Player Matchup

Fenrir
Fenrir
Bloodshokk
Fenrir
Level 32
God Stats
1W - 2L
1,155 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 3
Ymir
Ymir
ChadEvans
Ymir
Level 29
God Stats
41W - 26L
1,420 SR
Queue Stats
157W - 191L
1,367 Elo+
Party 1
Horus
Horus
GruulShaman
Horus
Level 27
God Stats
1W - 3L
1,155 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 3
Anubis
Anubis
RoseSawojka
Anubis
Level 27
God Stats
1W - 3L
1,051 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 3
Chernobog
Chernobog
Stozstar
Chernobog
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
184W - 213L
1,410 Elo+
Party 1
Team Averages
Level 44
1,256 SR
1,272 Elo+

VS

Team Averages
Level 37
1,483 SR
1,450 Elo+
Apollo
Apollo
ServidorDNS
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SirChairface
Cthulhu
Level 56
God Stats
15W - 7L
1,417 SR
Queue Stats
455W - 495L
1,430 Elo+
Solo
Bellona
Bellona
VotoG
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
anberten
Kukulkan
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 99L
1,319 Elo+
Solo
Arachne
Arachne
lekgren
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bloodshokk
Fenrir
12
3 / 3 / 3
7,701
513
3,425
6,795
3,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
1 / 0 / 3
7,736
516
1,948
9,907
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
7,757
517
4,592
6,714
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
13
1 / 1 / 2
8,004
534
1,229
4,356
2,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Stozstar
Chernobog
13
3 / 2 / 2
7,934
529
9,218
6,958
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 4 / 1
6,544
436
4,876
9,319
2,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
SirChairface
Cthulhu
9
1 / 1 / 1
6,471
431
3,997
7,598
4,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
VotoG
Bellona
10
0 / 3 / 2
5,648
377
1,812
6,103
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
anberten
Kukulkan
6
0 / 1 / 0
5,235
349
450
1,216
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
lekgren
Arachne
15
5 / 2 / 0
8,666
578
5,660
12,207
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
7
7
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bloodshokk
Fenrir
3
3
3
1.5
W
Ymir
1
0
3
2.5
W
3
1
1
3.5
W
Anubis
1
1
2
2
L
Apollo
1
4
1
0.38
L
Cthulhu
SirChairface
Cthulhu
1
1
1
1.5
W
Chernobog
Stozstar
Chernobog
3
2
2
2
L
Bellona
VotoG
Bellona
0
3
2
0.33
L
Kukulkan
anberten
Kukulkan
0
1
0
0
L
Arachne
lekgren
Arachne
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
16,795
34,730
Taken
36,443
20,359
Mitigated
15,487
12,283
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bloodshokk
Fenrir
3,425
632
0
1,756
6,795
3,034
368
0
6,795
0
37,469
W
Ymir
1,948
431
78
2,691
9,907
6,208
28
2,106
7,801
21,087
0
W
4,592
1,814
0
2,244
6,714
6,203
701
0
6,714
7,187
25,700
W
Anubis
1,229
307
0
2,036
4,356
2,551
1,088
450
3,906
33,006
0
L
Apollo
4,876
3,495
0
1,636
9,319
2,538
451
226
9,093
0
40,087
L
Cthulhu
SirChairface
Cthulhu
3,997
0
1,261
2,047
7,598
4,961
0
1,722
5,876
20,901
0
W
Chernobog
Stozstar
Chernobog
9,218
6,021
752
2,726
6,958
2,363
680
1,891
5,067
0
71,341
L
Bellona
VotoG
Bellona
1,812
579
0
1,400
6,103
3,219
0
1,051
4,689
0
10,580
L
Kukulkan
anberten
Kukulkan
450
0
0
0
1,216
200
0
32
1,184
12,929
0
L
Arachne
lekgren
Arachne
5,660
4,136
0
7,367
12,207
4,569
0
1,043
11,034
0
63,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
32,564
360
Minions Killed
293
0
Camps Cleared
0
1,342,523
Distance Traveled
1,138,993
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,701
513
74
5
0
280,356
0
W
Ymir
7,736
516
30
2
0
304,562
1
W
Horus
7,757
517
67
4
0
270,568
0
W
Anubis
8,004
534
74
5
0
210,326
5
L
Apollo
6,544
436
93
6
0
265,932
3
L
Cthulhu
6,471
431
16
1
0
212,954
5
W
Chernobog
7,934
529
115
8
0
276,711
4
L
Bellona
5,648
377
19
1
0
272,041
1
L
Kukulkan
5,235
349
28
2
0
94,205
0
L
Arachne
8,666
578
137
9
0
293,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role