Player Matchup

Atlas
Atlas
Gold V
Fariko Zombi
Atlas
Gold V
Level 126
God Stats
0W - 1L
1,571 SR
Queue Stats
10W - 10L
1,662 MMR
Party 1
Hera
Hera
Gold I
MasterLink1307
Hera
Gold I
Level 127
God Stats
1W - 1L
1,540 SR
Queue Stats
39W - 25L
1,915 MMR
Party 1
Xbalanque
Xbalanque
Gold I
XxCArLoSXx45502
Xbalanque
Gold I
Level 156
God Stats
6W - 3L
1,673 SR
Queue Stats
39W - 25L
1,915 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,595 SR
1,830 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,533 SR
1,704 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Platinum III
ImNotTheFather64
Vamana
Platinum III
Level 156
God Stats
33W - 29L
1,667 SR
Queue Stats
835W - 977L
1,744 MMR
Solo
Thoth
Thoth
Platinum V
Orignalspartan
Thoth
Platinum V
Level 142
God Stats
1W - 3L
1,432 SR
Queue Stats
27W - 17L
1,868 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
8,264
751
4,523
10,942
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 4 / 4
6,849
623
5,598
6,875
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
XxCArLoSXx45502
Xbalanque
10
1 / 6 / 3
7,086
644
10,353
10,033
1,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
ZeusBastet

VS

Bans
KumbhakarnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 5
7,870
715
5,883
7,355
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 7
7,856
714
5,701
12,412
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 2 / 3
8,791
799
13,098
8,995
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
12
12
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
5
2.75
L
3
2
1
1.75
W
2
0
7
5.5
L
0
4
4
0.5
W
7
2
3
4.25
L
Xbalanque
XxCArLoSXx45502
Xbalanque
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
24,682
27,850
Taken
28,762
11,113
Mitigated
15,480
4,435
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,883
1,219
0
1,527
7,355
2,985
1,010
2,777
4,578
0
18,224
L
4,523
1,614
340
2,059
10,942
8,039
0
3,751
7,191
15,141
0
W
5,701
2,148
0
4,819
12,412
9,647
121
4,860
7,552
0
29,436
L
5,598
1,500
0
589
6,875
1,195
0
3,116
3,759
20,137
0
W
13,098
108
0
1,585
8,995
2,848
0
3,026
5,969
35,464
0
L
Xbalanque
XxCArLoSXx45502
Xbalanque
10,353
1,162
0
1,447
10,033
1,879
0
6,485
3,548
0
21,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,199
Gold Earned
24,517
98
Minions Killed
138
2
Camps Cleared
7
608,895
Distance Traveled
654,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,870
715
32
3
0
190,696
1
L
Atlas
8,264
751
22
2
1
210,646
1
W
Vamana
7,856
714
51
5
5
247,439
2
L
Hera
6,849
623
31
3
1
207,209
2
W
Thoth
8,791
799
55
5
2
216,128
2
L
Xbalanque
7,086
644
45
4
0
191,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role