Player Matchup

Cthulhu
Cthulhu
Bloodshokk
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 3
Izanami
Izanami
Dirtyrodge
Izanami
Level 66
God Stats
2W - 4L
1,282 SR
Queue Stats
51W - 50L
1,447 Elo+
Party 2
Horus
Horus
GruulShaman
Horus
Level 27
God Stats
1W - 3L
1,393 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 3
Anubis
Anubis
RoseSawojka
Anubis
Level 27
God Stats
1W - 3L
1,240 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 3
Fenrir
Fenrir
Tayroar
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,454 Elo+
Party 2
Team Averages
Level 48
1,383 SR
1,418 Elo+

VS

Team Averages
Level 56
1,434 SR
1,394 Elo+
Hou Yi
Hou Yi
Bymystter
Hou Yi
Level 63
God Stats
16W - 10L
1,545 SR
Queue Stats
82W - 94L
1,436 Elo+
Party 1
Mercury
Mercury
SirChairface
Mercury
Level 56
God Stats
62W - 53L
1,529 SR
Queue Stats
455W - 495L
1,416 Elo+
Solo
Cerberus
Cerberus
XxToPooxX
Cerberus
Level 47
God Stats
5W - 3L
1,430 SR
Queue Stats
61W - 81L
1,357 Elo+
Party 1
Anubis
Anubis
davidfamily_99
Anubis
Level 88
God Stats
1W - 1L
1,279 SR
Queue Stats
78W - 91L
1,413 Elo+
Party 1
Nemesis
Nemesis
guatzo555
Nemesis
Level 27
God Stats
8W - 8L
1,385 SR
Queue Stats
41W - 49L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodshokk
Cthulhu
13
2 / 12 / 9
9,146
398
11,422
25,016
12,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Dirtyrodge
Izanami
14
7 / 8 / 4
10,368
451
20,107
22,795
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 10 / 4
7,936
345
3,853
15,550
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
12
1 / 9 / 2
9,028
393
7,239
16,453
5,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Tayroar
Fenrir
19
9 / 10 / 3
12,813
557
14,032
24,462
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bymystter
Hou Yi
20
12 / 5 / 12
13,919
605
23,137
18,223
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SirChairface
Mercury
20
18 / 4 / 4
14,103
613
21,639
15,069
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
XxToPooxX
Cerberus
14
1 / 3 / 17
10,868
473
4,211
18,132
14,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
16 / 2 / 15
14,330
623
31,995
20,615
8,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
guatzo555
Nemesis
19
2 / 5 / 11
11,951
520
8,829
19,714
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
19
Kills
49
49
Deaths
19
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodshokk
Cthulhu
2
12
9
0.54
W
Hou Yi
Bymystter
Hou Yi
12
5
12
3.6
L
Izanami
Dirtyrodge
Izanami
7
8
4
1.13
L
0
10
4
0.2
L
Anubis
1
9
2
0.22
W
Mercury
SirChairface
Mercury
18
4
4
5
L
Fenrir
Tayroar
Fenrir
9
10
3
1.05
W
Cerberus
XxToPooxX
Cerberus
1
3
17
3.17
W
16
2
15
11.75
W
Nemesis
guatzo555
Nemesis
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,653
Damage
89,811
104,276
Taken
91,753
40,541
Mitigated
43,073
11,165
Healing
35,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodshokk
Cthulhu
11,422
377
126
309
25,016
12,045
0
8,693
16,323
31,991
0
W
Hou Yi
Bymystter
Hou Yi
23,137
13,163
0
7,214
18,223
5,721
4,245
5,780
12,282
0
115,829
L
Izanami
Dirtyrodge
Izanami
20,107
10,460
0
2,576
22,795
4,734
932
9,227
13,568
0
57,175
L
3,853
1,713
57
540
15,550
9,874
240
4,246
11,304
3,948
13,922
L
Anubis
7,239
373
0
3,007
16,453
5,792
877
4,836
11,617
32,765
0
W
Mercury
SirChairface
Mercury
21,639
14,539
0
2,049
15,069
6,903
3,629
2,042
12,903
0
101,545
L
Fenrir
Tayroar
Fenrir
14,032
2,751
0
4,550
24,462
8,096
0
8,635
15,827
0
74,512
W
Cerberus
XxToPooxX
Cerberus
4,211
308
2,125
3,317
18,132
14,752
268
2,873
14,475
21,088
3,184
W
31,995
1,019
0
12,986
20,615
8,898
2,996
5,832
14,686
98,367
0
W
Nemesis
guatzo555
Nemesis
8,829
3,649
552
7,246
19,714
6,799
477
3,211
16,503
0
87,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,291
Gold Earned
65,171
339
Minions Killed
590
0
Camps Cleared
0
1,713,784
Distance Traveled
2,013,782
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,146
398
52
2
0
361,906
0
W
Hou Yi
13,919
605
163
7
0
402,856
1
L
Izanami
10,368
451
82
4
0
364,651
2
L
Horus
7,936
345
30
1
0
339,653
0
L
Anubis
9,028
393
49
2
0
255,539
7
W
Mercury
14,103
613
144
6
0
480,519
0
L
Fenrir
12,813
557
126
5
0
392,035
3
W
Cerberus
10,868
473
40
2
0
279,121
0
W
Anubis
14,330
623
125
5
0
407,014
3
W
Nemesis
11,951
520
118
5
0
444,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role