Player Matchup

Shiva
Shiva
I Capxne I
Shiva
Level 49
God Stats
78W - 68L
1,603 SR
Queue Stats
116W - 109L
1,489 Elo+
Party 3
Raijin
Raijin
NotLamo
Raijin
Level 88
God Stats
3W - 6L
1,355 SR
Queue Stats
230W - 209L
1,519 Elo+
Party 3
Ares
Ares
Pharoahvi
Ares
Level 47
God Stats
1W - 1L
1,728 SR
Queue Stats
158W - 150L
1,540 Elo+
Party 2
Izanami
Izanami
TheSassyKatie
Izanami
Level 94
God Stats
25W - 11L
1,759 SR
Queue Stats
234W - 224L
1,500 Elo+
Party 3
Thor
Thor
theeShone
Thor
Level 123
God Stats
4W - 3L
1,279 SR
Queue Stats
150W - 136L
1,607 Elo+
Party 2
Team Averages
Level 80
1,545 SR
1,531 Elo+

VS

Team Averages
Level 65
1,619 SR
1,583 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BlazeingKcaz
Hou Yi
Level 35
God Stats
14W - 0L
2,095 SR
Queue Stats
218W - 141L
1,675 Elo+
Party 4
Cerberus
Cerberus
McPozePastor
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,564 Elo+
Party 1
Ymir
Ymir
QueimeiOArroz
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
kcaz
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,677 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
0 / 0 / 0
6,677
668
6,145
7,319
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Raijin
NotLamo
Raijin
9
1 / 4 / 0
5,434
543
3,610
6,863
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
8
0 / 3 / 1
5,397
540
1,965
8,867
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
8
0 / 2 / 1
4,882
488
2,498
5,353
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
10
1 / 3 / 1
5,626
563
3,481
7,454
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
4 / 1 / 2
6,699
670
3,702
4,597
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
3 / 1 / 0
6,317
632
5,835
4,534
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
McPozePastor
Cerberus
11
1 / 0 / 1
5,924
592
3,353
9,109
5,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 3
5,310
531
2,244
4,698
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
kcaz
Shiva
11
3 / 0 / 6
6,471
647
8,590
8,804
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
12
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
2
5
W
Hou Yi
3
1
0
3
L
Shiva
0
0
0
0
W
Cerberus
McPozePastor
Cerberus
1
0
1
1.5
L
Raijin
NotLamo
Raijin
1
4
0
0.25
L
Ares
0
3
1
0.17
W
1
0
3
2.5
L
Izanami
0
2
1
0.25
W
Shiva
kcaz
Shiva
3
0
6
6
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
23,724
35,856
Taken
31,742
12,281
Mitigated
12,967
11,009
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,702
79
0
1,592
4,597
1,051
0
1,917
2,680
29,573
0
W
Hou Yi
5,835
3,124
0
1,873
4,534
1,121
896
441
4,093
0
44,045
L
Shiva
6,145
1,468
0
2,607
7,319
2,964
0
3,283
4,036
0
47,360
W
Cerberus
McPozePastor
Cerberus
3,353
165
0
4,900
9,109
5,546
0
0
9,109
33,163
0
L
Raijin
NotLamo
Raijin
3,610
631
0
1,560
6,863
1,633
94
1,745
5,118
30,406
0
L
Ares
1,965
442
77
2,470
8,867
4,580
0
2,753
6,114
12,070
0
W
2,244
736
0
1,587
4,698
2,025
0
905
3,793
10,408
0
L
Izanami
2,498
1,903
0
1,815
5,353
953
0
456
4,897
0
32,117
W
Shiva
kcaz
Shiva
8,590
2,436
50
3,194
8,804
3,224
0
2,312
6,492
0
36,950
L
Thor
3,481
650
0
2,480
7,454
2,151
0
1,062
6,392
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
30,721
297
Minions Killed
319
0
Camps Cleared
0
992,525
Distance Traveled
1,027,044
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,699
670
65
7
0
206,733
5
W
Hou Yi
6,317
632
79
8
0
171,186
4
L
Shiva
6,677
668
111
11
0
214,857
3
W
Cerberus
5,924
592
98
10
0
191,239
2
L
Raijin
5,434
543
63
6
0
192,240
3
L
Ares
5,397
540
11
1
0
205,435
2
W
Ymir
5,310
531
15
2
0
213,340
1
L
Izanami
4,882
488
61
6
0
155,040
2
W
Shiva
6,471
647
62
6
0
244,546
2
L
Thor
5,626
563
51
5
0
224,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role