Player Matchup

Skadi
Skadi
Alexi_zockt
Skadi
Level 69
God Stats
22W - 25L
1,415 SR
Queue Stats
145W - 124L
1,450 Elo+
Party 2
Arachne
Arachne
Genesis337
Arachne
Level 85
God Stats
213W - 204L
1,618 SR
Queue Stats
681W - 887L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Momo_zockt
Baron Samedi
Level 88
God Stats
4W - 9L
1,268 SR
Queue Stats
249W - 241L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
aecos92
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,404 Elo+
Solo
Athena
Athena
edgarramalho_82
Athena
Level 104
God Stats
5W - 9L
1,622 SR
Queue Stats
675W - 840L
1,491 Elo+
Party 1
Team Averages
Level 93
1,484 SR
1,436 Elo+

VS

Team Averages
Level 108
1,576 SR
1,519 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Faris-Qnasa744
Sol
Level 127
God Stats
3W - 2L
1,797 SR
Queue Stats
330W - 321L
1,533 Elo+
Party 3
Shiva
Shiva
ll-cheezy-ll
Shiva
Level 91
God Stats
6W - 3L
1,434 SR
Queue Stats
163W - 153L
1,503 Elo+
Party 3
Loki
Loki
lordcop2020
Loki
Level 69
God Stats
24W - 14L
1,552 SR
Queue Stats
89W - 88L
1,551 Elo+
Party 3
Amaterasu
Amaterasu
roko1394
Amaterasu
Level 147
God Stats
31W - 20L
1,598 SR
Queue Stats
313W - 336L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
5,061
506
3,745
4,863
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Genesis337
Arachne
8
2 / 5 / 0
5,085
509
2,953
8,122
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Momo_zockt
Baron Samedi
9
2 / 4 / 1
5,399
540
5,025
7,743
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
aecos92
Gilgamesh
8
0 / 2 / 1
4,348
435
955
6,107
2,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 3
5,023
502
2,070
9,605
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 1 / 3
6,217
622
7,371
8,059
3,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 2
6,363
636
6,194
4,437
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 2 / 3
6,340
634
4,486
9,621
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 3
5,604
560
3,265
7,355
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
roko1394
Amaterasu
12
3 / 1 / 0
6,900
690
3,626
4,739
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
14
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
3
3.5
L
2
0
0
2
W
3
2
2
2
L
Arachne
Genesis337
Arachne
2
5
0
0.4
L
Baron Samedi
Momo_zockt
Baron Samedi
2
4
1
0.63
L
Gilgamesh
aecos92
Gilgamesh
0
2
1
0.25
L
0
3
3
0.5
W
4
2
3
2.75
W
1
2
3
1.25
W
Amaterasu
roko1394
Amaterasu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
24,942
36,440
Taken
34,211
13,464
Mitigated
16,301
9,982
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,371
690
418
3,490
8,059
3,056
51
3,959
4,100
34,843
0
L
3,745
1,576
137
1,604
4,863
1,150
0
3,260
1,603
0
20,504
W
6,194
2,479
0
2,152
4,437
842
0
351
4,086
40,567
0
L
Arachne
Genesis337
Arachne
2,953
2,103
0
1,947
8,122
2,584
0
2,491
5,517
0
25,928
L
Baron Samedi
Momo_zockt
Baron Samedi
5,025
278
136
2,604
7,743
3,167
0
3,195
4,548
29,911
0
L
Gilgamesh
aecos92
Gilgamesh
955
417
0
1,190
6,107
2,424
0
0
6,107
0
10,438
L
2,070
405
364
2,000
9,605
4,139
0
4,619
4,986
8,308
0
W
4,486
806
0
1,902
9,621
7,231
0
2,483
7,138
0
16,621
W
3,265
605
0
970
7,355
2,043
0
302
7,053
0
32,817
W
Amaterasu
roko1394
Amaterasu
3,626
1,572
0
2,205
4,739
3,129
0
0
4,739
0
39,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
31,424
159
Minions Killed
341
0
Camps Cleared
0
969,212
Distance Traveled
1,015,765
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,217
622
71
7
0
212,654
3
L
Skadi
5,061
506
34
3
0
199,100
1
W
Sol
6,363
636
81
8
0
184,857
2
L
Arachne
5,085
509
40
4
0
221,971
0
L
Baron Samedi
5,399
540
49
5
0
162,787
2
L
Gilgamesh
4,348
435
19
2
0
178,107
4
L
Athena
5,023
502
17
2
0
207,247
4
W
Shiva
6,340
634
27
3
0
210,023
2
W
Loki
5,604
560
68
7
0
226,081
3
W
Amaterasu
6,900
690
94
9
0
182,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role