehk
Shiva
8
0
20
18
W
Atlas
Cyoky
Atlas
2
3
16
3.33
L
Tsukuyomi
DraKeDusthoof
Tsukuyomi
5
11
6
0.73
L
Ao Kuang
KRIM-TOPCHEF
Ao Kuang
6
6
5
1.42
L
1
6
6
0.67
L
Poseidon
Xilak00
Poseidon
1
7
7
0.64
W
Erlang Shen
iCloroxed
Erlang Shen
9
4
14
4
W
Zhong Kui
iMuncheeze
Zhong Kui
10
4
14
4.25
L
Hercules
thatjolydude
Hercules
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,526
Damage
53,572
62,761
Taken
86,606
38,204
Mitigated
37,482
14,855
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,323
2,680
344
1,533
16,915
11,757
0
8,066
8,276
0
25,063
W
Shiva
Artehk
Shiva
19,387
4,976
255
2,651
11,167
10,524
0
5,463
5,579
0
29,299
W
Atlas
Cyoky
Atlas
10,322
2,724
0
1,208
8,479
3,466
0
4,578
3,796
16,952
0
L
Tsukuyomi
DraKeDusthoof
Tsukuyomi
15,390
3,492
0
621
21,708
7,739
0
7,648
14,060
0
26,865
L
Ao Kuang
KRIM-TOPCHEF
Ao Kuang
10,863
1,228
0
2,817
20,464
9,130
0
8,012
12,452
16,414
0
L
10,578
329
0
454
14,424
4,590
0
3,145
11,279
27,627
0
L
Poseidon
Xilak00
Poseidon
7,006
1,357
38
930
11,780
4,588
0
3,293
8,487
34,833
0
W
Erlang Shen
iCloroxed
Erlang Shen
20,401
12,527
0
7,474
17,146
7,069
0
6,002
10,949
0
40,419
W
Zhong Kui
iMuncheeze
Zhong Kui
22,093
7,757
0
1,390
9,054
5,388
0
4,338
4,536
39,208
4,088
L
Hercules
thatjolydude
Hercules
9,735
2,606
0
3,368
18,230
11,435
0
7,692
10,538
0
10,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,366
Gold Earned
51,922
164
Minions Killed
138
11
Camps Cleared
4
822,789
Distance Traveled
830,579
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,480
1,276
31
3
2
160,681
2
W
Shiva
12,622
1,402
32
4
1
195,671
1
W
Atlas
9,967
1,107
11
1
0
142,713
0
L
Tsukuyomi
10,657
1,184
16
2
1
182,703
0
L
Ao Kuang
10,873
1,208
8
1
2
179,489
0
L
Scylla
9,825
1,092
37
4
1
166,132
1
L
Poseidon
10,304
1,145
69
8
0
147,508
1
W
Erlang Shen
12,598
1,400
48
5
5
190,780
0
W
Zhong Kui
12,699
1,411
42
5
3
132,944
0
L
Hercules
10,263
1,140
8
1
0
154,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role