Player Matchup

Shiva
Shiva
 
Shiva
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MrSuperAwwesome
Freya
Level 113
God Stats
3W - 3L
1,653 SR
Queue Stats
25W - 19L
1,663 Elo+
Party 1
Cliodhna
Cliodhna
StillAche11
Cliodhna
Level 105
God Stats
13W - 19L
1,522 SR
Queue Stats
173W - 155L
1,615 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,593 Elo+

VS

Team Averages
Level 109
1,644 SR
1,595 Elo+
Chronos
Chronos
Papa Smurf4365
Chronos
Level 81
God Stats
4W - 0L
1,722 SR
Queue Stats
67W - 49L
1,621 Elo+
Solo
Xbalanque
Xbalanque
Sudokes
Xbalanque
Level 119
God Stats
1W - 1L
1,556 SR
Queue Stats
128W - 131L
1,580 Elo+
Solo
Bastet
Bastet
TealAardvark451
Bastet
Level 127
God Stats
3W - 4L
1,655 SR
Queue Stats
86W - 88L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 5 / 6
12,028
802
17,033
29,819
27,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 6 / 4
10,563
704
10,228
22,467
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
StillAche11
Cliodhna
14
4 / 11 / 3
10,497
700
9,206
19,691
10,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
12,770
851
21,144
16,566
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Sudokes
Xbalanque
16
8 / 3 / 11
12,552
837
22,349
13,205
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 6 / 4
11,342
756
18,945
15,614
4,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
22
22
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
5
6
1.6
L
3
6
4
0.83
W
7
3
14
4.67
L
Cliodhna
StillAche11
Cliodhna
4
11
3
0.5
W
Xbalanque
Sudokes
Xbalanque
8
3
11
4.5
W
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,467
Damage
62,438
71,977
Taken
45,385
44,848
Mitigated
16,686
12,079
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
17,033
3,090
897
3,857
29,819
27,194
0
6,836
22,983
0
46,676
L
10,228
2,906
0
4,675
22,467
7,559
689
5,534
16,933
29,009
2,287
W
21,144
8,143
0
5,309
16,566
7,261
1,891
3,737
12,561
56,077
4,438
L
Cliodhna
StillAche11
Cliodhna
9,206
473
0
2,650
19,691
10,095
0
6,782
12,909
0
38,816
W
Xbalanque
Sudokes
Xbalanque
22,349
8,828
0
4,147
13,205
4,803
1,585
2,092
10,599
0
52,940
W
18,945
2,254
678
3,861
15,614
4,622
0
3,925
11,339
0
40,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
36,664
149
Minions Killed
168
5
Camps Cleared
7
807,316
Distance Traveled
802,368
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,028
802
59
4
2
304,667
2
L
Freya
10,563
704
47
3
2
251,037
3
W
Chronos
12,770
851
76
5
4
281,078
1
L
Cliodhna
10,497
700
43
3
1
251,612
1
W
Xbalanque
12,552
837
62
4
1
258,480
3
W
Bastet
11,342
756
30
2
2
262,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role