Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
FNK82899
Kuzenbo
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
419W - 516L
1,368 Elo+
Party 2
Neith
Neith
Wolverine1296
Neith
Level 87
God Stats
6W - 16L
1,100 SR
Queue Stats
274W - 356L
1,235 Elo+
Party 2
Vulcan
Vulcan
killerthrax
Vulcan
Level 88
God Stats
0W - 1L
1,807 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
sIeepyz
Nemesis
Level 5
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 81
1,516 SR
1,421 Elo+

VS

Team Averages
Level 44
1,437 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GhosttxDragon
Loki
Level 70
God Stats
9W - 9L
1,183 SR
Queue Stats
320W - 308L
1,412 Elo+
Solo
Ganesha
Ganesha
SwaeRee
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 3 / 0
5,733
573
3,097
5,114
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
FNK82899
Kuzenbo
7
2 / 2 / 1
5,084
508
2,698
7,599
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,690
469
1,988
4,206
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
7
0 / 4 / 2
4,761
476
3,341
5,175
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
sIeepyz
Nemesis
8
1 / 3 / 0
5,020
502
1,408
6,125
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
10 / 3 / 2
6,936
694
6,204
7,933
2,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
 
Neith
9
2 / 0 / 3
5,630
563
2,822
3,745
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
9
1 / 1 / 2
5,349
535
2,757
4,164
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 0
5,829
583
2,714
4,189
1,537
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
SwaeRee
Ganesha
9
0 / 1 / 8
5,404
540
2,419
6,480
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
0
0.67
W
Pele
 
Pele
10
3
2
3.67
W
Neith
 
Neith
2
0
3
3.5
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Kuzenbo
FNK82899
Kuzenbo
2
2
1
1.25
W
2
0
0
2
W
Ganesha
SwaeRee
Ganesha
0
1
8
4
L
0
3
1
0.17
L
Vulcan
0
4
2
0.25
L
Nemesis
sIeepyz
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,532
Damage
16,916
28,219
Taken
26,511
11,895
Mitigated
10,440
4,957
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,097
139
0
1,320
5,114
2,970
185
1,781
3,333
27,280
0
W
Pele
 
Pele
6,204
1,787
0
2,866
7,933
2,609
0
2,407
5,314
0
31,769
W
Neith
 
Neith
2,822
1,496
0
586
3,745
1,039
746
797
2,908
0
27,457
W
Nu Wa
 
Nu Wa
2,757
679
0
1,280
4,164
1,279
47
2,332
1,524
22,673
0
L
Kuzenbo
FNK82899
Kuzenbo
2,698
1,506
195
1,866
7,599
4,703
40
1,214
6,385
8,516
0
W
2,714
312
0
1,000
4,189
1,537
0
599
3,519
0
29,099
W
Ganesha
SwaeRee
Ganesha
2,419
449
0
1,130
6,480
3,976
0
2,334
4,110
10,791
0
L
1,988
398
0
913
4,206
1,407
508
1,098
3,108
0
21,545
L
Vulcan
3,341
805
0
0
5,175
1,240
50
458
4,717
17,658
0
L
Nemesis
sIeepyz
Nemesis
1,408
431
0
663
6,125
1,575
0
625
5,500
0
24,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
29,148
184
Minions Killed
253
0
Camps Cleared
0
961,303
Distance Traveled
922,109
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,733
573
47
5
0
165,935
2
W
Pele
6,936
694
68
7
0
194,795
0
W
Neith
5,630
563
63
6
0
179,141
3
W
Nu Wa
5,349
535
52
5
0
158,837
2
L
Kuzenbo
5,084
508
16
2
0
172,952
1
W
Loki
5,829
583
68
7
0
189,874
2
W
Ganesha
5,404
540
2
0
0
199,462
2
L
Neith
4,690
469
40
4
0
139,878
0
L
Vulcan
4,761
476
33
3
0
256,009
0
L
Nemesis
5,020
502
48
5
0
226,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role