Player Matchup

Bastet
Bastet
 
Bastet
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PIWERO11
Artemis
Level 94
God Stats
4W - 2L
1,622 SR
Queue Stats
50W - 37L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Qυeen
Amaterasu
Level 158
God Stats
1W - 1L
1,216 SR
Queue Stats
118W - 121L
1,609 Elo+
Party 1
Arachne
Arachne
kindafragile
Arachne
Level 46
God Stats
12W - 7L
1,599 SR
Queue Stats
129W - 136L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
thundercooki
Ah Puch
Level 123
God Stats
5W - 6L
1,419 SR
Queue Stats
133W - 127L
1,556 Elo+
Party 3
Team Averages
Level 96
1,471 SR
1,509 Elo+

VS

Team Averages
Level 79
1,524 SR
1,540 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Memdiixz
Kukulkan
Level 26
God Stats
40W - 25L
1,680 SR
Queue Stats
196W - 181L
1,595 Elo+
Party 2
Agni
Agni
SudeepBhavake
Agni
Level 21
God Stats
3W - 4L
1,439 SR
Queue Stats
34W - 44L
1,384 Elo+
Solo
Hachiman
Hachiman
cafe-exotico1
Hachiman
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 127L
1,584 Elo+
Party 2
Ymir
Ymir
chrisfmz
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 4 / 12
9,579
798
4,319
10,837
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
PIWERO11
Artemis
17
4 / 5 / 11
9,917
826
10,533
10,173
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Qυeen
Amaterasu
17
3 / 2 / 16
10,518
877
10,200
20,470
17,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
kindafragile
Arachne
18
9 / 2 / 7
10,882
907
8,523
10,572
5,949
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
thundercooki
Ah Puch
18
8 / 1 / 13
10,654
888
18,114
9,852
4,849
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
7 / 5 / 2
10,070
839
11,055
13,797
11,582
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Memdiixz
Kukulkan
16
1 / 4 / 4
9,074
756
7,389
7,713
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 2
7,986
666
4,371
12,600
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
cafe-exotico1
Hachiman
17
3 / 7 / 5
9,467
789
8,772
13,550
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
1 / 4 / 7
9,527
794
7,558
11,741
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
28
Kills
13
14
Deaths
28
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
4
12
2.5
L
Hun Batz
 
Hun Batz
7
5
2
1.6
L
Kukulkan
Memdiixz
Kukulkan
1
4
4
0.75
W
Artemis
PIWERO11
Artemis
4
5
11
1.9
W
Amaterasu
Qυeen
Amaterasu
3
2
16
5.5
L
1
8
2
0.25
L
Hachiman
cafe-exotico1
Hachiman
3
7
5
0.79
L
Ymir
1
4
7
1.13
W
Arachne
kindafragile
Arachne
9
2
7
6.25
W
Ah Puch
thundercooki
Ah Puch
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,689
Damage
39,145
61,904
Taken
59,401
37,155
Mitigated
36,820
18,804
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,319
1,184
0
1,658
10,837
4,460
38
3,128
7,709
0
16,728
L
Hun Batz
 
Hun Batz
11,055
2,863
0
572
13,797
11,582
763
4,061
9,736
0
33,165
L
Kukulkan
Memdiixz
Kukulkan
7,389
648
0
0
7,713
2,999
82
3,884
3,829
31,891
0
W
Artemis
PIWERO11
Artemis
10,533
3,229
0
56
10,173
4,460
1,015
2,652
7,521
0
36,526
W
Amaterasu
Qυeen
Amaterasu
10,200
4,303
2,239
7,573
20,470
17,437
0
5,969
14,501
0
28,301
L
4,371
129
0
0
12,600
4,532
0
3,466
9,134
18,282
0
L
Hachiman
cafe-exotico1
Hachiman
8,772
4,559
0
1,647
13,550
5,639
98
3,135
10,415
0
37,494
L
Ymir
7,558
799
0
474
11,741
12,068
56
3,568
8,173
17,332
0
W
Arachne
kindafragile
Arachne
8,523
4,950
266
3,377
10,572
5,949
1,442
3,535
7,037
0
22,548
W
Ah Puch
thundercooki
Ah Puch
18,114
1,163
0
3,635
9,852
4,849
1,690
4,034
5,818
49,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,550
Gold Earned
46,124
224
Minions Killed
253
0
Camps Cleared
0
1,202,342
Distance Traveled
1,185,245
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,579
798
31
3
0
257,186
0
L
Hun Batz
10,070
839
66
6
0
240,683
3
L
Kukulkan
9,074
756
63
5
0
256,872
1
W
Artemis
9,917
826
57
5
0
234,687
3
W
Amaterasu
10,518
877
28
2
0
293,708
0
L
Agni
7,986
666
27
2
0
225,303
0
L
Hachiman
9,467
789
70
6
0
223,352
2
L
Ymir
9,527
794
27
2
0
239,035
1
W
Arachne
10,882
907
34
3
0
194,159
2
W
Ah Puch
10,654
888
74
6
0
222,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role