Player Matchup

Ao Kuang
Ao Kuang
And-1-Oop
Ao Kuang
Level 159
God Stats
6W - 6L
1,489 SR
Queue Stats
458W - 462L
1,505 Elo+
Party 3
Medusa
Medusa
GGsOnly
Medusa
Level 16
God Stats
6W - 3L
1,328 SR
Queue Stats
304W - 239L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
Jukathu
Jormungandr
Level 155
God Stats
93W - 82L
1,548 SR
Queue Stats
435W - 353L
1,573 Elo+
Party 1
Ra
Ra
SteakNEggs9686
Ra
Level 157
God Stats
14W - 5L
1,681 SR
Queue Stats
424W - 354L
1,520 Elo+
Party 1
Nemesis
Nemesis
ddtdddt
Nemesis
Level 17
God Stats
17W - 21L
1,259 SR
Queue Stats
275W - 273L
1,361 Elo+
Party 3
Team Averages
Level 101
1,461 SR
1,500 Elo+

VS

Team Averages
Level 70
1,592 SR
1,538 Elo+
Skadi
Skadi
Aadwe
Skadi
Level 47
God Stats
12W - 12L
1,532 SR
Queue Stats
278W - 286L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Pach_GRAVE
Cthulhu
Level 117
God Stats
11W - 8L
1,500 SR
Queue Stats
258W - 233L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
Pach_Rro
Baron Samedi
Level 124
God Stats
5W - 3L
2,001 SR
Queue Stats
400W - 330L
1,678 Elo+
Party 2
Ullr
Ullr
QzkIvv
Ullr
Level 16
God Stats
8W - 4L
1,302 SR
Queue Stats
30W - 17L
1,518 Elo+
Party 2
Bastet
Bastet
Rufo2987
Bastet
Level 44
God Stats
1W - 1L
1,623 SR
Queue Stats
6W - 6L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
And-1-Oop
Ao Kuang
20
3 / 3 / 4
14,843
594
15,332
28,538
22,983
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
GGsOnly
Medusa
20
9 / 0 / 4
15,598
624
16,943
12,277
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Jukathu
Jormungandr
18
1 / 1 / 9
12,689
508
10,888
16,250
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 4 / 4
14,743
590
12,441
15,236
6,957
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ddtdddt
Nemesis
18
0 / 3 / 5
12,232
489
6,684
15,760
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aadwe
Skadi
16
0 / 6 / 0
10,331
413
2,343
9,698
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Pach_GRAVE
Cthulhu
19
2 / 2 / 5
11,165
447
8,864
21,802
27,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Pach_Rro
Baron Samedi
20
3 / 3 / 4
12,680
507
17,224
21,246
15,525
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
QzkIvv
Ullr
15
5 / 6 / 3
10,524
421
13,408
19,187
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Rufo2987
Bastet
17
1 / 5 / 2
10,400
416
7,112
15,889
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
11
11
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aadwe
Skadi
0
6
0
0
W
Ao Kuang
And-1-Oop
Ao Kuang
3
3
4
1.67
W
Medusa
GGsOnly
Medusa
9
0
4
11
W
Jormungandr
Jukathu
Jormungandr
1
1
9
5.5
L
Cthulhu
Pach_GRAVE
Cthulhu
2
2
5
2.25
L
Baron Samedi
Pach_Rro
Baron Samedi
3
3
4
1.67
L
Ullr
QzkIvv
Ullr
5
6
3
1.08
L
Bastet
Rufo2987
Bastet
1
5
2
0.4
W
8
4
4
2.5
W
Nemesis
ddtdddt
Nemesis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,288
Damage
48,951
88,061
Taken
87,822
61,451
Mitigated
55,461
47,122
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aadwe
Skadi
2,343
1,446
0
1,848
9,698
1,719
0
0
9,698
0
67,900
W
Ao Kuang
And-1-Oop
Ao Kuang
15,332
3,766
0
19,394
28,538
22,983
74
12,086
15,830
113,836
0
W
Medusa
GGsOnly
Medusa
16,943
6,459
0
7,278
12,277
5,214
2,865
1,453
10,824
0
136,808
W
Jormungandr
Jukathu
Jormungandr
10,888
906
355
2,571
16,250
19,896
295
5,467
10,383
53,204
4,070
L
Cthulhu
Pach_GRAVE
Cthulhu
8,864
839
978
2,150
21,802
27,984
0
9,062
12,740
68,452
0
L
Baron Samedi
Pach_Rro
Baron Samedi
17,224
2,975
1,719
12,059
21,246
15,525
118
12,811
8,435
90,323
0
L
Ullr
QzkIvv
Ullr
13,408
3,454
0
504
19,187
5,836
0
10,981
8,206
0
64,420
L
Bastet
Rufo2987
Bastet
7,112
1,780
0
1,806
15,889
4,397
0
4,807
11,082
0
78,088
W
12,441
713
4,454
7,959
15,236
6,957
2,081
1,688
13,468
117,941
0
W
Nemesis
ddtdddt
Nemesis
6,684
1,382
0
5,111
15,760
6,401
387
4,292
11,468
0
80,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,105
Gold Earned
55,100
779
Minions Killed
614
0
Camps Cleared
0
2,513,587
Distance Traveled
2,237,235
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,331
413
116
5
0
366,506
2
W
Ao Kuang
14,843
594
186
7
0
471,494
4
W
Medusa
15,598
624
222
9
0
487,160
7
W
Jormungandr
12,689
508
78
3
0
497,117
7
L
Cthulhu
11,165
447
99
4
0
504,332
0
L
Baron Samedi
12,680
507
181
7
0
444,721
11
L
Ullr
10,524
421
98
4
0
430,578
0
L
Bastet
10,400
416
120
5
0
491,098
4
W
Ra
14,743
590
177
7
0
477,547
6
W
Nemesis
12,232
489
116
5
0
580,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role