Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
PinaColado
Kumbhakarna
Level 137
God Stats
3W - 5L
1,603 SR
Queue Stats
438W - 445L
1,487 Elo+
Solo
Rama
Rama
XxPuroxX5880
Rama
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,596 Elo+
Solo
Thoth
Thoth
callmevence
Thoth
Level 49
God Stats
1W - 1L
1,720 SR
Queue Stats
38W - 26L
1,603 Elo+
Solo
Cernunnos
Cernunnos
dncafroking123
Cernunnos
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 118L
1,491 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,535 Elo+

VS

Team Averages
Level 149
1,508 SR
1,474 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ElkhrizxDxdxD
Cliodhna
Level 149
God Stats
6W - 2L
1,267 SR
Queue Stats
537W - 543L
1,606 Elo+
Solo
Hel
Hel
HunterC3R0
Hel
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
Nestyr21
Cernunnos
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 50L
1,475 Elo+
Party 1
Khepri
Khepri
SheykahPoet
Khepri
Level 129
God Stats
3W - 1L
1,774 SR
Queue Stats
80W - 79L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 4 / 1
6,690
669
4,095
6,758
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
PinaColado
Kumbhakarna
12
1 / 3 / 5
7,678
768
3,540
12,331
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 1
7,815
782
7,029
7,830
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 4
7,629
763
10,254
7,903
5,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cernunnos
dncafroking123
Cernunnos
14
2 / 3 / 4
7,773
777
10,585
10,134
3,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 0 / 13
8,291
829
3,695
8,855
9,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
ElkhrizxDxdxD
Cliodhna
14
6 / 3 / 8
8,832
883
7,340
8,436
4,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 1 / 7
9,203
920
8,986
8,339
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Nestyr21
Cernunnos
13
2 / 3 / 9
8,034
803
14,403
9,241
6,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
15
1 / 1 / 13
9,091
909
5,678
11,803
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
7
Kills
16
16
Deaths
8
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
1
0.13
W
Odin
 
Odin
1
0
13
7.5
W
Cliodhna
ElkhrizxDxdxD
Cliodhna
6
3
8
3.33
W
6
1
7
9.5
W
Cernunnos
Nestyr21
Cernunnos
2
3
9
2.17
L
Kumbhakarna
PinaColado
Kumbhakarna
1
3
5
1.17
W
Khepri
1
1
13
7.5
L
4
3
1
1.5
L
0
3
4
0.67
L
Cernunnos
dncafroking123
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
40,102
44,956
Taken
46,674
26,056
Mitigated
40,291
14,985
Healing
26,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,095
36
6,742
2,184
6,758
1,791
105
2,288
4,470
6,528
0
W
Odin
 
Odin
3,695
689
2,592
1,544
8,855
9,329
125
2,818
6,037
0
8,605
W
Cliodhna
ElkhrizxDxdxD
Cliodhna
7,340
378
1,164
1,541
8,436
4,990
1,074
3,654
4,782
0
13,752
W
8,986
549
9,836
5,372
8,339
4,123
805
3,667
4,672
26,122
0
W
Cernunnos
Nestyr21
Cernunnos
14,403
6,226
1,456
1,162
9,241
6,473
2,548
4,143
5,098
0
26,046
L
Kumbhakarna
PinaColado
Kumbhakarna
3,540
535
156
831
12,331
12,323
0
4,683
7,648
4,976
0
W
Khepri
5,678
423
587
1,356
11,803
15,376
565
3,607
8,196
10,978
0
L
7,029
5,387
214
634
7,830
3,100
808
2,877
4,953
0
13,262
L
10,254
263
917
1,258
7,903
5,246
0
2,488
5,415
27,975
0
L
Cernunnos
dncafroking123
Cernunnos
10,585
4,126
643
1,406
10,134
3,596
608
2,328
7,806
0
23,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
43,451
94
Minions Killed
101
0
Camps Cleared
0
864,521
Distance Traveled
1,016,311
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,690
669
6
1
0
176,027
0
W
Odin
8,291
829
7
1
0
243,492
4
W
Cliodhna
8,832
883
12
1
0
200,082
3
W
Hel
9,203
920
44
4
0
210,712
1
W
Cernunnos
8,034
803
28
3
0
164,794
0
L
Kumbhakarna
7,678
768
2
0
0
173,172
1
W
Khepri
9,091
909
10
1
0
197,231
2
L
Rama
7,815
782
17
2
0
163,302
1
L
Thoth
7,629
763
38
4
0
180,298
1
L
Cernunnos
7,773
777
31
3
0
171,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role